fix(refactor): remove deprecated Port80Handler and related utilities
- Deleted event-utils.ts which contained deprecated Port80Handler and its subscribers. - Updated index.ts to remove the export of event-utils. - Refactored ConnectionManager to extend LifecycleComponent for better resource management. - Added BinaryHeap implementation for efficient priority queue operations. - Introduced EnhancedConnectionPool for managing pooled connections with lifecycle management. - Implemented LifecycleComponent to manage timers and event listeners automatically. - Added comprehensive tests for BinaryHeap and LifecycleComponent to ensure functionality.
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225
ts/core/utils/binary-heap.ts
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225
ts/core/utils/binary-heap.ts
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/**
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* A binary heap implementation for efficient priority queue operations
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* Supports O(log n) insert and extract operations
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*/
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export class BinaryHeap<T> {
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private heap: T[] = [];
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private keyMap?: Map<string, number>; // For efficient key-based lookups
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constructor(
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private compareFn: (a: T, b: T) => number,
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private extractKey?: (item: T) => string
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) {
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if (extractKey) {
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this.keyMap = new Map();
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}
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}
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/**
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* Get the current size of the heap
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*/
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public get size(): number {
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return this.heap.length;
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}
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/**
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* Check if the heap is empty
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*/
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public isEmpty(): boolean {
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return this.heap.length === 0;
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}
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/**
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* Peek at the top element without removing it
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*/
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public peek(): T | undefined {
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return this.heap[0];
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}
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/**
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* Insert a new item into the heap
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* O(log n) time complexity
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*/
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public insert(item: T): void {
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const index = this.heap.length;
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this.heap.push(item);
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if (this.keyMap && this.extractKey) {
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const key = this.extractKey(item);
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this.keyMap.set(key, index);
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}
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this.bubbleUp(index);
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}
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/**
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* Extract the top element from the heap
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* O(log n) time complexity
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*/
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public extract(): T | undefined {
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if (this.heap.length === 0) return undefined;
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if (this.heap.length === 1) {
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const item = this.heap.pop()!;
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if (this.keyMap && this.extractKey) {
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this.keyMap.delete(this.extractKey(item));
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}
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return item;
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}
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const result = this.heap[0];
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const lastItem = this.heap.pop()!;
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this.heap[0] = lastItem;
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if (this.keyMap && this.extractKey) {
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this.keyMap.delete(this.extractKey(result));
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this.keyMap.set(this.extractKey(lastItem), 0);
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}
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this.bubbleDown(0);
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return result;
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}
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/**
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* Extract an element that matches the predicate
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* O(n) time complexity for search, O(log n) for extraction
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*/
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public extractIf(predicate: (item: T) => boolean): T | undefined {
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const index = this.heap.findIndex(predicate);
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if (index === -1) return undefined;
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return this.extractAt(index);
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}
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/**
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* Extract an element by its key (if extractKey was provided)
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* O(log n) time complexity
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*/
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public extractByKey(key: string): T | undefined {
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if (!this.keyMap || !this.extractKey) {
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throw new Error('extractKey function must be provided to use key-based extraction');
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}
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const index = this.keyMap.get(key);
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if (index === undefined) return undefined;
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return this.extractAt(index);
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}
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/**
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* Check if a key exists in the heap
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* O(1) time complexity
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*/
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public hasKey(key: string): boolean {
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if (!this.keyMap) return false;
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return this.keyMap.has(key);
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}
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/**
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* Get all elements as an array (does not modify heap)
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* O(n) time complexity
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*/
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public toArray(): T[] {
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return [...this.heap];
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}
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/**
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* Clear the heap
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*/
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public clear(): void {
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this.heap = [];
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if (this.keyMap) {
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this.keyMap.clear();
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}
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}
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/**
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* Extract element at specific index
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*/
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private extractAt(index: number): T {
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const item = this.heap[index];
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if (this.keyMap && this.extractKey) {
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this.keyMap.delete(this.extractKey(item));
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}
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if (index === this.heap.length - 1) {
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this.heap.pop();
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return item;
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}
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const lastItem = this.heap.pop()!;
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this.heap[index] = lastItem;
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if (this.keyMap && this.extractKey) {
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this.keyMap.set(this.extractKey(lastItem), index);
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}
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// Try bubbling up first
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const parentIndex = Math.floor((index - 1) / 2);
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if (parentIndex >= 0 && this.compareFn(this.heap[index], this.heap[parentIndex]) < 0) {
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this.bubbleUp(index);
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} else {
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this.bubbleDown(index);
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}
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return item;
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}
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/**
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* Bubble up element at given index to maintain heap property
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*/
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private bubbleUp(index: number): void {
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while (index > 0) {
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const parentIndex = Math.floor((index - 1) / 2);
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if (this.compareFn(this.heap[index], this.heap[parentIndex]) >= 0) {
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break;
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}
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this.swap(index, parentIndex);
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index = parentIndex;
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}
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}
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/**
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* Bubble down element at given index to maintain heap property
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*/
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private bubbleDown(index: number): void {
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const length = this.heap.length;
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while (true) {
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const leftChild = 2 * index + 1;
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const rightChild = 2 * index + 2;
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let smallest = index;
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if (leftChild < length &&
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this.compareFn(this.heap[leftChild], this.heap[smallest]) < 0) {
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smallest = leftChild;
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}
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if (rightChild < length &&
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this.compareFn(this.heap[rightChild], this.heap[smallest]) < 0) {
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smallest = rightChild;
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}
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if (smallest === index) break;
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this.swap(index, smallest);
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index = smallest;
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}
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}
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/**
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* Swap two elements in the heap
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*/
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private swap(i: number, j: number): void {
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const temp = this.heap[i];
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this.heap[i] = this.heap[j];
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this.heap[j] = temp;
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if (this.keyMap && this.extractKey) {
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this.keyMap.set(this.extractKey(this.heap[i]), i);
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this.keyMap.set(this.extractKey(this.heap[j]), j);
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}
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}
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}
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