feat(rustproxy): introduce a Rust-powered proxy engine and workspace with core crates for proxy functionality, ACME/TLS support, passthrough and HTTP proxies, metrics, nftables integration, routing/security, management IPC, tests, and README updates
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155
rust/crates/rustproxy-passthrough/src/connection_record.rs
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155
rust/crates/rustproxy-passthrough/src/connection_record.rs
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use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
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use std::time::{Duration, Instant};
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/// Per-connection tracking record with atomics for lock-free updates.
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///
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/// Each field uses atomics so that the forwarding tasks can update
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/// bytes_received / bytes_sent / last_activity without holding any lock,
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/// while the zombie scanner reads them concurrently.
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pub struct ConnectionRecord {
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/// Unique connection ID assigned by the ConnectionTracker.
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pub id: u64,
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/// Wall-clock instant when this connection was created.
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pub created_at: Instant,
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/// Milliseconds since `created_at` when the last activity occurred.
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/// Updated atomically by the forwarding loops.
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pub last_activity: AtomicU64,
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/// Total bytes received from the client (inbound).
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pub bytes_received: AtomicU64,
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/// Total bytes sent to the client (outbound / from backend).
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pub bytes_sent: AtomicU64,
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/// True once the client side of the connection has closed.
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pub client_closed: AtomicBool,
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/// True once the backend side of the connection has closed.
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pub backend_closed: AtomicBool,
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/// Whether this connection uses TLS (affects zombie thresholds).
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pub is_tls: AtomicBool,
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/// Whether this connection has keep-alive semantics.
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pub has_keep_alive: AtomicBool,
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}
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impl ConnectionRecord {
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/// Create a new connection record with the given ID.
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/// All counters start at zero, all flags start as false.
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pub fn new(id: u64) -> Self {
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Self {
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id,
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created_at: Instant::now(),
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last_activity: AtomicU64::new(0),
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bytes_received: AtomicU64::new(0),
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bytes_sent: AtomicU64::new(0),
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client_closed: AtomicBool::new(false),
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backend_closed: AtomicBool::new(false),
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is_tls: AtomicBool::new(false),
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has_keep_alive: AtomicBool::new(false),
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}
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}
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/// Update `last_activity` to reflect the current elapsed time.
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pub fn touch(&self) {
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let elapsed_ms = self.created_at.elapsed().as_millis() as u64;
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self.last_activity.store(elapsed_ms, Ordering::Relaxed);
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}
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/// Record `n` bytes received from the client (inbound).
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pub fn record_bytes_in(&self, n: u64) {
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self.bytes_received.fetch_add(n, Ordering::Relaxed);
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self.touch();
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}
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/// Record `n` bytes sent to the client (outbound / from backend).
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pub fn record_bytes_out(&self, n: u64) {
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self.bytes_sent.fetch_add(n, Ordering::Relaxed);
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self.touch();
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}
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/// How long since the last activity on this connection.
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pub fn idle_duration(&self) -> Duration {
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let last_ms = self.last_activity.load(Ordering::Relaxed);
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let age_ms = self.created_at.elapsed().as_millis() as u64;
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Duration::from_millis(age_ms.saturating_sub(last_ms))
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}
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/// Total age of this connection (time since creation).
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pub fn age(&self) -> Duration {
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self.created_at.elapsed()
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use std::thread;
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#[test]
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fn test_new_record() {
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let record = ConnectionRecord::new(42);
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assert_eq!(record.id, 42);
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assert_eq!(record.bytes_received.load(Ordering::Relaxed), 0);
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assert_eq!(record.bytes_sent.load(Ordering::Relaxed), 0);
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assert!(!record.client_closed.load(Ordering::Relaxed));
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assert!(!record.backend_closed.load(Ordering::Relaxed));
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assert!(!record.is_tls.load(Ordering::Relaxed));
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assert!(!record.has_keep_alive.load(Ordering::Relaxed));
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}
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#[test]
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fn test_record_bytes() {
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let record = ConnectionRecord::new(1);
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record.record_bytes_in(100);
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record.record_bytes_in(200);
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assert_eq!(record.bytes_received.load(Ordering::Relaxed), 300);
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record.record_bytes_out(50);
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record.record_bytes_out(75);
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assert_eq!(record.bytes_sent.load(Ordering::Relaxed), 125);
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}
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#[test]
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fn test_touch_updates_activity() {
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let record = ConnectionRecord::new(1);
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assert_eq!(record.last_activity.load(Ordering::Relaxed), 0);
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// Sleep briefly so elapsed time is nonzero
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thread::sleep(Duration::from_millis(10));
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record.touch();
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let activity = record.last_activity.load(Ordering::Relaxed);
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assert!(activity >= 10, "last_activity should be at least 10ms, got {}", activity);
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}
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#[test]
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fn test_idle_duration() {
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let record = ConnectionRecord::new(1);
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// Initially idle_duration ~ age since last_activity is 0
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thread::sleep(Duration::from_millis(20));
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let idle = record.idle_duration();
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assert!(idle >= Duration::from_millis(20));
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// After touch, idle should be near zero
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record.touch();
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let idle = record.idle_duration();
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assert!(idle < Duration::from_millis(10));
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}
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#[test]
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fn test_age() {
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let record = ConnectionRecord::new(1);
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thread::sleep(Duration::from_millis(20));
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let age = record.age();
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assert!(age >= Duration::from_millis(20));
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}
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#[test]
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fn test_flags() {
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let record = ConnectionRecord::new(1);
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record.client_closed.store(true, Ordering::Relaxed);
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record.is_tls.store(true, Ordering::Relaxed);
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record.has_keep_alive.store(true, Ordering::Relaxed);
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assert!(record.client_closed.load(Ordering::Relaxed));
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assert!(!record.backend_closed.load(Ordering::Relaxed));
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assert!(record.is_tls.load(Ordering::Relaxed));
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assert!(record.has_keep_alive.load(Ordering::Relaxed));
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}
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}
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