Fix socket error handling to prevent server crashes on ECONNREFUSED

This commit addresses critical issues where unhandled socket connection errors (ECONNREFUSED) would crash the server and cause memory leaks with rising connection counts.

Changes:
- Add createSocketWithErrorHandler() utility that attaches error handlers immediately upon socket creation
- Update https-passthrough-handler to use safe socket creation and clean up client sockets on server connection failure
- Update https-terminate-to-http-handler to use safe socket creation
- Ensure proper connection cleanup when server connections fail
- Document the fix in readme.hints.md and create implementation plan in readme.plan.md

The fix prevents race conditions where sockets could emit errors before handlers were attached, and ensures failed connections are properly cleaned up to prevent memory leaks.
This commit is contained in:
2025-06-01 13:15:50 +00:00
parent 9fdc2d5069
commit d45485985a
6 changed files with 258 additions and 101 deletions

View File

@ -6,6 +6,14 @@ export interface CleanupOptions {
gracePeriod?: number; // Ms to wait before force close
}
export interface SafeSocketOptions {
port: number;
host: string;
onError?: (error: Error) => void;
onConnect?: () => void;
timeout?: number;
}
/**
* Safely cleanup a socket by removing all listeners and destroying it
* @param socket The socket to cleanup
@ -197,4 +205,39 @@ export function pipeSockets(
): void {
socket1.pipe(socket2);
socket2.pipe(socket1);
}
/**
* Create a socket with immediate error handling to prevent crashes
* @param options Socket creation options
* @returns The created socket
*/
export function createSocketWithErrorHandler(options: SafeSocketOptions): plugins.net.Socket {
const { port, host, onError, onConnect, timeout } = options;
// Create socket with immediate error handler attachment
const socket = new plugins.net.Socket();
// Attach error handler BEFORE connecting to catch immediate errors
socket.on('error', (error) => {
console.error(`Socket connection error to ${host}:${port}: ${error.message}`);
if (onError) {
onError(error);
}
});
// Attach connect handler if provided
if (onConnect) {
socket.on('connect', onConnect);
}
// Set timeout if provided
if (timeout) {
socket.setTimeout(timeout);
}
// Now attempt to connect - any immediate errors will be caught
socket.connect(port, host);
return socket;
}

View File

@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
import { ForwardingHandler } from './base-handler.js';
import type { IForwardConfig } from '../config/forwarding-types.js';
import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
import { createIndependentSocketHandlers, setupSocketHandlers } from '../../core/utils/socket-utils.js';
import { createIndependentSocketHandlers, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
/**
* Handler for HTTPS passthrough (SNI forwarding without termination)
@ -48,91 +48,122 @@ export class HttpsPassthroughHandler extends ForwardingHandler {
target: `${target.host}:${target.port}`
});
// Create a connection to the target server
const serverSocket = plugins.net.connect(target.port, target.host);
// Track data transfer for logging
let bytesSent = 0;
let bytesReceived = 0;
let serverSocket: plugins.net.Socket | null = null;
let cleanupClient: ((reason: string) => Promise<void>) | null = null;
let cleanupServer: ((reason: string) => Promise<void>) | null = null;
// Create independent handlers for half-open connection support
const { cleanupClient, cleanupServer } = createIndependentSocketHandlers(
clientSocket,
serverSocket,
(reason) => {
// Create a connection to the target server with immediate error handling
serverSocket = createSocketWithErrorHandler({
port: target.port,
host: target.host,
onError: async (error) => {
// Server connection failed - clean up client socket immediately
this.emit(ForwardingHandlerEvents.ERROR, {
error: error.message,
code: (error as any).code || 'UNKNOWN',
remoteAddress,
target: `${target.host}:${target.port}`
});
// Clean up the client socket since we can't forward
if (!clientSocket.destroyed) {
clientSocket.destroy();
}
this.emit(ForwardingHandlerEvents.DISCONNECTED, {
remoteAddress,
bytesSent,
bytesReceived,
reason
bytesSent: 0,
bytesReceived: 0,
reason: `server_connection_failed: ${error.message}`
});
}
);
// Setup handlers with custom timeout handling that doesn't close connections
const timeout = this.getTimeout();
setupSocketHandlers(clientSocket, cleanupClient, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'client');
setupSocketHandlers(serverSocket, cleanupServer, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'server');
// Forward data from client to server
clientSocket.on('data', (data) => {
bytesSent += data.length;
// Check if server socket is writable
if (serverSocket.writable) {
const flushed = serverSocket.write(data);
},
onConnect: () => {
// Connection successful - set up forwarding handlers
const handlers = createIndependentSocketHandlers(
clientSocket,
serverSocket!,
(reason) => {
this.emit(ForwardingHandlerEvents.DISCONNECTED, {
remoteAddress,
bytesSent,
bytesReceived,
reason
});
}
);
// Handle backpressure
if (!flushed) {
clientSocket.pause();
serverSocket.once('drain', () => {
clientSocket.resume();
});
}
}
this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
direction: 'outbound',
bytes: data.length,
total: bytesSent
});
});
// Forward data from server to client
serverSocket.on('data', (data) => {
bytesReceived += data.length;
// Check if client socket is writable
if (clientSocket.writable) {
const flushed = clientSocket.write(data);
cleanupClient = handlers.cleanupClient;
cleanupServer = handlers.cleanupServer;
// Handle backpressure
if (!flushed) {
serverSocket.pause();
clientSocket.once('drain', () => {
serverSocket.resume();
// Setup handlers with custom timeout handling that doesn't close connections
const timeout = this.getTimeout();
setupSocketHandlers(clientSocket, cleanupClient, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'client');
setupSocketHandlers(serverSocket!, cleanupServer, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'server');
// Forward data from client to server
clientSocket.on('data', (data) => {
bytesSent += data.length;
// Check if server socket is writable
if (serverSocket && serverSocket.writable) {
const flushed = serverSocket.write(data);
// Handle backpressure
if (!flushed) {
clientSocket.pause();
serverSocket.once('drain', () => {
clientSocket.resume();
});
}
}
this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
direction: 'outbound',
bytes: data.length,
total: bytesSent
});
}
});
// Forward data from server to client
serverSocket!.on('data', (data) => {
bytesReceived += data.length;
// Check if client socket is writable
if (clientSocket.writable) {
const flushed = clientSocket.write(data);
// Handle backpressure
if (!flushed) {
serverSocket!.pause();
clientSocket.once('drain', () => {
serverSocket!.resume();
});
}
}
this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
direction: 'inbound',
bytes: data.length,
total: bytesReceived
});
});
// Set initial timeouts - they will be reset on each timeout event
clientSocket.setTimeout(timeout);
serverSocket!.setTimeout(timeout);
}
this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
direction: 'inbound',
bytes: data.length,
total: bytesReceived
});
});
// Set initial timeouts - they will be reset on each timeout event
clientSocket.setTimeout(timeout);
serverSocket.setTimeout(timeout);
}
/**

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@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
import { ForwardingHandler } from './base-handler.js';
import type { IForwardConfig } from '../config/forwarding-types.js';
import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
import { createSocketCleanupHandler, setupSocketHandlers } from '../../core/utils/socket-utils.js';
import { createSocketCleanupHandler, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
/**
* Handler for HTTPS termination with HTTP backend
@ -141,19 +141,41 @@ export class HttpsTerminateToHttpHandler extends ForwardingHandler {
if (dataBuffer.includes(Buffer.from('\r\n\r\n')) && !connectionEstablished) {
const target = this.getTargetFromConfig();
// Create backend connection
backendSocket = plugins.net.connect(target.port, target.host, () => {
connectionEstablished = true;
// Send buffered data
if (dataBuffer.length > 0) {
backendSocket!.write(dataBuffer);
dataBuffer = Buffer.alloc(0);
// Create backend connection with immediate error handling
backendSocket = createSocketWithErrorHandler({
port: target.port,
host: target.host,
onError: (error) => {
this.emit(ForwardingHandlerEvents.ERROR, {
error: error.message,
code: (error as any).code || 'UNKNOWN',
remoteAddress,
target: `${target.host}:${target.port}`
});
// Clean up the TLS socket since we can't forward
if (!tlsSocket.destroyed) {
tlsSocket.destroy();
}
this.emit(ForwardingHandlerEvents.DISCONNECTED, {
remoteAddress,
reason: `backend_connection_failed: ${error.message}`
});
},
onConnect: () => {
connectionEstablished = true;
// Send buffered data
if (dataBuffer.length > 0) {
backendSocket!.write(dataBuffer);
dataBuffer = Buffer.alloc(0);
}
// Set up bidirectional data flow
tlsSocket.pipe(backendSocket!);
backendSocket!.pipe(tlsSocket);
}
// Set up bidirectional data flow
tlsSocket.pipe(backendSocket!);
backendSocket!.pipe(tlsSocket);
});
// Update the cleanup handler with the backend socket

View File

@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
import { ForwardingHandler } from './base-handler.js';
import type { IForwardConfig } from '../config/forwarding-types.js';
import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
import { createSocketCleanupHandler, setupSocketHandlers } from '../../core/utils/socket-utils.js';
import { createSocketCleanupHandler, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
/**
* Handler for HTTPS termination with HTTPS backend