update docs and .gitignore
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node_modules/
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					node_modules/
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.settings/
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.idea/
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coverage/
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					coverage/
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docs/
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public/
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					public/
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pages/
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					pages/
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ts/*.js
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ts/*.js.map
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ts/typings/
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test/result/
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								docs/index.md
									
									
									
									
									
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					### Usage
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					```javascript
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					import * as gulp from 'gulp';
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					import gulpFunction from 'gulp-function' // default ES6 export
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					// import {forFirst, forEach, atEnd} from 'gulp-function'
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					let Q = require("q");
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					let myFunction = function (file, enc) { // file and enc are optional in case you want to modify the file object
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					    let done = Q.defer();
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					    console.log("Hello World!")
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					    // NOTE:
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					    // you can use done.resolve as callback function
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					    // of any async tasks within this function
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					    done.resolve();
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					    return done.promise;
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					}
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					gulp.task('gulpTest',function() {
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					    let stream = gulp.src('./mydir/*.something')
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					        .pipe(gulpFunction(myFunction,'forEach')) //read the notes below
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					        // .pipe(forEach(myFunction)) // if imported as >> import { forEach } from 'gulp-function' <<
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					        .pipe(gulp.dest("./build/"));
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					    return stream; // by returning the stream gulp knows when our task has finished.
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					});
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					```
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					### Notes:
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					* The first argument of gulpFunction can also be an **array of multiple functionnames**.
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					Each function can return a promise. The pipe stop will finish when every promise is fullfilled.
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					When providing an array of functions be careful with modifying the file object -> race condition
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					* The second argument can be empty, it defaults to "forEach"
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					* The following options are available:
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					    * "forFirst" - executes when first chunk/vinylfile of the stream reaches the pipestop.
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					       file is pushed further down the line when function's returned promise is fullfilled.
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					    *  "forEach" - executes like "forFirst" but with every chunk/vinylfile in the stream;
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					    *  "atEnd" - executes after all chunks have passed and are processed in full.
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					       That means the stream's "finish" event fires **before "atLast" is executed**!!!
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