Files
swiftapp/swift/Sources/Core/Models/ApprovalActivityModels.swift
Jürgen Kunz 61a0cc1f7d
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Overhaul native approval UX and add widget surfaces
Bring the SwiftUI app in line with the Apple-native mock and keep pending approvals actionable from Live Activities and watch complications.
2026-04-19 16:29:13 +02:00

60 lines
1.4 KiB
Swift

import Foundation
#if canImport(ActivityKit) && os(iOS)
import ActivityKit
#endif
struct ApprovalActivityPayload: Codable, Hashable {
let requestID: String
let title: String
let appName: String
let source: String
let handle: String
let location: String
let createdAt: Date
}
extension ApprovalRequest {
var activityAppName: String {
source
.replacingOccurrences(of: "auth.", with: "")
.replacingOccurrences(of: ".idp.global", with: ".idp.global")
}
var activityLocation: String {
"Berlin, DE"
}
var activityExpiryDate: Date {
createdAt.addingTimeInterval(risk == .elevated ? 180 : 300)
}
func activityPayload(handle: String) -> ApprovalActivityPayload {
ApprovalActivityPayload(
requestID: id.uuidString,
title: title,
appName: activityAppName,
source: source,
handle: handle,
location: activityLocation,
createdAt: createdAt
)
}
}
#if canImport(ActivityKit) && os(iOS)
struct ApprovalActivityAttributes: ActivityAttributes {
struct ContentState: Codable, Hashable {
let requestID: String
let title: String
let appName: String
let source: String
let handle: String
let location: String
}
let requestID: String
let createdAt: Date
}
#endif