feat(dees-table): add opt-in flash highlighting for updated table cells
This commit is contained in:
@@ -1,5 +1,13 @@
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# Changelog
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## 2026-04-08 - 3.70.0 - feat(dees-table)
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add opt-in flash highlighting for updated table cells
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- introduces highlight-updates and highlight-duration properties for diff-based cell update highlighting
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- adds a warning banner when flash highlighting is enabled without rowKey
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- keeps selection stable across data refreshes and avoids flashing user-edited cells
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- includes a live demo showcasing flashing updates and reduced-motion support
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## 2026-04-08 - 3.69.1 - fix(ui)
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refine heading emphasis and animate app dashboard subview expansion
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@@ -3,6 +3,6 @@
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*/
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export const commitinfo = {
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name: '@design.estate/dees-catalog',
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version: '3.69.1',
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version: '3.70.0',
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description: 'A comprehensive library that provides dynamic web components for building sophisticated and modern web applications using JavaScript and TypeScript.'
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}
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@@ -1,6 +1,7 @@
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import { type ITableAction } from './dees-table.js';
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import * as plugins from '../../00plugins.js';
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import { html, css, cssManager } from '@design.estate/dees-element';
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import '@design.estate/dees-wcctools/demotools';
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interface ITableDemoData {
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date: string;
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@@ -742,6 +743,71 @@ export const demoFunc = () => html`
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] as ITableAction[]}
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></dees-table>
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</div>
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<dees-demowrapper .runAfterRender=${async (elementArg: HTMLElement) => {
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const tableEl = elementArg.querySelector('#demoLiveFlash') as any;
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if (!tableEl) return;
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// Guard against double-start if runAfterRender fires more than once
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// (e.g. across hot-reload cycles).
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if (tableEl.__liveFlashTimerId) {
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window.clearInterval(tableEl.__liveFlashTimerId);
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}
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const tick = () => {
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if (!Array.isArray(tableEl.data) || tableEl.data.length === 0) return;
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const next = tableEl.data.map((r: any) => ({ ...r }));
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const count = 1 + Math.floor(Math.random() * 3);
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for (let i = 0; i < count; i++) {
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const idx = Math.floor(Math.random() * next.length);
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const delta = +((Math.random() * 2 - 1) * 3).toFixed(2);
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const newPrice = Math.max(1, +(next[idx].price + delta).toFixed(2));
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next[idx] = {
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...next[idx],
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price: newPrice,
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change: delta,
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updatedAt: new Date().toLocaleTimeString(),
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};
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}
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tableEl.data = next;
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};
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tableEl.__liveFlashTimerId = window.setInterval(tick, 1500);
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}}>
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<div class="demo-section">
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<h2 class="demo-title">Live Updates with Flash Highlighting</h2>
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<p class="demo-description">
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Opt-in cell-flash via <code>highlight-updates="flash"</code>. The ticker below mutates
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random rows every 1.5s and reassigns <code>.data</code>. Updated cells briefly flash
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amber and fade out. Requires <code>rowKey</code> (here <code>"symbol"</code>). Honors
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<code>prefers-reduced-motion</code>. Row selection persists across updates — click a
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row, then watch it stay selected as the data churns.
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</p>
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<dees-table
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id="demoLiveFlash"
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.rowKey=${'symbol'}
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highlight-updates="flash"
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.selectionMode=${'multi'}
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heading1="Live Market Feed"
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heading2="Flashing cells indicate updated values"
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.columns=${[
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{ key: 'symbol', header: 'Symbol', sortable: true },
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{ key: 'price', header: 'Price', sortable: true },
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{ key: 'change', header: 'Δ', sortable: true },
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{ key: 'updatedAt', header: 'Updated' },
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]}
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.data=${[
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{ symbol: 'AAPL', price: 182.52, change: 0, updatedAt: '—' },
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{ symbol: 'MSFT', price: 414.18, change: 0, updatedAt: '—' },
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{ symbol: 'GOOG', price: 168.74, change: 0, updatedAt: '—' },
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{ symbol: 'AMZN', price: 186.13, change: 0, updatedAt: '—' },
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{ symbol: 'TSLA', price: 248.50, change: 0, updatedAt: '—' },
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{ symbol: 'NVDA', price: 877.35, change: 0, updatedAt: '—' },
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{ symbol: 'META', price: 492.96, change: 0, updatedAt: '—' },
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{ symbol: 'NFLX', price: 605.88, change: 0, updatedAt: '—' },
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{ symbol: 'AMD', price: 165.24, change: 0, updatedAt: '—' },
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{ symbol: 'INTC', price: 42.15, change: 0, updatedAt: '—' },
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]}
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></dees-table>
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</div>
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</dees-demowrapper>
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</div>
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</div>
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`;
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@@ -214,6 +214,30 @@ export class DeesTable<T> extends DeesElement {
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@property({ type: Number, attribute: 'virtual-overscan' })
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accessor virtualOverscan: number = 8;
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/**
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* Opt-in visual indication of cell-value changes across data updates.
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*
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* - `'none'` (default): no diffing, zero overhead.
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* - `'flash'`: when `data` is reassigned to a new array reference, diff the
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* new rows against the previous snapshot and briefly flash any cells
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* whose resolved value changed. Equality is strict `===`; object-valued
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* cells are compared by reference. The currently-edited cell is never
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* flashed. User-initiated cell edits do not flash.
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*
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* Requires `rowKey` to be set — without it, the feature silently no-ops
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* and renders a visible dev warning banner. Honors `prefers-reduced-motion`
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* (fades are replaced with a static background hint of the same duration).
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*/
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@property({ type: String, attribute: 'highlight-updates' })
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accessor highlightUpdates: 'none' | 'flash' = 'none';
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/**
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* Duration of the flash animation in milliseconds. Fed into the
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* `--dees-table-flash-duration` CSS variable on the host.
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*/
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@property({ type: Number, attribute: 'highlight-duration' })
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accessor highlightDuration: number = 900;
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/**
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* When set, the table renders inside a fixed-height scroll container
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* (`max-height: var(--table-max-height, 360px)`) and the header sticks
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@@ -268,6 +292,23 @@ export class DeesTable<T> extends DeesElement {
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@state()
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private accessor __floatingActive: boolean = false;
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// ─── Flash-on-update state (only populated when highlightUpdates === 'flash') ──
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/** rowId → set of colKey strings currently flashing. */
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@state()
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private accessor __flashingCells: Map<string, Set<string>> = new Map();
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/** rowId → (colKey → last-seen resolved cell value). Populated per diff pass. */
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private __prevSnapshot?: Map<string, Map<string, unknown>>;
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/** Single shared timer that clears __flashingCells after highlightDuration ms. */
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private __flashClearTimer?: ReturnType<typeof setTimeout>;
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/** Monotonic counter bumped each flash batch so directives.keyed recreates the cell node and restarts the animation. */
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private __flashTick: number = 0;
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/** One-shot console.warn gate for missing rowKey in flash mode. */
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private __flashWarnedNoRowKey: boolean = false;
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// ─── Render memoization ──────────────────────────────────────────────
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// These caches let render() short-circuit when the relevant inputs
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// (by reference) haven't changed. They are NOT @state — mutating them
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@@ -557,6 +598,15 @@ export class DeesTable<T> extends DeesElement {
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</div>
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</div>
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<div class="headingSeparation"></div>
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${this.highlightUpdates === 'flash' && !this.rowKey
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? html`<div class="flashConfigWarning" role="alert">
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<dees-icon .icon=${'lucide:triangleAlert'}></dees-icon>
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<span>
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<code>highlight-updates="flash"</code> requires
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<code>rowKey</code> to be set. Flash is disabled.
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</span>
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</div>`
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: html``}
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<div class="searchGrid hidden">
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<dees-input-text
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.label=${'lucene syntax search'}
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@@ -606,9 +656,13 @@ export class DeesTable<T> extends DeesElement {
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${useVirtual && topSpacerHeight > 0
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? html`<tr aria-hidden="true" style="height:${topSpacerHeight}px"><td></td></tr>`
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: html``}
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${renderRows.map((itemArg, sliceIdx) => {
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${directives.repeat(
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renderRows,
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(itemArg, sliceIdx) => `${this.getRowId(itemArg)}::${renderStart + sliceIdx}`,
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(itemArg, sliceIdx) => {
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const rowIndex = renderStart + sliceIdx;
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const rowId = this.getRowId(itemArg);
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const flashSet = this.__flashingCells.get(rowId);
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return html`
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<tr
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data-row-idx=${rowIndex}
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@@ -640,6 +694,7 @@ export class DeesTable<T> extends DeesElement {
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const isEditing =
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this.__editingCell?.rowId === rowId &&
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this.__editingCell?.colKey === editKey;
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const isFlashing = !!flashSet?.has(editKey);
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const cellClasses = [
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isEditable ? 'editable' : '',
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isFocused && !isEditing ? 'focused' : '',
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@@ -647,14 +702,22 @@ export class DeesTable<T> extends DeesElement {
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]
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.filter(Boolean)
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.join(' ');
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const innerHtml = html`<div
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class=${isFlashing ? 'innerCellContainer flashing' : 'innerCellContainer'}
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>
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${isEditing ? this.renderCellEditor(itemArg, col) : content}
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</div>`;
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return html`
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<td
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class=${cellClasses}
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data-col-key=${editKey}
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>
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<div class="innerCellContainer">
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${isEditing ? this.renderCellEditor(itemArg, col) : content}
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</div>
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${isFlashing
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? directives.keyed(
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`${rowId}:${editKey}:${this.__flashTick}`,
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innerHtml
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)
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: innerHtml}
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</td>
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`;
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})}
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@@ -685,7 +748,8 @@ export class DeesTable<T> extends DeesElement {
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}
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})()}
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</tr>`;
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})}
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}
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)}
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${useVirtual && bottomSpacerHeight > 0
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? html`<tr aria-hidden="true" style="height:${bottomSpacerHeight}px"><td></td></tr>`
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: html``}
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@@ -801,7 +865,7 @@ export class DeesTable<T> extends DeesElement {
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const key = String(col.key);
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if (col.filterable === false) return html`<th></th>`;
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return html`<th>
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<input type="text" placeholder="Filter..." .value=${this.columnFilters[key] || ''}
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<input type="text" placeholder="Filter..." data-col-key=${key} .value=${this.columnFilters[key] || ''}
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@input=${(e: Event) => this.setColumnFilter(key, (e.target as HTMLInputElement).value)} />
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</th>`;
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})}
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@@ -957,6 +1021,84 @@ export class DeesTable<T> extends DeesElement {
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if (fh) fh.classList.remove('active');
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}
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/**
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* If a filter `<input>` inside the floating-header clone currently has
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* focus, copy its value, caret, and selection range onto the matching
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* input in the real header, then focus that real input. This lets the
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* user keep typing uninterrupted when filter input causes the table to
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* shrink below the viewport stick line and the floating header has to
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* unmount.
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*
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* Safe to call at any time — it is a no-op unless an input inside the
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* floating header is focused and has a `data-col-key` attribute that
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* matches a real-header input.
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*/
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private __transferFocusToRealHeader(): void {
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const fh = this.__floatingHeaderEl;
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if (!fh) return;
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const active = this.shadowRoot?.activeElement as HTMLElement | null;
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if (!active || !fh.contains(active)) return;
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const colKey = active.getAttribute('data-col-key');
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if (!colKey) return;
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const fromInput = active as HTMLInputElement;
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const real = this.shadowRoot?.querySelector(
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`.tableScroll > table > thead input[data-col-key="${CSS.escape(colKey)}"]`
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) as HTMLInputElement | null;
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if (!real || real === fromInput) return;
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const selStart = fromInput.selectionStart;
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const selEnd = fromInput.selectionEnd;
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const selDir = fromInput.selectionDirection as any;
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real.focus({ preventScroll: true });
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try {
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if (selStart != null && selEnd != null) {
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real.setSelectionRange(selStart, selEnd, selDir || undefined);
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}
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} catch {
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/* setSelectionRange throws on unsupported input types — ignore */
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}
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}
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/**
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* Symmetric counterpart to `__transferFocusToRealHeader`. When the
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* floating header has just activated and a real-header filter input
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* was focused (and is now scrolled off-screen behind the floating
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* clone), move focus to the clone's matching input so the user keeps
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* typing in the visible one.
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*
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* Called from `__syncFloatingHeader` inside the post-activation
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* `updateComplete` callback — by then the clone subtree exists in the
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* DOM and can receive focus.
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*/
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private __transferFocusToFloatingHeader(): void {
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const fh = this.__floatingHeaderEl;
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if (!fh || !this.__floatingActive) return;
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const active = this.shadowRoot?.activeElement as HTMLElement | null;
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if (!active) return;
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// Only handle focus that lives in the real header (not already in the clone).
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const realThead = this.shadowRoot?.querySelector(
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'.tableScroll > table > thead'
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) as HTMLElement | null;
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if (!realThead || !realThead.contains(active)) return;
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const colKey = active.getAttribute('data-col-key');
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if (!colKey) return;
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const fromInput = active as HTMLInputElement;
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const clone = fh.querySelector(
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`input[data-col-key="${CSS.escape(colKey)}"]`
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) as HTMLInputElement | null;
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if (!clone || clone === fromInput) return;
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const selStart = fromInput.selectionStart;
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const selEnd = fromInput.selectionEnd;
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const selDir = fromInput.selectionDirection as any;
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clone.focus({ preventScroll: true });
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try {
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if (selStart != null && selEnd != null) {
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clone.setSelectionRange(selStart, selEnd, selDir || undefined);
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}
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} catch {
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/* ignore */
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}
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}
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// ─── Virtualization ─────────────────────────────────────────────────
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/**
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@@ -1062,6 +1204,15 @@ export class DeesTable<T> extends DeesElement {
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const shouldBeActive = tableRect.top < stick.top && distance > 0;
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if (shouldBeActive !== this.__floatingActive) {
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if (!shouldBeActive) {
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// Before we flag the clone for unmount, hand off any focused
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// filter input to its counterpart in the real header. This is the
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// "user is typing in a sticky filter input, filter shrinks the
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// table so the floating header hides" case — without this
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// handoff the user's focus (and caret position) would be lost
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// when the clone unmounts.
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this.__transferFocusToRealHeader();
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}
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this.__floatingActive = shouldBeActive;
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fh.classList.toggle('active', shouldBeActive);
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if (!shouldBeActive) {
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@@ -1072,8 +1223,14 @@ export class DeesTable<T> extends DeesElement {
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}
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if (shouldBeActive) {
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// Clone subtree doesn't exist yet — wait for the next render to
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// materialize it, then complete geometry sync.
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this.updateComplete.then(() => this.__syncFloatingHeader());
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// materialize it, then complete geometry sync. Additionally, if a
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// real-header filter input was focused when we activated, hand
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// off to the clone once it exists so the user keeps typing in
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// the visible (floating) input.
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this.updateComplete.then(() => {
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this.__syncFloatingHeader();
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this.__transferFocusToFloatingHeader();
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});
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return;
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}
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}
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@@ -1127,6 +1284,10 @@ export class DeesTable<T> extends DeesElement {
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public async disconnectedCallback() {
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super.disconnectedCallback();
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this.teardownFloatingHeader();
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if (this.__flashClearTimer) {
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clearTimeout(this.__flashClearTimer);
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this.__flashClearTimer = undefined;
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}
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}
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public async firstUpdated() {
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@@ -1134,9 +1295,141 @@ export class DeesTable<T> extends DeesElement {
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// table markup actually exists (it only renders when data.length > 0).
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}
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/**
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* Runs before each render. Drives two independent concerns:
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*
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* 1. **Selection rebind** — when `data` is reassigned to a fresh array
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* (typical live-data pattern), `selectedDataRow` still points at the
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* stale row object from the old array. We re-resolve it by rowKey so
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* consumers of `selectedDataRow` (footer indicator, header/footer
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* actions, copy fallback) see the live reference. `selectedIds`,
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* `__focusedCell`, `__editingCell`, `__selectionAnchorId` are all
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* keyed by string rowId and persist automatically — no change needed.
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* This runs regardless of `highlightUpdates` — it is a baseline
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* correctness fix for live data.
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*
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* 2. **Flash diff** — when `highlightUpdates === 'flash'`, diff the new
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* data against `__prevSnapshot` and populate `__flashingCells` with
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* the (rowId, colKey) pairs whose resolved cell value changed. A
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* single shared timer clears `__flashingCells` after
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* `highlightDuration` ms. Skipped if `rowKey` is missing (with a
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* one-shot console.warn; the render surface also shows a warning
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* banner).
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*/
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public willUpdate(changedProperties: Map<string | number | symbol, unknown>): void {
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// --- Phase 1: selection rebind (always runs) ---
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if (changedProperties.has('data') && this.selectedDataRow && this.rowKey) {
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const prevId = this.getRowId(this.selectedDataRow);
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let found: T | undefined;
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for (const row of this.data) {
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if (this.getRowId(row) === prevId) {
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found = row;
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break;
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}
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}
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if (found) {
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if (found !== this.selectedDataRow) this.selectedDataRow = found;
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} else {
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this.selectedDataRow = undefined as unknown as T;
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}
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}
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// --- Phase 2: flash diff ---
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if (this.highlightUpdates !== 'flash') {
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// Mode was toggled off (or never on) — drop any lingering state so
|
||||
// re-enabling later starts with a clean slate.
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if (this.__prevSnapshot || this.__flashingCells.size > 0) {
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this.__prevSnapshot = undefined;
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if (this.__flashingCells.size > 0) this.__flashingCells = new Map();
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||||
if (this.__flashClearTimer) {
|
||||
clearTimeout(this.__flashClearTimer);
|
||||
this.__flashClearTimer = undefined;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!this.rowKey) {
|
||||
if (!this.__flashWarnedNoRowKey) {
|
||||
this.__flashWarnedNoRowKey = true;
|
||||
console.warn(
|
||||
'[dees-table] highlightUpdates="flash" requires `rowKey` to be set. Flash is disabled. ' +
|
||||
'Set the rowKey property/attribute to a stable identifier on your row data (e.g. `rowKey="id"`).'
|
||||
);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!changedProperties.has('data')) return;
|
||||
|
||||
const effectiveColumns = this.__getEffectiveColumns();
|
||||
const visibleCols = effectiveColumns.filter((c) => !c.hidden);
|
||||
const nextSnapshot = new Map<string, Map<string, unknown>>();
|
||||
const newlyFlashing = new Map<string, Set<string>>();
|
||||
|
||||
for (const row of this.data) {
|
||||
const rowId = this.getRowId(row);
|
||||
const cellMap = new Map<string, unknown>();
|
||||
for (const col of visibleCols) {
|
||||
cellMap.set(String(col.key), getCellValueFn(row, col, this.displayFunction));
|
||||
}
|
||||
nextSnapshot.set(rowId, cellMap);
|
||||
|
||||
const prevCells = this.__prevSnapshot?.get(rowId);
|
||||
if (!prevCells) continue; // new row — not an "update"
|
||||
for (const [colKey, nextVal] of cellMap) {
|
||||
if (prevCells.get(colKey) !== nextVal) {
|
||||
// Don't flash the cell the user is actively editing.
|
||||
if (
|
||||
this.__editingCell &&
|
||||
this.__editingCell.rowId === rowId &&
|
||||
this.__editingCell.colKey === colKey
|
||||
) continue;
|
||||
let set = newlyFlashing.get(rowId);
|
||||
if (!set) {
|
||||
set = new Set();
|
||||
newlyFlashing.set(rowId, set);
|
||||
}
|
||||
set.add(colKey);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const hadPrev = !!this.__prevSnapshot;
|
||||
this.__prevSnapshot = nextSnapshot;
|
||||
if (!hadPrev) return; // first time seeing data — no flashes
|
||||
|
||||
if (newlyFlashing.size === 0) return;
|
||||
|
||||
// Merge with any in-flight flashes from a rapid second update so a cell
|
||||
// that changes twice before its animation ends gets a single clean
|
||||
// restart (via __flashTick / directives.keyed) instead of stacking.
|
||||
for (const [rowId, cols] of newlyFlashing) {
|
||||
const existing = this.__flashingCells.get(rowId);
|
||||
if (existing) {
|
||||
for (const c of cols) existing.add(c);
|
||||
} else {
|
||||
this.__flashingCells.set(rowId, cols);
|
||||
}
|
||||
}
|
||||
this.__flashTick++;
|
||||
// Reactivity nudge: we've mutated the Map in place, so give Lit a fresh
|
||||
// reference so the @state change fires for render.
|
||||
this.__flashingCells = new Map(this.__flashingCells);
|
||||
if (this.__flashClearTimer) clearTimeout(this.__flashClearTimer);
|
||||
this.__flashClearTimer = setTimeout(() => {
|
||||
this.__flashingCells = new Map();
|
||||
this.__flashClearTimer = undefined;
|
||||
}, Math.max(0, this.highlightDuration));
|
||||
}
|
||||
|
||||
public async updated(changedProperties: Map<string | number | symbol, unknown>): Promise<void> {
|
||||
super.updated(changedProperties);
|
||||
|
||||
// Feed highlightDuration into the CSS variable so JS and CSS stay in
|
||||
// sync via a single source of truth.
|
||||
if (changedProperties.has('highlightDuration')) {
|
||||
this.style.setProperty('--dees-table-flash-duration', `${this.highlightDuration}ms`);
|
||||
}
|
||||
|
||||
// Only re-measure column widths when the data or schema actually changed
|
||||
// (or on first paint). `determineColumnWidths` is the single biggest
|
||||
// first-paint cost — it forces multiple layout flushes per row.
|
||||
@@ -2090,6 +2383,10 @@ export class DeesTable<T> extends DeesElement {
|
||||
}
|
||||
if (parsed !== oldValue) {
|
||||
(item as any)[col.key] = parsed;
|
||||
// Keep the flash-diff snapshot in sync so the next external update
|
||||
// does not see this user edit as an external change (which would
|
||||
// otherwise flash the cell the user just typed into).
|
||||
this.__recordCellInSnapshot(item, col);
|
||||
this.dispatchEvent(
|
||||
new CustomEvent('cellEdit', {
|
||||
detail: { row: item, key, oldValue, newValue: parsed },
|
||||
@@ -2103,6 +2400,24 @@ export class DeesTable<T> extends DeesElement {
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the flash diff snapshot for a single cell to match its current
|
||||
* resolved value. Called from `commitCellEdit` so a user-initiated edit
|
||||
* does not register as an external change on the next diff pass.
|
||||
* No-op when flash mode is off or no snapshot exists yet.
|
||||
*/
|
||||
private __recordCellInSnapshot(item: T, col: Column<T>): void {
|
||||
if (this.highlightUpdates !== 'flash' || !this.__prevSnapshot) return;
|
||||
if (!this.rowKey) return;
|
||||
const rowId = this.getRowId(item);
|
||||
let cellMap = this.__prevSnapshot.get(rowId);
|
||||
if (!cellMap) {
|
||||
cellMap = new Map();
|
||||
this.__prevSnapshot.set(rowId, cellMap);
|
||||
}
|
||||
cellMap.set(String(col.key), getCellValueFn(item, col, this.displayFunction));
|
||||
}
|
||||
|
||||
/** Renders the appropriate dees-input-* component for this column. */
|
||||
private renderCellEditor(item: T, col: Column<T>): TemplateResult {
|
||||
const raw = (item as any)[col.key];
|
||||
|
||||
@@ -373,6 +373,72 @@ export const tableStyles: CSSResult[] = [
|
||||
line-height: 24px;
|
||||
}
|
||||
|
||||
/* ---- Cell flash highlighting (opt-in via highlight-updates="flash") ----
|
||||
Bloomberg/TradingView-style: the text itself briefly takes an accent
|
||||
color then fades back to the default. No background tint, no layout
|
||||
shift, no weight change. Readable, modern, subtle.
|
||||
Consumers can override per instance:
|
||||
dees-table#myTable { --dees-table-flash-color: hsl(142 76% 40%); }
|
||||
*/
|
||||
:host {
|
||||
--dees-table-flash-color: ${cssManager.bdTheme(
|
||||
'hsl(32 95% 44%)',
|
||||
'hsl(45 93% 62%)'
|
||||
)};
|
||||
--dees-table-flash-easing: cubic-bezier(0.22, 0.61, 0.36, 1);
|
||||
}
|
||||
|
||||
.innerCellContainer.flashing {
|
||||
animation: dees-table-cell-flash
|
||||
var(--dees-table-flash-duration, 900ms)
|
||||
var(--dees-table-flash-easing);
|
||||
}
|
||||
|
||||
/* Hold the accent color briefly, then fade back to the theme's default
|
||||
text color. Inherits to child text and to SVG icons that use
|
||||
currentColor. Cells with explicit color overrides in renderers are
|
||||
intentionally unaffected. */
|
||||
@keyframes dees-table-cell-flash {
|
||||
0%,
|
||||
35% { color: var(--dees-table-flash-color); }
|
||||
100% { color: var(--dees-color-text-primary); }
|
||||
}
|
||||
|
||||
@media (prefers-reduced-motion: reduce) {
|
||||
.innerCellContainer.flashing {
|
||||
animation: none;
|
||||
color: var(--dees-table-flash-color);
|
||||
}
|
||||
}
|
||||
|
||||
/* Dev-time warning banner shown when highlight-updates="flash" but
|
||||
rowKey is missing. Consumers should never ship this to production. */
|
||||
.flashConfigWarning {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
margin: 8px 16px 0;
|
||||
padding: 8px 12px;
|
||||
border-left: 3px solid ${cssManager.bdTheme('hsl(38 92% 50%)', 'hsl(48 96% 63%)')};
|
||||
background: ${cssManager.bdTheme('hsl(48 96% 89% / 0.6)', 'hsl(48 96% 30% / 0.15)')};
|
||||
color: ${cssManager.bdTheme('hsl(32 81% 29%)', 'hsl(48 96% 80%)')};
|
||||
font-size: 12px;
|
||||
line-height: 1.4;
|
||||
border-radius: 4px;
|
||||
}
|
||||
.flashConfigWarning dees-icon {
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
.flashConfigWarning code {
|
||||
padding: 1px 4px;
|
||||
border-radius: 3px;
|
||||
background: ${cssManager.bdTheme('hsl(0 0% 100% / 0.6)', 'hsl(0 0% 0% / 0.3)')};
|
||||
font-family: ${cssGeistFontFamily};
|
||||
font-size: 11px;
|
||||
}
|
||||
|
||||
/* Editable cell affordances */
|
||||
td.editable {
|
||||
cursor: text;
|
||||
|
||||
Reference in New Issue
Block a user