feat(collections): add new collection APIs, iterator support, and tree serialization utilities
This commit is contained in:
399
readme.md
399
readme.md
@@ -1,188 +1,241 @@
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# @push.rocks/lik
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A collection of lightweight utility classes for TypeScript/Node.js projects, providing efficient data structures and async helpers.
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⚡ A lean, fully-typed collection of utility classes for TypeScript — efficient data structures, async execution control, and reactive helpers that work seamlessly in both Node.js and the browser.
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## Install
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```bash
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# pnpm (recommended)
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pnpm install @push.rocks/lik
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# npm
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npm install @push.rocks/lik
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```
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This is a pure ESM package. Use `import` syntax in your TypeScript/JavaScript projects.
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## Issue Reporting and Security
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For reporting bugs, issues, or security vulnerabilities, please visit [community.foss.global/](https://community.foss.global/). This is the central community hub for all issue reporting. Developers who sign and comply with our contribution agreement and go through identification can also get a [code.foss.global/](https://code.foss.global/) account to submit Pull Requests directly.
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## Usage
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`@push.rocks/lik` provides a set of focused helper classes for common programming tasks: managing collections, controlling async execution, tracking interests, and more. All classes are fully typed and work in both Node.js and browser environments.
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`@push.rocks/lik` gives you **10 focused utility classes** — each solving one problem well. No bloat, no deep dependency trees, just clean tools for everyday TypeScript.
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### AsyncExecutionStack
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---
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Controls execution of asynchronous tasks in two modes:
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### 🔒 AsyncExecutionStack
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- **Exclusive**: tasks run one at a time, blocking all others until complete.
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- **Non-exclusive**: tasks run in parallel with optional concurrency limits.
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Control async task execution with **exclusive** (sequential, mutex-like) and **non-exclusive** (parallel with concurrency limits) modes. Think of it as a lightweight task scheduler.
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```typescript
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import { AsyncExecutionStack } from '@push.rocks/lik';
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const stack = new AsyncExecutionStack();
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// Exclusive execution (sequential, blocks other tasks)
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await stack.getExclusiveExecutionSlot(async () => {
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// critical section work
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// 🔐 Exclusive: only one task runs at a time (mutex-style)
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const result = await stack.getExclusiveExecutionSlot(async () => {
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// critical section — no other task runs until this resolves
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return await doSomethingImportant();
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}, 5000); // optional timeout in ms
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// Non-exclusive execution (parallel)
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const p1 = stack.getNonExclusiveExecutionSlot(async () => {
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// concurrent work 1
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});
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const p2 = stack.getNonExclusiveExecutionSlot(async () => {
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// concurrent work 2
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});
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await Promise.all([p1, p2]);
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// 🚀 Non-exclusive: tasks run in parallel
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const p1 = stack.getNonExclusiveExecutionSlot(async () => fetchUser(1));
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const p2 = stack.getNonExclusiveExecutionSlot(async () => fetchUser(2));
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const p3 = stack.getNonExclusiveExecutionSlot(async () => fetchUser(3));
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await Promise.all([p1, p2, p3]);
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// Control concurrency
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stack.setNonExclusiveMaxConcurrency(3);
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console.log(stack.getNonExclusiveMaxConcurrency()); // 3
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console.log(stack.getActiveNonExclusiveCount()); // currently running
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console.log(stack.getPendingNonExclusiveCount()); // waiting for slots
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// 🎚️ Concurrency control for non-exclusive tasks
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stack.setNonExclusiveMaxConcurrency(3); // max 3 in parallel
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stack.getNonExclusiveMaxConcurrency(); // 3
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stack.getActiveNonExclusiveCount(); // how many are running right now
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stack.getPendingNonExclusiveCount(); // how many are waiting for a slot
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```
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### BackpressuredArray
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**Key behavior:** Exclusive and non-exclusive slots are processed in order. When an exclusive slot comes up, it waits for all running non-exclusive tasks to finish, then runs alone. Non-exclusive tasks arriving together are batched and run in parallel (respecting the concurrency limit).
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An array with backpressure support using RxJS subjects. Useful for producer/consumer patterns where you need to throttle the producer when the consumer can't keep up.
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---
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### 🌊 BackpressuredArray
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A bounded buffer with **backpressure** — perfect for producer/consumer patterns where you need to throttle the producer when the consumer falls behind. Uses RxJS subjects under the hood.
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```typescript
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import { BackpressuredArray } from '@push.rocks/lik';
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const buffer = new BackpressuredArray<string>(16); // high water mark of 16
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const buffer = new BackpressuredArray<string>(16); // high water mark
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// Producer: push items, returns false when full
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// Producer side
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const hasSpace = buffer.push('item1');
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if (!hasSpace) {
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await buffer.waitForSpace(); // wait until consumer frees space
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await buffer.waitForSpace(); // blocks until consumer drains enough
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}
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// Consumer: shift items out
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await buffer.waitForItems(); // wait until items are available
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const item = buffer.shift();
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// Consumer side
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await buffer.waitForItems(); // blocks until something is available
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const item = buffer.shift(); // grab the oldest item
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// Check state
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buffer.checkSpaceAvailable(); // true if below high water mark
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buffer.checkHasItems(); // true if items exist
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// Introspect
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buffer.checkSpaceAvailable(); // true if below high water mark
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buffer.checkHasItems(); // true if items exist
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// Teardown
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buffer.destroy(); // completes all internal subjects
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```
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### FastMap
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---
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A high-performance key-value map optimized for rapid lookups and modifications.
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### ⚡ FastMap
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A high-performance string-keyed map. Faster than native `Map` for simple key-value lookups thanks to plain-object backing. Supports merging, concatenation, and async search.
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```typescript
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import { FastMap } from '@push.rocks/lik';
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const map = new FastMap<string>();
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const map = new FastMap<{ name: string; score: number }>();
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map.addToMap('key1', 'value1');
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map.addToMap('key2', 'value2');
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// CRUD
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map.addToMap('player1', { name: 'Alice', score: 100 });
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map.addToMap('player2', { name: 'Bob', score: 85 });
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map.getByKey('player1'); // { name: 'Alice', score: 100 }
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map.isUniqueKey('player1'); // false (already exists)
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map.removeFromMap('player2'); // returns the removed object
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map.getKeys(); // ['player1']
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const value = map.getByKey('key1'); // 'value1'
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map.isUniqueKey('key1'); // false (already exists)
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map.removeFromMap('key1');
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// Force overwrite existing key
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map.addToMap('player1', { name: 'Alice', score: 200 }, { force: true });
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// Merge maps
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const otherMap = new FastMap<string>();
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otherMap.addToMap('key3', 'value3');
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const merged = map.concat(otherMap);
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// Or merge in place
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map.addAllFromOther(otherMap);
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// Merge two maps
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const otherMap = new FastMap<{ name: string; score: number }>();
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otherMap.addToMap('player3', { name: 'Carol', score: 90 });
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const merged = map.concat(otherMap); // new FastMap with all entries
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map.addAllFromOther(otherMap); // merge in-place
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// Async find
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const found = await map.find(async (item) => item === 'value2');
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const found = await map.find(async (item) => item.score > 95);
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// Reset
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map.clean();
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```
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### InterestMap
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---
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Manages subscriptions/interests in events or entities. Multiple parties can express interest in the same thing; the interest is deduplicated and fulfilled once.
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### 🎯 InterestMap & Interest
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A deduplicating interest/subscription tracker. Multiple callers can express interest in the same thing — the `InterestMap` deduplicates them and fulfills all waiters at once. Great for caching layers, resource pooling, or subscription fan-out.
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```typescript
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import { InterestMap } from '@push.rocks/lik';
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const interestMap = new InterestMap<string, number>(
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(str) => str, // comparison function to deduplicate interests
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{ markLostAfterDefault: 30000 } // optional: auto-mark lost after 30s
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const interestMap = new InterestMap<string, Response>(
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(id) => id, // comparison function for deduplication
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{ markLostAfterDefault: 30000 } // auto-destroy unfulfilled interests after 30s
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);
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// Express interest
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const interest = await interestMap.addInterest('event1');
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// Express interest (returns existing Interest if one matches)
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const interest = await interestMap.addInterest('user:42');
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// Wait for fulfillment
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interest.interestFullfilled.then((result) => {
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console.log('Got result:', result);
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// The interest is a promise-like object
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interest.interestFullfilled.then((response) => {
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console.log('Got it!', response);
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});
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// Fulfill from elsewhere
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const found = interestMap.findInterest('event1');
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found.fullfillInterest(42);
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// Somewhere else — fulfill the interest for everyone waiting
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const found = interestMap.findInterest('user:42');
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found.fullfillInterest(apiResponse);
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// Check and manage interests
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interestMap.checkInterest('event1'); // true/false
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interestMap.informLostInterest('event1'); // starts destruction timer
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// Provide a default fulfillment value (returned if interest is destroyed unfulfilled)
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const interest2 = await interestMap.addInterest('user:99', fallbackResponse);
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// Observable stream of new interests
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interestMap.interestObservable; // ObservableIntake<Interest>
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// Check / manage
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interestMap.checkInterest('user:42'); // true if active
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interestMap.informLostInterest('user:42'); // starts the destruction timer
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// Observable stream of all new interests as they arrive
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interestMap.interestObservable.subscribe((interest) => {
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console.log('New interest:', interest.comparisonString);
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});
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// Clean up everything
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interestMap.destroy();
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```
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### LimitedArray
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**Interest lifecycle:** Created → (optionally) `markLost()` starts a 10s destruction timer → `renew()` resets the timer → `fullfillInterest(value)` resolves all waiters → `destroy()` cleans up.
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An array that automatically enforces a maximum size, discarding oldest items when the limit is exceeded.
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---
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### 📏 LimitedArray
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A fixed-capacity array that automatically discards the oldest items when the limit is exceeded. Ideal for rolling logs, recent-history buffers, or sliding-window metrics.
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```typescript
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import { LimitedArray } from '@push.rocks/lik';
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const arr = new LimitedArray<number>(5);
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const recentLogs = new LimitedArray<string>(100);
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arr.addMany([1, 2, 3, 4, 5, 6]);
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console.log(arr.array.length); // 5 (oldest items dropped)
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recentLogs.addOne('request received');
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recentLogs.addMany(['processed', 'response sent']);
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arr.addOne(7);
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arr.setLimit(3); // dynamically adjust limit
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console.log(recentLogs.array.length); // never exceeds 100
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// Compute average (for numeric arrays)
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const numArr = new LimitedArray<number>(10);
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numArr.addMany([10, 20, 30]);
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console.log(numArr.getAverage()); // 20
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// Dynamically adjust the limit
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recentLogs.setLimit(50); // trims immediately if over
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// Built-in average for numeric arrays
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const latencies = new LimitedArray<number>(1000);
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latencies.addMany([12, 15, 9, 22, 18]);
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console.log(latencies.getAverage()); // 15.2
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```
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### LoopTracker
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---
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Detects and prevents infinite loops by tracking object references during iterations.
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### 🔄 LoopTracker
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Detects infinite loops by tracking which objects have already been visited during a traversal. Lightweight guard for recursive algorithms.
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```typescript
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import { LoopTracker } from '@push.rocks/lik';
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const tracker = new LoopTracker<object>();
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const obj1 = {};
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tracker.checkAndTrack(obj1); // true (first time, tracked)
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tracker.checkAndTrack(obj1); // false (already seen - loop detected!)
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function traverse(node: any) {
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if (!tracker.checkAndTrack(node)) {
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console.warn('Cycle detected — skipping');
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return;
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}
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// safe to process this node
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for (const child of node.children) {
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traverse(child);
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}
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}
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tracker.reset(); // clear for reuse
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tracker.destroy(); // free resources
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```
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### ObjectMap
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---
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A managed collection of objects with add/remove/find operations and event notifications via RxJS.
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### 📦 ObjectMap
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A managed, observable object collection. Add, remove, find, and iterate objects — with **RxJS event notifications** for every mutation. Supports both auto-keyed and manually-keyed entries.
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```typescript
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import { ObjectMap } from '@push.rocks/lik';
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interface IUser {
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id: number;
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name: string;
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}
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interface IUser { id: number; name: string; }
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const users = new ObjectMap<IUser>();
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// Add objects
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// Auto-keyed add (returns generated key)
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const key = users.add({ id: 1, name: 'Alice' });
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users.addArray([{ id: 2, name: 'Bob' }, { id: 3, name: 'Carol' }]);
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// Find objects
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// Manually-keyed add/get/remove
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users.addMappedUnique('admin', { id: 99, name: 'Admin' });
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users.getMappedUnique('admin');
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users.removeMappedUnique('admin');
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// Find (sync and async)
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const alice = users.findSync((u) => u.id === 1);
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const bob = await users.find(async (u) => u.id === 2);
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@@ -190,126 +243,176 @@ const bob = await users.find(async (u) => u.id === 2);
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const removed = await users.findOneAndRemove(async (u) => u.id === 3);
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const removedSync = users.findOneAndRemoveSync((u) => u.id === 2);
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// Direct add/get by unique key
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users.addMappedUnique('admin', { id: 99, name: 'Admin' });
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const admin = users.getMappedUnique('admin');
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// Get one and remove (FIFO-style)
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// FIFO-style pop
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const first = users.getOneAndRemove();
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// Iterate, check, and manage
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// Iterate and inspect
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await users.forEach((u) => console.log(u.name));
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users.checkForObject(alice); // true/false
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users.getKeyForObject(alice); // the internal key string
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users.isEmpty(); // true/false
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users.getArray(); // cloned array of all objects
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users.wipe(); // remove all
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// Listen for changes
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// 🔔 Observe mutations
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users.eventSubject.subscribe((event) => {
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console.log(event.operation, event.payload); // 'add' | 'remove'
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// event.operation: 'add' | 'remove'
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// event.payload: the object
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});
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// Merge object maps
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const merged = users.concat(otherObjectMap);
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users.addAllFromOther(otherObjectMap);
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// Merge
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const merged = users.concat(otherObjectMap); // new ObjectMap
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users.addAllFromOther(otherObjectMap); // merge in-place
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// Teardown
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users.wipe(); // remove all entries (fires 'remove' events)
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users.destroy(); // wipe + complete eventSubject
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```
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### Stringmap
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---
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Manages a collection of strings with add/remove/query operations and minimatch pattern matching.
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### 🔤 Stringmap
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A string collection with add/remove/query operations and **glob pattern matching** (via minimatch). Supports reactive triggers that fire when a condition becomes true.
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```typescript
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import { Stringmap } from '@push.rocks/lik';
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const strings = new Stringmap();
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const tags = new Stringmap();
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strings.addString('hello');
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strings.addStringArray(['world', 'example']);
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tags.addString('feature:dark-mode');
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tags.addStringArray(['feature:i18n', 'bug:login']);
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strings.checkString('hello'); // true
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strings.checkMinimatch('hel*'); // true (glob matching)
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strings.checkIsEmpty(); // false
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tags.checkString('feature:dark-mode'); // true
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tags.checkMinimatch('feature:*'); // true (glob matching!)
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tags.checkIsEmpty(); // false
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strings.removeString('hello');
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strings.getStringArray(); // ['world', 'example']
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tags.removeString('bug:login');
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tags.getStringArray(); // cloned array of current strings
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// Register trigger that fires when condition is met
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await strings.registerUntilTrue((arr) => arr.length === 0);
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strings.wipe(); // triggers the above
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// 🔔 Trigger: resolves when condition is met
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const waitForEmpty = tags.registerUntilTrue((arr) => arr.length === 0);
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tags.wipe(); // triggers the above → waitForEmpty resolves
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// Clean up
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tags.destroy();
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```
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### TimedAggregator
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---
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Batches items over a time interval, then processes them in bulk. Useful for aggregating logs, metrics, or events.
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### ⏱️ TimedAggregator
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Batches incoming items over a configurable time window, then processes the entire batch at once. Perfect for log aggregation, metric flushing, or debounced event processing.
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||||
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||||
```typescript
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import { TimedAggregtor } from '@push.rocks/lik';
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import { TimedAggregator } from '@push.rocks/lik';
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// Also available as: import { TimedAggregtor } from '@push.rocks/lik'; (legacy spelling)
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const aggregator = new TimedAggregtor<string>({
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const batcher = new TimedAggregator<string>({
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aggregationIntervalInMillis: 5000,
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functionForAggregation: (items) => {
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console.log('Batch:', items);
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functionForAggregation: (batch) => {
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console.log(`Processing ${batch.length} items:`, batch);
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},
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});
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aggregator.add('event1');
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aggregator.add('event2');
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// After 5 seconds: Batch: ['event1', 'event2']
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batcher.add('event-a');
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batcher.add('event-b');
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batcher.add('event-c');
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// After 5 seconds → "Processing 3 items: ['event-a', 'event-b', 'event-c']"
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// Stop and flush any remaining items
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batcher.stop(true); // true = flush remaining immediately
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// Restart after stopping
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batcher.restart();
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batcher.add('event-d'); // timer starts again
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||||
```
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### Tree
|
||||
**How it works:** The timer starts when the first item arrives. When it fires, all accumulated items are passed to `functionForAggregation` and a new timer starts. If no items arrive, the timer doesn't restart — it's lazy.
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||||
|
||||
A typed wrapper around `symbol-tree` for managing hierarchical data structures with parent/child/sibling relationships.
|
||||
---
|
||||
|
||||
### 🌳 Tree
|
||||
|
||||
A typed wrapper around [`symbol-tree`](https://www.npmjs.com/package/symbol-tree) for managing hierarchical data. Full parent/child/sibling navigation, ordered iteration, and structural mutation.
|
||||
|
||||
```typescript
|
||||
import { Tree } from '@push.rocks/lik';
|
||||
|
||||
class TreeNode {
|
||||
constructor(public value: string) {}
|
||||
}
|
||||
interface INode { name: string; }
|
||||
|
||||
const tree = new Tree<TreeNode>();
|
||||
const root = new TreeNode('root');
|
||||
const tree = new Tree<INode>();
|
||||
const root: INode = { name: 'root' };
|
||||
tree.initialize(root);
|
||||
|
||||
const child1 = new TreeNode('child1');
|
||||
const child2 = new TreeNode('child2');
|
||||
const child1: INode = { name: 'child1' };
|
||||
const child2: INode = { name: 'child2' };
|
||||
const grandchild: INode = { name: 'grandchild' };
|
||||
|
||||
tree.appendChild(root, child1);
|
||||
tree.appendChild(root, child2);
|
||||
tree.appendChild(child1, grandchild);
|
||||
|
||||
// Navigate
|
||||
tree.hasChildren(root); // true
|
||||
// 🧭 Navigate
|
||||
tree.parent(child1); // root
|
||||
tree.firstChild(root); // child1
|
||||
tree.lastChild(root); // child2
|
||||
tree.nextSibling(child1); // child2
|
||||
tree.parent(child1); // root
|
||||
tree.previousSibling(child2); // child1
|
||||
tree.hasChildren(child1); // true
|
||||
|
||||
// Query
|
||||
tree.childrenCount(root); // 2
|
||||
tree.index(child2); // 1
|
||||
tree.childrenToArray(root, {}); // [child1, child2]
|
||||
tree.treeToArray(root, {}); // full tree as array
|
||||
// 📊 Query
|
||||
tree.childrenCount(root); // 2
|
||||
tree.index(child2); // 1
|
||||
tree.childrenToArray(root, {}); // [child1, child2]
|
||||
tree.ancestorsToArray(grandchild, {}); // [child1, root]
|
||||
tree.treeToArray(root, {}); // entire tree as flat array
|
||||
|
||||
// Mutate
|
||||
tree.insertBefore(child2, new TreeNode('between'));
|
||||
// 🔁 Iterate
|
||||
for (const node of tree.treeIterator(root, {})) {
|
||||
console.log(node.name);
|
||||
}
|
||||
|
||||
// ✂️ Mutate
|
||||
tree.insertBefore(child2, { name: 'between' });
|
||||
tree.insertAfter(child1, { name: 'after1' });
|
||||
tree.prependChild(root, { name: 'new-first' });
|
||||
tree.remove(child2);
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## API at a Glance
|
||||
|
||||
| Class | Purpose | Key Feature |
|
||||
|-------|---------|-------------|
|
||||
| `AsyncExecutionStack` | Async task scheduling | Exclusive/non-exclusive modes with concurrency limits |
|
||||
| `BackpressuredArray` | Bounded buffer | Producer/consumer backpressure via RxJS |
|
||||
| `FastMap` | Key-value store | O(1) lookups, merge/concat support |
|
||||
| `InterestMap` | Deduplicated subscriptions | Multiple waiters, single fulfillment |
|
||||
| `LimitedArray` | Rolling buffer | Auto-trim + built-in average |
|
||||
| `LoopTracker` | Cycle detection | Track-and-check in one call |
|
||||
| `ObjectMap` | Observable collection | RxJS event stream on every mutation |
|
||||
| `Stringmap` | String set | Glob matching + reactive triggers |
|
||||
| `TimedAggregator` | Batch processor | Time-windowed aggregation with flush |
|
||||
| `Tree` | Hierarchical data | Full navigation, iteration, mutation |
|
||||
|
||||
## License and Legal Information
|
||||
|
||||
This repository contains open-source code that is licensed under the MIT License. A copy of the MIT License can be found in the [license](license) file within this repository.
|
||||
This repository contains open-source code licensed under the MIT License. A copy of the license can be found in the [LICENSE](./LICENSE) file.
|
||||
|
||||
**Please note:** The MIT License does not grant permission to use the trade names, trademarks, service marks, or product names of the project, except as required for reasonable and customary use in describing the origin of the work and reproducing the content of the NOTICE file.
|
||||
|
||||
### Trademarks
|
||||
|
||||
This project is owned and maintained by Task Venture Capital GmbH. The names and logos associated with Task Venture Capital GmbH and any related products or services are trademarks of Task Venture Capital GmbH and are not included within the scope of the MIT license granted herein. Use of these trademarks must comply with Task Venture Capital GmbH's Trademark Guidelines, and any usage must be approved in writing by Task Venture Capital GmbH.
|
||||
This project is owned and maintained by Task Venture Capital GmbH. The names and logos associated with Task Venture Capital GmbH and any related products or services are trademarks of Task Venture Capital GmbH or third parties, and are not included within the scope of the MIT license granted herein.
|
||||
|
||||
Use of these trademarks must comply with Task Venture Capital GmbH's Trademark Guidelines or the guidelines of the respective third-party owners, and any usage must be approved in writing. Third-party trademarks used herein are the property of their respective owners and used only in a descriptive manner, e.g. for an implementation of an API or similar.
|
||||
|
||||
### Company Information
|
||||
|
||||
Task Venture Capital GmbH
|
||||
Registered at District court Bremen HRB 35230 HB, Germany
|
||||
Registered at District Court Bremen HRB 35230 HB, Germany
|
||||
|
||||
For any legal inquiries or if you require further information, please contact us via email at hello@task.vc.
|
||||
For any legal inquiries or further information, please contact us via email at hello@task.vc.
|
||||
|
||||
By using this repository, you acknowledge that you have read this section, agree to comply with its terms, and understand that the licensing of the code does not imply endorsement by Task Venture Capital GmbH of any derivative works.
|
||||
|
||||
Reference in New Issue
Block a user