dcrouter/ts/mail/delivery/smtpclient/connection-manager.ts

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2025-05-22 10:18:02 +00:00
/**
* SMTP Client Connection Manager
* Connection pooling and lifecycle management
*/
import * as net from 'node:net';
import * as tls from 'node:tls';
import { EventEmitter } from 'node:events';
import { DEFAULTS, CONNECTION_STATES } from './constants.js';
import type {
ISmtpClientOptions,
ISmtpConnection,
IConnectionPoolStatus,
ConnectionState
} from './interfaces.js';
import { logConnection, logDebug } from './utils/logging.js';
import { generateConnectionId } from './utils/helpers.js';
export class ConnectionManager extends EventEmitter {
private options: ISmtpClientOptions;
private connections: Map<string, ISmtpConnection> = new Map();
private pendingConnections: Set<string> = new Set();
private idleTimeout: NodeJS.Timeout | null = null;
constructor(options: ISmtpClientOptions) {
super();
this.options = options;
this.setupIdleCleanup();
}
/**
* Get or create a connection
*/
public async getConnection(): Promise<ISmtpConnection> {
// Try to reuse an idle connection if pooling is enabled
if (this.options.pool) {
const idleConnection = this.findIdleConnection();
if (idleConnection) {
const connectionId = this.getConnectionId(idleConnection) || 'unknown';
logDebug('Reusing idle connection', this.options, { connectionId });
return idleConnection;
}
// Check if we can create a new connection
if (this.getActiveConnectionCount() >= (this.options.maxConnections || DEFAULTS.MAX_CONNECTIONS)) {
throw new Error('Maximum number of connections reached');
}
}
return this.createConnection();
}
/**
* Create a new connection
*/
public async createConnection(): Promise<ISmtpConnection> {
const connectionId = generateConnectionId();
try {
this.pendingConnections.add(connectionId);
logConnection('connecting', this.options, { connectionId });
const socket = await this.establishSocket();
const connection: ISmtpConnection = {
socket,
state: CONNECTION_STATES.CONNECTED as ConnectionState,
options: this.options,
secure: this.options.secure || false,
createdAt: new Date(),
lastActivity: new Date(),
messageCount: 0
};
this.setupSocketHandlers(socket, connectionId);
this.connections.set(connectionId, connection);
this.pendingConnections.delete(connectionId);
logConnection('connected', this.options, { connectionId });
this.emit('connection', connection);
return connection;
} catch (error) {
this.pendingConnections.delete(connectionId);
logConnection('error', this.options, { connectionId, error });
throw error;
}
}
/**
* Release a connection back to the pool or close it
*/
public releaseConnection(connection: ISmtpConnection): void {
const connectionId = this.getConnectionId(connection);
if (!connectionId || !this.connections.has(connectionId)) {
return;
}
if (this.options.pool && this.shouldReuseConnection(connection)) {
// Return to pool
connection.state = CONNECTION_STATES.READY as ConnectionState;
connection.lastActivity = new Date();
logDebug('Connection returned to pool', this.options, { connectionId });
} else {
// Close connection
this.closeConnection(connection);
}
}
/**
* Close a specific connection
*/
public closeConnection(connection: ISmtpConnection): void {
const connectionId = this.getConnectionId(connection);
if (connectionId) {
this.connections.delete(connectionId);
}
connection.state = CONNECTION_STATES.CLOSING as ConnectionState;
try {
if (!connection.socket.destroyed) {
connection.socket.destroy();
}
} catch (error) {
logDebug('Error closing connection', this.options, { error });
}
logConnection('disconnected', this.options, { connectionId });
this.emit('disconnect', connection);
}
/**
* Close all connections
*/
public closeAllConnections(): void {
logDebug('Closing all connections', this.options);
for (const connection of this.connections.values()) {
this.closeConnection(connection);
}
this.connections.clear();
this.pendingConnections.clear();
if (this.idleTimeout) {
clearInterval(this.idleTimeout);
this.idleTimeout = null;
}
}
/**
* Get connection pool status
*/
public getPoolStatus(): IConnectionPoolStatus {
const total = this.connections.size;
const active = Array.from(this.connections.values())
.filter(conn => conn.state === CONNECTION_STATES.BUSY).length;
const idle = total - active;
const pending = this.pendingConnections.size;
return { total, active, idle, pending };
}
/**
* Update connection activity timestamp
*/
public updateActivity(connection: ISmtpConnection): void {
connection.lastActivity = new Date();
}
private async establishSocket(): Promise<net.Socket | tls.TLSSocket> {
return new Promise((resolve, reject) => {
const timeout = this.options.connectionTimeout || DEFAULTS.CONNECTION_TIMEOUT;
let socket: net.Socket | tls.TLSSocket;
if (this.options.secure) {
// Direct TLS connection
socket = tls.connect({
host: this.options.host,
port: this.options.port,
...this.options.tls
});
} else {
// Plain connection
socket = new net.Socket();
socket.connect(this.options.port, this.options.host);
}
const timeoutHandler = setTimeout(() => {
socket.destroy();
reject(new Error(`Connection timeout after ${timeout}ms`));
}, timeout);
socket.once('connect', () => {
clearTimeout(timeoutHandler);
resolve(socket);
});
socket.once('error', (error) => {
clearTimeout(timeoutHandler);
reject(error);
});
});
}
private setupSocketHandlers(socket: net.Socket | tls.TLSSocket, connectionId: string): void {
const socketTimeout = this.options.socketTimeout || DEFAULTS.SOCKET_TIMEOUT;
socket.setTimeout(socketTimeout);
socket.on('timeout', () => {
logDebug('Socket timeout', this.options, { connectionId });
socket.destroy();
});
socket.on('error', (error) => {
logConnection('error', this.options, { connectionId, error });
this.connections.delete(connectionId);
});
socket.on('close', () => {
this.connections.delete(connectionId);
logDebug('Socket closed', this.options, { connectionId });
});
}
private findIdleConnection(): ISmtpConnection | null {
for (const connection of this.connections.values()) {
if (connection.state === CONNECTION_STATES.READY) {
return connection;
}
}
return null;
}
private shouldReuseConnection(connection: ISmtpConnection): boolean {
const maxMessages = this.options.maxMessages || DEFAULTS.MAX_MESSAGES;
const maxAge = 300000; // 5 minutes
const age = Date.now() - connection.createdAt.getTime();
return connection.messageCount < maxMessages &&
age < maxAge &&
!connection.socket.destroyed;
}
private getActiveConnectionCount(): number {
return this.connections.size + this.pendingConnections.size;
}
private getConnectionId(connection: ISmtpConnection): string | null {
for (const [id, conn] of this.connections.entries()) {
if (conn === connection) {
return id;
}
}
return null;
}
private setupIdleCleanup(): void {
if (!this.options.pool) {
return;
}
const cleanupInterval = DEFAULTS.POOL_IDLE_TIMEOUT;
this.idleTimeout = setInterval(() => {
const now = Date.now();
const connectionsToClose: ISmtpConnection[] = [];
for (const connection of this.connections.values()) {
const idleTime = now - connection.lastActivity.getTime();
if (connection.state === CONNECTION_STATES.READY && idleTime > cleanupInterval) {
connectionsToClose.push(connection);
}
}
for (const connection of connectionsToClose) {
logDebug('Closing idle connection', this.options);
this.closeConnection(connection);
}
}, cleanupInterval);
}
}