feat(dees-dashboardgrid): implement collision detection during widget swap to prevent overlaps
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test/test.dashboardgrid-layout.node.ts
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28
test/test.dashboardgrid-layout.node.ts
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@@ -0,0 +1,28 @@
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import { tap, expect } from '@push.rocks/tapbundle';
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import {
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resolveWidgetPlacement,
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collectCollisions,
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} from '../ts_web/elements/dees-dashboardgrid/layout.ts';
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import type { DashboardWidget } from '../ts_web/elements/dees-dashboardgrid/types.ts';
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tap.test('dashboardgrid does not overlap widgets after swap attempt', async () => {
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const widgets: DashboardWidget[] = [
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{ id: 'w0', x: 6, y: 5, w: 1, h: 3 },
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{ id: 'w1', x: 6, y: 1, w: 1, h: 3 },
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{ id: 'w2', x: 3, y: 0, w: 2, h: 2 },
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{ id: 'w3', x: 9, y: 0, w: 1, h: 2 },
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{ id: 'w4', x: 4, y: 3, w: 1, h: 2 },
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];
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const placement = resolveWidgetPlacement(widgets, 'w0', { x: 6, y: 3 }, 12);
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expect(placement).toBeTruthy();
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const layout = placement!.widgets;
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for (const widget of layout) {
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const collisions = collectCollisions(layout, widget, widget.x, widget.y, widget.w, widget.h);
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expect(collisions).toBeEmptyArray();
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}
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});
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export default tap.start();
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@@ -164,9 +164,20 @@ export const resolveWidgetPlacement = (
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// Use the original position of the moving widget for a clean swap
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// This prevents the "snapping together" issue where both widgets end up at the same position
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const swapTarget = original;
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const previousOtherPosition = { x: otherClone.x, y: otherClone.y };
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otherClone.x = swapTarget.x;
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otherClone.y = swapTarget.y;
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return { widgets: sourceWidgets, movedWidgets: [moving.id, otherClone.id], swappedWith: otherClone.id };
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const swapValid =
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collectCollisions(sourceWidgets, moving, moving.x, moving.y, moving.w, moving.h).length === 0 &&
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collectCollisions(sourceWidgets, otherClone, otherClone.x, otherClone.y, otherClone.w, otherClone.h).length === 0;
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if (swapValid) {
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return { widgets: sourceWidgets, movedWidgets: [moving.id, otherClone.id], swappedWith: otherClone.id };
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}
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otherClone.x = previousOtherPosition.x;
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otherClone.y = previousOtherPosition.y;
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}
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}
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}
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