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5 changed files with 20 additions and 4 deletions

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@ -1,5 +1,17 @@
# Changelog
## 2024-10-11 - 3.0.33 - fix(test)
Increase delay duration before stopping the server in test suite.
- Adjusted the delay time from 1000 ms to 10000 ms before stopping the server to ensure tests complete smoothly.
## 2024-09-06 - 3.0.32 - fix(virtualstream)
Fix keep-alive loop handling and test cleanup
- Prevent unnecessary keep-alive loop from starting on the responding side
- Add logging for keep-alive loop initiation in VirtualStream
- Temporarily comment out stream close and tap forceful stop in test to avoid abrupt termination
## 2024-09-06 - 3.0.31 - fix(core)
Updated dependencies and added close method to VirtualStream

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{
"name": "@api.global/typedrequest",
"version": "3.0.31",
"version": "3.0.33",
"private": false,
"description": "A TypeScript library for making typed requests towards APIs, including facilities for handling requests, routing, and virtual stream handling.",
"main": "dist_ts/index.js",

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@ -98,11 +98,11 @@ tap.test('should allow VirtualStreams', async () => {
const data = await generatedRequestingVS.fetchData();
const decodedData = new TextDecoder().decode(data);
expect(decodedData).toEqual('hello');
newRequestingVS.close();
// await newRequestingVS.close();
});
tap.test('should end the server', async (toolsArg) => {
await toolsArg.delayFor(1000);
await toolsArg.delayFor(10000);
await testServer.stop();
await tap.stopForcefully();
});

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@ -3,6 +3,6 @@
*/
export const commitinfo = {
name: '@api.global/typedrequest',
version: '3.0.31',
version: '3.0.33',
description: 'A TypeScript library for making typed requests towards APIs, including facilities for handling requests, routing, and virtual stream handling.'
}

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@ -295,7 +295,11 @@ export class VirtualStream<T = Uint8Array> implements plugins.typedRequestInterf
*/
private async startKeepAliveLoop() {
// initially wait for a second
if (this.side === 'responding') {
return;
}
await plugins.smartdelay.delayFor(0);
console.log(`starting keepalive loop on side ${this.side}`);
let counter = 0;
keepAliveLoop: while (this.keepAlive) {
await this.triggerKeepAlive();