import SwiftUI public enum IdP { public static let tint = Color("IdPTint") public static let cardRadius: CGFloat = 20 public static let controlRadius: CGFloat = 14 public static let badgeRadius: CGFloat = 8 } extension Color { static var idpGroupedBackground: Color { .black } static var idpSecondaryGroupedBackground: Color { Color.white.opacity(0.08) } static var idpTertiaryFill: Color { Color.white.opacity(0.12) } static var idpSeparator: Color { Color.white.opacity(0.14) } }