4.1 KiB
Changelog
2024-10-16 - 3.1.10 - fix(VirtualStream)
Fix stream closure logic in writeToWebstream
method
- Added
writer.releaseLock()
call before closing WritableStream whenclosingBit
is received inwriteToWebstream
method.
2024-10-16 - 3.1.9 - fix(VirtualStream)
Ensure writable streams are correctly closed asynchronously to prevent potential sync issues.
- Updated VirtualStream to use 'await' when closing writable streams, ensuring proper asynchronous handling.
2024-10-16 - 3.1.8 - fix(VirtualStream)
Fix stream closing behavior to correctly handle closing bits
- Introduced a 'closingBit' constant to properly signal the end of stream data.
- Updated the 'readFromWebstream' function to send a closing bit upon completion if 'closeAfterReading' is true.
- Modified the 'close' method to optionally send a closing bit when terminating the stream.
2024-10-16 - 3.1.7 - fix(VirtualStream)
Fix issue in VirtualStream to handle null values during data writing.
- Ensured writableStream closes gracefully when null values are encountered.
- Added a null check before writing data to the writableStream to prevent errors.
2024-10-16 - 3.1.6 - fix(VirtualStream)
Fix backpressure handling in VirtualStream workOnQueue method
- Resolved an issue in the workOnQueue method of VirtualStream where concurrent execution was not properly managed.
- Introduced a workingDeferred promise to ensure proper queue handling and resolve potential race conditions.
2024-10-16 - 3.1.5 - fix(virtualstream)
Add console log for debugging backpressure feedback loop
- Inserted a console log message to provide insight when waiting due to backpressure in the workOnQueue method.
2024-10-16 - 3.1.4 - fix(VirtualStream)
Corrected the logic for backpressure handling in response
- Fixed backpressure flag assignment in the response handling logic of VirtualStream.
- Ensured correct negation logic for checking receive backpressure status.
2024-10-14 - 3.1.3 - fix(VirtualStream)
Fix keepAlive flag handling in VirtualStream and added stream closure in tests
- Ensure that the keepAlive status is correctly maintained in the keepAlive trigger method.
- Added closure of VirtualStreams in the test suite for proper resource cleanup.
2024-10-14 - 3.1.2 - fix(core)
Fix incorrect backpressure logic in VirtualStream class
- Corrected the logic for determining backpressure status by checking the available space in the receiveBackpressuredArray.
- Introduced a looping mechanism to wait when the other side is backpressured before sending more data.
2024-10-14 - 3.1.1 - fix(virtualstream)
Fix handling of virtual streams for proper shutdown
- Ensured that writeToWebstream method checks for remaining items in receiveBackpressuredArray before closing.
- Corrected package.json dependency for @push.rocks/tapbundle.
- Updated @types/node to version 22.7.5.
2024-10-11 - 3.1.0 - feat(virtualstream)
Enhance VirtualStream with optional closure when reading from webstream
- Added an optional parameter
closeAfterReading
to thereadFromWebstream
method. - The stream will close automatically after reading if
closeAfterReading
is set to true.
2024-10-11 - 3.0.33 - fix(test)
Increase delay duration before stopping the server in test suite.
- Adjusted the delay time from 1000 ms to 10000 ms before stopping the server to ensure tests complete smoothly.
2024-09-06 - 3.0.32 - fix(virtualstream)
Fix keep-alive loop handling and test cleanup
- Prevent unnecessary keep-alive loop from starting on the responding side
- Add logging for keep-alive loop initiation in VirtualStream
- Temporarily comment out stream close and tap forceful stop in test to avoid abrupt termination
2024-09-06 - 3.0.31 - fix(core)
Updated dependencies and added close method to VirtualStream
- Updated dependencies in package.json for better compatibility
- Added close method to VirtualStream class in ts/classes.virtualstream.ts for more graceful stream termination
2024-05-31 - 3.0.28 - Error Handling
Enhancement to error handling mechanisms.
- Logs now include the method to which an error was given.
2023-08-04 - 3.0.0 - Core
Introduced a breaking change.
- Major update to core functionalities.