Fix socket error handling to prevent server crashes on ECONNREFUSED
This commit addresses critical issues where unhandled socket connection errors (ECONNREFUSED) would crash the server and cause memory leaks with rising connection counts. Changes: - Add createSocketWithErrorHandler() utility that attaches error handlers immediately upon socket creation - Update https-passthrough-handler to use safe socket creation and clean up client sockets on server connection failure - Update https-terminate-to-http-handler to use safe socket creation - Ensure proper connection cleanup when server connections fail - Document the fix in readme.hints.md and create implementation plan in readme.plan.md The fix prevents race conditions where sockets could emit errors before handlers were attached, and ensures failed connections are properly cleaned up to prevent memory leaks.
This commit is contained in:
@ -6,6 +6,14 @@ export interface CleanupOptions {
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gracePeriod?: number; // Ms to wait before force close
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}
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export interface SafeSocketOptions {
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port: number;
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host: string;
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onError?: (error: Error) => void;
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onConnect?: () => void;
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timeout?: number;
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}
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/**
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* Safely cleanup a socket by removing all listeners and destroying it
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* @param socket The socket to cleanup
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@ -197,4 +205,39 @@ export function pipeSockets(
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): void {
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socket1.pipe(socket2);
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socket2.pipe(socket1);
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}
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/**
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* Create a socket with immediate error handling to prevent crashes
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* @param options Socket creation options
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* @returns The created socket
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*/
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export function createSocketWithErrorHandler(options: SafeSocketOptions): plugins.net.Socket {
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const { port, host, onError, onConnect, timeout } = options;
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// Create socket with immediate error handler attachment
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const socket = new plugins.net.Socket();
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// Attach error handler BEFORE connecting to catch immediate errors
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socket.on('error', (error) => {
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console.error(`Socket connection error to ${host}:${port}: ${error.message}`);
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if (onError) {
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onError(error);
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}
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});
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// Attach connect handler if provided
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if (onConnect) {
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socket.on('connect', onConnect);
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}
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// Set timeout if provided
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if (timeout) {
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socket.setTimeout(timeout);
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}
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// Now attempt to connect - any immediate errors will be caught
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socket.connect(port, host);
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return socket;
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}
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@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
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import { ForwardingHandler } from './base-handler.js';
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import type { IForwardConfig } from '../config/forwarding-types.js';
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import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
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import { createIndependentSocketHandlers, setupSocketHandlers } from '../../core/utils/socket-utils.js';
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import { createIndependentSocketHandlers, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
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/**
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* Handler for HTTPS passthrough (SNI forwarding without termination)
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@ -48,91 +48,122 @@ export class HttpsPassthroughHandler extends ForwardingHandler {
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target: `${target.host}:${target.port}`
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});
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// Create a connection to the target server
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const serverSocket = plugins.net.connect(target.port, target.host);
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// Track data transfer for logging
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let bytesSent = 0;
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let bytesReceived = 0;
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let serverSocket: plugins.net.Socket | null = null;
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let cleanupClient: ((reason: string) => Promise<void>) | null = null;
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let cleanupServer: ((reason: string) => Promise<void>) | null = null;
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// Create independent handlers for half-open connection support
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const { cleanupClient, cleanupServer } = createIndependentSocketHandlers(
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clientSocket,
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serverSocket,
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(reason) => {
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// Create a connection to the target server with immediate error handling
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serverSocket = createSocketWithErrorHandler({
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port: target.port,
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host: target.host,
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onError: async (error) => {
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// Server connection failed - clean up client socket immediately
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this.emit(ForwardingHandlerEvents.ERROR, {
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error: error.message,
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code: (error as any).code || 'UNKNOWN',
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remoteAddress,
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target: `${target.host}:${target.port}`
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});
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// Clean up the client socket since we can't forward
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if (!clientSocket.destroyed) {
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clientSocket.destroy();
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}
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this.emit(ForwardingHandlerEvents.DISCONNECTED, {
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remoteAddress,
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bytesSent,
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bytesReceived,
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reason
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bytesSent: 0,
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bytesReceived: 0,
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reason: `server_connection_failed: ${error.message}`
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});
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}
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);
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// Setup handlers with custom timeout handling that doesn't close connections
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const timeout = this.getTimeout();
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setupSocketHandlers(clientSocket, cleanupClient, (socket) => {
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// Just reset timeout, don't close
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socket.setTimeout(timeout);
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}, 'client');
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setupSocketHandlers(serverSocket, cleanupServer, (socket) => {
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// Just reset timeout, don't close
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socket.setTimeout(timeout);
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}, 'server');
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// Forward data from client to server
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clientSocket.on('data', (data) => {
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bytesSent += data.length;
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// Check if server socket is writable
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if (serverSocket.writable) {
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const flushed = serverSocket.write(data);
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},
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onConnect: () => {
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// Connection successful - set up forwarding handlers
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const handlers = createIndependentSocketHandlers(
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clientSocket,
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serverSocket!,
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(reason) => {
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this.emit(ForwardingHandlerEvents.DISCONNECTED, {
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remoteAddress,
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bytesSent,
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bytesReceived,
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reason
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});
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}
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);
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// Handle backpressure
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if (!flushed) {
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clientSocket.pause();
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serverSocket.once('drain', () => {
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clientSocket.resume();
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});
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}
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}
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this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
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direction: 'outbound',
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bytes: data.length,
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total: bytesSent
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});
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});
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// Forward data from server to client
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serverSocket.on('data', (data) => {
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bytesReceived += data.length;
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// Check if client socket is writable
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if (clientSocket.writable) {
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const flushed = clientSocket.write(data);
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cleanupClient = handlers.cleanupClient;
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cleanupServer = handlers.cleanupServer;
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// Handle backpressure
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if (!flushed) {
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serverSocket.pause();
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clientSocket.once('drain', () => {
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serverSocket.resume();
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// Setup handlers with custom timeout handling that doesn't close connections
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const timeout = this.getTimeout();
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setupSocketHandlers(clientSocket, cleanupClient, (socket) => {
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// Just reset timeout, don't close
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socket.setTimeout(timeout);
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}, 'client');
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setupSocketHandlers(serverSocket!, cleanupServer, (socket) => {
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// Just reset timeout, don't close
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socket.setTimeout(timeout);
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}, 'server');
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// Forward data from client to server
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clientSocket.on('data', (data) => {
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bytesSent += data.length;
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// Check if server socket is writable
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if (serverSocket && serverSocket.writable) {
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const flushed = serverSocket.write(data);
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// Handle backpressure
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if (!flushed) {
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clientSocket.pause();
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serverSocket.once('drain', () => {
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clientSocket.resume();
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});
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}
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}
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this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
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direction: 'outbound',
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bytes: data.length,
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total: bytesSent
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});
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}
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});
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// Forward data from server to client
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serverSocket!.on('data', (data) => {
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bytesReceived += data.length;
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// Check if client socket is writable
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if (clientSocket.writable) {
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const flushed = clientSocket.write(data);
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// Handle backpressure
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if (!flushed) {
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serverSocket!.pause();
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clientSocket.once('drain', () => {
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serverSocket!.resume();
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});
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}
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}
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this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
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direction: 'inbound',
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bytes: data.length,
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total: bytesReceived
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});
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});
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// Set initial timeouts - they will be reset on each timeout event
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clientSocket.setTimeout(timeout);
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serverSocket!.setTimeout(timeout);
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}
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this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
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direction: 'inbound',
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bytes: data.length,
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total: bytesReceived
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});
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});
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// Set initial timeouts - they will be reset on each timeout event
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clientSocket.setTimeout(timeout);
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serverSocket.setTimeout(timeout);
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}
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/**
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@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
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import { ForwardingHandler } from './base-handler.js';
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import type { IForwardConfig } from '../config/forwarding-types.js';
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import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
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import { createSocketCleanupHandler, setupSocketHandlers } from '../../core/utils/socket-utils.js';
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import { createSocketCleanupHandler, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
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/**
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* Handler for HTTPS termination with HTTP backend
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@ -141,19 +141,41 @@ export class HttpsTerminateToHttpHandler extends ForwardingHandler {
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if (dataBuffer.includes(Buffer.from('\r\n\r\n')) && !connectionEstablished) {
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const target = this.getTargetFromConfig();
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// Create backend connection
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backendSocket = plugins.net.connect(target.port, target.host, () => {
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connectionEstablished = true;
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// Send buffered data
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if (dataBuffer.length > 0) {
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backendSocket!.write(dataBuffer);
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dataBuffer = Buffer.alloc(0);
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// Create backend connection with immediate error handling
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backendSocket = createSocketWithErrorHandler({
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port: target.port,
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host: target.host,
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onError: (error) => {
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this.emit(ForwardingHandlerEvents.ERROR, {
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error: error.message,
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code: (error as any).code || 'UNKNOWN',
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remoteAddress,
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target: `${target.host}:${target.port}`
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});
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// Clean up the TLS socket since we can't forward
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if (!tlsSocket.destroyed) {
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tlsSocket.destroy();
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}
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this.emit(ForwardingHandlerEvents.DISCONNECTED, {
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remoteAddress,
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reason: `backend_connection_failed: ${error.message}`
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});
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},
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onConnect: () => {
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connectionEstablished = true;
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// Send buffered data
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if (dataBuffer.length > 0) {
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backendSocket!.write(dataBuffer);
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dataBuffer = Buffer.alloc(0);
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}
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// Set up bidirectional data flow
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tlsSocket.pipe(backendSocket!);
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backendSocket!.pipe(tlsSocket);
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}
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// Set up bidirectional data flow
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tlsSocket.pipe(backendSocket!);
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backendSocket!.pipe(tlsSocket);
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});
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// Update the cleanup handler with the backend socket
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@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
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import { ForwardingHandler } from './base-handler.js';
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import type { IForwardConfig } from '../config/forwarding-types.js';
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import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
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import { createSocketCleanupHandler, setupSocketHandlers } from '../../core/utils/socket-utils.js';
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import { createSocketCleanupHandler, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
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/**
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* Handler for HTTPS termination with HTTPS backend
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