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swiftapp/swift/Sources/Core/Design/IdPTokens.swift
Jürgen Kunz 271d9657bf
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Refine inbox and watch approval presentation
Tighten the inbox, detail, and watch layouts so approval actions feel denser and more direct across compact surfaces.
2026-04-19 21:50:03 +02:00

136 lines
5.2 KiB
Swift

import SwiftUI
#if os(macOS)
import AppKit
#elseif canImport(UIKit)
import UIKit
#endif
public enum IdP {
public static let tint = Color("IdPTint")
public static let cardRadius: CGFloat = 12
public static let controlRadius: CGFloat = 8
public static let badgeRadius: CGFloat = 999
static func horizontalPadding(compact: Bool) -> CGFloat {
compact ? 16 : 24
}
static func verticalPadding(compact: Bool) -> CGFloat {
compact ? 16 : 24
}
}
private enum ShadcnHex {
// Light
static let bg = Color(red: 1, green: 1, blue: 1)
static let fg = Color(red: 0.039, green: 0.039, blue: 0.043)
static let muted = Color(red: 0.957, green: 0.957, blue: 0.961)
static let mutedFg = Color(red: 0.443, green: 0.443, blue: 0.478)
static let border = Color(red: 0.894, green: 0.894, blue: 0.906)
static let card = Color(red: 1, green: 1, blue: 1)
static let primary = Color(red: 0.094, green: 0.094, blue: 0.106)
static let primaryFg = Color(red: 0.980, green: 0.980, blue: 0.980)
static let accentSoft = Color(red: 0.961, green: 0.953, blue: 1.0)
static let destructive = Color(red: 0.937, green: 0.267, blue: 0.267)
static let ok = Color(red: 0.086, green: 0.639, blue: 0.290)
static let warn = Color(red: 0.918, green: 0.702, blue: 0.031)
// Dark
static let bgDark = Color(red: 0.035, green: 0.035, blue: 0.043)
static let fgDark = Color(red: 0.980, green: 0.980, blue: 0.980)
static let mutedDark = Color(red: 0.094, green: 0.094, blue: 0.106)
static let mutedFgDark = Color(red: 0.631, green: 0.631, blue: 0.667)
static let borderDark = Color(red: 0.153, green: 0.153, blue: 0.165)
static let cardDark = Color(red: 0.047, green: 0.047, blue: 0.059)
static let primaryDark = Color(red: 0.980, green: 0.980, blue: 0.980)
static let primaryFgDark = Color(red: 0.094, green: 0.094, blue: 0.106)
static let accentSoftDark = Color(red: 0.102, green: 0.086, blue: 0.180)
static let destructiveDark = Color(red: 0.498, green: 0.114, blue: 0.114)
}
private extension Color {
static func idpAdaptive(light: Color, dark: Color) -> Color {
#if os(macOS)
Color(nsColor: NSColor(name: nil) { appearance in
let matched = appearance.bestMatch(from: [.darkAqua, .vibrantDark, .aqua, .vibrantLight])
let isDark = matched == .darkAqua || matched == .vibrantDark
return NSColor(isDark ? dark : light)
})
#elseif canImport(UIKit) && !os(watchOS)
Color(uiColor: UIColor { traits in
UIColor(traits.userInterfaceStyle == .dark ? dark : light)
})
#elseif os(watchOS)
dark
#else
light
#endif
}
}
extension Color {
static let idpBackground = Color.idpAdaptive(light: ShadcnHex.bg, dark: ShadcnHex.bgDark)
static let idpForeground = Color.idpAdaptive(light: ShadcnHex.fg, dark: ShadcnHex.fgDark)
static let idpMuted = Color.idpAdaptive(light: ShadcnHex.muted, dark: ShadcnHex.mutedDark)
static let idpMutedForeground = Color.idpAdaptive(light: ShadcnHex.mutedFg, dark: ShadcnHex.mutedFgDark)
static let idpBorder = Color.idpAdaptive(light: ShadcnHex.border, dark: ShadcnHex.borderDark)
static let idpCard = Color.idpAdaptive(light: ShadcnHex.card, dark: ShadcnHex.cardDark)
static let idpPrimary = Color.idpAdaptive(light: ShadcnHex.primary, dark: ShadcnHex.primaryDark)
static let idpPrimaryForeground = Color.idpAdaptive(light: ShadcnHex.primaryFg, dark: ShadcnHex.primaryFgDark)
static let idpAccentSoft = Color.idpAdaptive(light: ShadcnHex.accentSoft, dark: ShadcnHex.accentSoftDark)
static let idpDestructive = Color.idpAdaptive(light: ShadcnHex.destructive, dark: ShadcnHex.destructiveDark)
static let idpOK = ShadcnHex.ok
static let idpWarn = ShadcnHex.warn
static var idpGroupedBackground: Color { idpBackground }
static var idpSecondaryGroupedBackground: Color { idpCard }
static var idpTertiaryFill: Color { idpMuted }
static var idpSeparator: Color { idpBorder }
}
extension View {
func idpScreenPadding(compact: Bool) -> some View {
padding(.horizontal, IdP.horizontalPadding(compact: compact))
.padding(.vertical, IdP.verticalPadding(compact: compact))
}
@ViewBuilder
func idpInlineNavigationTitle() -> some View {
#if os(macOS)
self
#else
navigationBarTitleDisplayMode(.inline)
#endif
}
@ViewBuilder
func idpTabBarChrome() -> some View {
#if os(macOS)
self
#else
toolbarBackground(.visible, for: .tabBar)
.toolbarBackground(.regularMaterial, for: .tabBar)
#endif
}
@ViewBuilder
func idpSearchable(text: Binding<String>, isPresented: Binding<Bool>) -> some View {
#if os(macOS)
searchable(text: text, isPresented: isPresented)
#else
searchable(text: text, isPresented: isPresented, placement: .navigationBarDrawer(displayMode: .automatic))
#endif
}
}
extension ToolbarItemPlacement {
static var idpTrailingToolbar: ToolbarItemPlacement {
#if os(macOS)
.primaryAction
#else
.topBarTrailing
#endif
}
}