fix(remoteingress-core): improve tunnel liveness handling and enable TCP keepalive for accepted client sockets

This commit is contained in:
2026-03-16 17:39:25 +00:00
parent 1d59a48648
commit f8a0171ef3
7 changed files with 45 additions and 6 deletions

View File

@@ -32,6 +32,15 @@ pub fn encode_window_update(stream_id: u32, frame_type: u8, increment: u32) -> V
encode_frame(stream_id, frame_type, &increment.to_be_bytes())
}
/// Compute the target per-stream window size based on the number of active streams.
/// Total memory budget is ~32MB shared across all streams. As more streams are active,
/// each gets a smaller window. This adapts to current demand — few streams get high
/// throughput, many streams save memory and reduce control frame pressure.
pub fn compute_window_for_stream_count(active: u32) -> u32 {
let per_stream = (32 * 1024 * 1024u64) / (active.max(1) as u64);
per_stream.clamp(64 * 1024, INITIAL_STREAM_WINDOW as u64) as u32
}
/// Decode a WINDOW_UPDATE payload into a byte increment. Returns None if payload is malformed.
pub fn decode_window_update(payload: &[u8]) -> Option<u32> {
if payload.len() != 4 {