feat(PortProxy): Enhancements to connection management in PortProxy

This commit is contained in:
Philipp Kunz 2025-03-03 01:42:16 +00:00
parent 8ddffcd6e5
commit fcd80dc56b
3 changed files with 362 additions and 92 deletions

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@ -1,5 +1,15 @@
# Changelog
## 2025-03-03 - 3.21.0 - feat(PortProxy)
Enhancements to connection management in PortProxy
- Introduced a unique ID for each connection record for improved tracking.
- Enhanced cleanup mechanism for connections with dual states: initiated and executed.
- Implemented shutdown process handling to ensure graceful connection closure.
- Added logging for better tracing of connection activities and states.
- Improved connection setup with explicit timeouts and data flow management.
- Integrated inactivity and parity checks to monitor connection health.
## 2025-03-01 - 3.20.2 - fix(PortProxy)
Enhance connection cleanup handling in PortProxy

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@ -3,6 +3,6 @@
*/
export const commitinfo = {
name: '@push.rocks/smartproxy',
version: '3.20.2',
version: '3.21.0',
description: 'A powerful proxy package that effectively handles high traffic, with features such as SSL/TLS support, port proxying, WebSocket handling, and dynamic routing with authentication options.'
}

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@ -22,6 +22,7 @@ export interface IPortProxySettings extends plugins.tls.TlsOptions {
maxConnectionLifetime?: number; // (ms) force cleanup of long-lived connections
globalPortRanges: Array<{ from: number; to: number }>; // Global allowed port ranges
forwardAllGlobalRanges?: boolean; // When true, forwards all connections on global port ranges to the global targetIP
gracefulShutdownTimeout?: number; // (ms) maximum time to wait for connections to close during shutdown
}
/**
@ -93,9 +94,12 @@ interface IConnectionRecord {
incomingStartTime: number;
outgoingStartTime?: number;
outgoingClosedTime?: number;
lockedDomain?: string; // New field to lock this connection to the initial SNI
lockedDomain?: string; // Field to lock this connection to the initial SNI
connectionClosed: boolean;
cleanupTimer?: NodeJS.Timeout; // Timer to force cleanup after max lifetime/inactivity
cleanupInitiated: boolean; // Flag to track if cleanup has been initiated but not completed
id: string; // Unique identifier for the connection
lastActivity: number; // Timestamp of last activity on either socket
}
// Helper: Check if a port falls within any of the given port ranges.
@ -128,12 +132,18 @@ const isGlobIPAllowed = (ip: string, allowed: string[], blocked: string[] = []):
return isAllowed(ip, allowed);
};
// Helper: Generate a unique ID for a connection
const generateConnectionId = (): string => {
return Math.random().toString(36).substring(2, 15) + Math.random().toString(36).substring(2, 15);
};
export class PortProxy {
private netServers: plugins.net.Server[] = [];
settings: IPortProxySettings;
// Unified record tracking each connection pair.
private connectionRecords: Set<IConnectionRecord> = new Set();
private connectionRecords: Map<string, IConnectionRecord> = new Map();
private connectionLogger: NodeJS.Timeout | null = null;
private isShuttingDown: boolean = false;
// Map to track round robin indices for each domain config.
private domainTargetIndices: Map<IDomainConfig, number> = new Map();
@ -151,6 +161,7 @@ export class PortProxy {
...settingsArg,
targetIP: settingsArg.targetIP || 'localhost',
maxConnectionLifetime: settingsArg.maxConnectionLifetime || 600000,
gracefulShutdownTimeout: settingsArg.gracefulShutdownTimeout || 30000,
};
}
@ -159,30 +170,77 @@ export class PortProxy {
}
/**
* Cleans up a connection record if not already cleaned up.
* Destroys both incoming and outgoing sockets, clears timers, and removes the record.
* Logs the cleanup event.
* Initiates the cleanup process for a connection.
* Sets the flag to prevent duplicate cleanup attempts and schedules actual cleanup.
*/
private cleanupConnection(record: IConnectionRecord, special: boolean = false): void {
if (!record.connectionClosed) {
record.connectionClosed = true;
if (record.cleanupTimer) {
clearTimeout(record.cleanupTimer);
private initiateCleanup(record: IConnectionRecord, reason: string = 'normal'): void {
if (record.cleanupInitiated) return;
record.cleanupInitiated = true;
const remoteIP = record.incoming.remoteAddress || 'unknown';
console.log(`Initiating cleanup for connection ${record.id} from ${remoteIP} (reason: ${reason})`);
// Execute cleanup immediately to prevent lingering connections
this.executeCleanup(record);
}
/**
* Executes the actual cleanup of a connection.
* Destroys sockets, clears timers, and removes the record.
*/
private executeCleanup(record: IConnectionRecord): void {
if (record.connectionClosed) return;
record.connectionClosed = true;
const remoteIP = record.incoming.remoteAddress || 'unknown';
if (record.cleanupTimer) {
clearTimeout(record.cleanupTimer);
record.cleanupTimer = undefined;
}
// End the sockets first to allow for graceful closure
try {
if (!record.incoming.destroyed) {
record.incoming.end();
// Set a safety timeout to force destroy if end doesn't complete
setTimeout(() => {
if (!record.incoming.destroyed) {
console.log(`Forcing destruction of incoming socket for ${remoteIP}`);
record.incoming.destroy();
}
}, 1000);
}
} catch (err) {
console.error(`Error ending incoming socket for ${remoteIP}:`, err);
if (!record.incoming.destroyed) {
record.incoming.destroy();
}
}
try {
if (record.outgoing && !record.outgoing.destroyed) {
record.outgoing.end();
// Set a safety timeout to force destroy if end doesn't complete
setTimeout(() => {
if (record.outgoing && !record.outgoing.destroyed) {
console.log(`Forcing destruction of outgoing socket for ${remoteIP}`);
record.outgoing.destroy();
}
}, 1000);
}
} catch (err) {
console.error(`Error ending outgoing socket for ${remoteIP}:`, err);
if (record.outgoing && !record.outgoing.destroyed) {
record.outgoing.destroy();
}
this.connectionRecords.delete(record);
const remoteIP = record.incoming.remoteAddress || 'unknown';
if (special) {
console.log(`Special parity cleanup: Connection from ${remoteIP} cleaned up due to duration difference.`);
} else {
console.log(`Connection from ${remoteIP} terminated. Active connections: ${this.connectionRecords.size}`);
}
}
// Remove the record after a delay to ensure all events have propagated
setTimeout(() => {
this.connectionRecords.delete(record.id);
console.log(`Connection ${record.id} from ${remoteIP} fully cleaned up. Active connections: ${this.connectionRecords.size}`);
}, 2000);
}
private getTargetIP(domainConfig: IDomainConfig): string {
@ -195,27 +253,60 @@ export class PortProxy {
return this.settings.targetIP!;
}
/**
* Updates the last activity timestamp for a connection record
*/
private updateActivity(record: IConnectionRecord): void {
record.lastActivity = Date.now();
// Reset the inactivity timer if one is set
if (this.settings.maxConnectionLifetime && record.cleanupTimer) {
clearTimeout(record.cleanupTimer);
// Set a new cleanup timer
record.cleanupTimer = setTimeout(() => {
const now = Date.now();
const inactivityTime = now - record.lastActivity;
const remoteIP = record.incoming.remoteAddress || 'unknown';
console.log(`Connection ${record.id} from ${remoteIP} exceeded max lifetime or inactivity period (${inactivityTime}ms), forcing cleanup.`);
this.initiateCleanup(record, 'timeout');
}, this.settings.maxConnectionLifetime);
}
}
public async start() {
// Define a unified connection handler for all listening ports.
const connectionHandler = (socket: plugins.net.Socket) => {
if (this.isShuttingDown) {
socket.end();
socket.destroy();
return;
}
const remoteIP = socket.remoteAddress || '';
const localPort = socket.localPort; // The port on which this connection was accepted.
const connectionId = generateConnectionId();
const connectionRecord: IConnectionRecord = {
id: connectionId,
incoming: socket,
outgoing: null,
incomingStartTime: Date.now(),
lastActivity: Date.now(),
connectionClosed: false,
cleanupInitiated: false
};
this.connectionRecords.add(connectionRecord);
console.log(`New connection from ${remoteIP} on port ${localPort}. Active connections: ${this.connectionRecords.size}`);
this.connectionRecords.set(connectionId, connectionRecord);
console.log(`New connection ${connectionId} from ${remoteIP} on port ${localPort}. Active connections: ${this.connectionRecords.size}`);
let initialDataReceived = false;
let incomingTerminationReason: string | null = null;
let outgoingTerminationReason: string | null = null;
// Local cleanup function that delegates to the class method.
const cleanupOnce = () => {
this.cleanupConnection(connectionRecord);
const initiateCleanupOnce = (reason: string = 'normal') => {
this.initiateCleanup(connectionRecord, reason);
};
// Helper to reject an incoming connection.
@ -226,14 +317,31 @@ export class PortProxy {
incomingTerminationReason = reason;
this.incrementTerminationStat('incoming', reason);
}
cleanupOnce();
initiateCleanupOnce(reason);
};
// Set an initial timeout immediately
const initialTimeout = setTimeout(() => {
if (!initialDataReceived) {
console.log(`Initial connection timeout for ${remoteIP} (no data received)`);
if (incomingTerminationReason === null) {
incomingTerminationReason = 'initial_timeout';
this.incrementTerminationStat('incoming', 'initial_timeout');
}
initiateCleanupOnce('initial_timeout');
}
}, 5000);
socket.on('error', (err: Error) => {
const errorMessage = initialDataReceived
? `(Immediate) Incoming socket error from ${remoteIP}: ${err.message}`
: `(Premature) Incoming socket error from ${remoteIP} before data received: ${err.message}`;
console.log(errorMessage);
// Clear the initial timeout if it exists
if (initialTimeout) {
clearTimeout(initialTimeout);
}
});
const handleError = (side: 'incoming' | 'outgoing') => (err: Error) => {
@ -242,9 +350,13 @@ export class PortProxy {
if (code === 'ECONNRESET') {
reason = 'econnreset';
console.log(`ECONNRESET on ${side} side from ${remoteIP}: ${err.message}`);
} else if (code === 'ECONNREFUSED') {
reason = 'econnrefused';
console.log(`ECONNREFUSED on ${side} side from ${remoteIP}: ${err.message}`);
} else {
console.log(`Error on ${side} side from ${remoteIP}: ${err.message}`);
}
if (side === 'incoming' && incomingTerminationReason === null) {
incomingTerminationReason = reason;
this.incrementTerminationStat('incoming', reason);
@ -252,11 +364,13 @@ export class PortProxy {
outgoingTerminationReason = reason;
this.incrementTerminationStat('outgoing', reason);
}
cleanupOnce();
initiateCleanupOnce(reason);
};
const handleClose = (side: 'incoming' | 'outgoing') => () => {
console.log(`Connection closed on ${side} side from ${remoteIP}`);
if (side === 'incoming' && incomingTerminationReason === null) {
incomingTerminationReason = 'normal';
this.incrementTerminationStat('incoming', 'normal');
@ -265,8 +379,24 @@ export class PortProxy {
this.incrementTerminationStat('outgoing', 'normal');
// Record the time when outgoing socket closed.
connectionRecord.outgoingClosedTime = Date.now();
// If incoming is still active but outgoing closed, set a shorter timeout
if (!connectionRecord.incoming.destroyed) {
console.log(`Outgoing socket closed but incoming still active for ${remoteIP}. Setting cleanup timeout.`);
setTimeout(() => {
if (!connectionRecord.connectionClosed && !connectionRecord.incoming.destroyed) {
console.log(`Incoming socket still active ${Date.now() - connectionRecord.outgoingClosedTime!}ms after outgoing closed for ${remoteIP}. Cleaning up.`);
initiateCleanupOnce('outgoing_closed_timeout');
}
}, 10000); // 10 second timeout instead of waiting for the next parity check
}
}
// If both sides are closed/destroyed, clean up
if ((side === 'incoming' && connectionRecord.outgoing?.destroyed) ||
(side === 'outgoing' && connectionRecord.incoming.destroyed)) {
initiateCleanupOnce('both_closed');
}
cleanupOnce();
};
/**
@ -274,9 +404,14 @@ export class PortProxy {
* @param serverName - The SNI hostname (unused when forcedDomain is provided).
* @param initialChunk - Optional initial data chunk.
* @param forcedDomain - If provided, overrides SNI/domain lookup (used for port-based routing).
* @param overridePort - If provided, use this port for the outgoing connection (typically the same as the incoming port).
* @param overridePort - If provided, use this port for the outgoing connection.
*/
const setupConnection = (serverName: string, initialChunk?: Buffer, forcedDomain?: IDomainConfig, overridePort?: number) => {
// Clear the initial timeout since we've received data
if (initialTimeout) {
clearTimeout(initialTimeout);
}
// If a forcedDomain is provided (port-based routing), use it; otherwise, use SNI-based lookup.
const domainConfig = forcedDomain
? forcedDomain
@ -297,10 +432,13 @@ export class PortProxy {
if (!isGlobIPAllowed(remoteIP, effectiveAllowedIPs, effectiveBlockedIPs)) {
return rejectIncomingConnection('rejected', `Connection rejected: IP ${remoteIP} not allowed for domain ${domainConfig.domains.join(', ')}`);
}
} else if (this.settings.defaultAllowedIPs) {
} else if (this.settings.defaultAllowedIPs && this.settings.defaultAllowedIPs.length > 0) {
if (!isGlobIPAllowed(remoteIP, this.settings.defaultAllowedIPs, this.settings.defaultBlockedIPs || [])) {
return rejectIncomingConnection('rejected', `Connection rejected: IP ${remoteIP} not allowed by default allowed list`);
}
} else {
// No domain config and no default allowed IPs - reject the connection
return rejectIncomingConnection('no_config', `Connection rejected: No matching domain configuration or default allowed IPs for ${remoteIP}`);
}
const targetHost = domainConfig ? this.getTargetIP(domainConfig) : this.settings.targetIP!;
@ -312,85 +450,124 @@ export class PortProxy {
connectionOptions.localAddress = remoteIP.replace('::ffff:', '');
}
// Add explicit connection timeout and error handling
let connectionTimeout: NodeJS.Timeout | null = null;
let connectionSucceeded = false;
// Set connection timeout
connectionTimeout = setTimeout(() => {
if (!connectionSucceeded) {
console.log(`Connection timeout connecting to ${targetHost}:${connectionOptions.port} for ${remoteIP}`);
if (outgoingTerminationReason === null) {
outgoingTerminationReason = 'connection_timeout';
this.incrementTerminationStat('outgoing', 'connection_timeout');
}
initiateCleanupOnce('connection_timeout');
}
}, 5000);
console.log(`Attempting to connect to ${targetHost}:${connectionOptions.port} for client ${remoteIP}...`);
// Create the target socket
const targetSocket = plugins.net.connect(connectionOptions);
connectionRecord.outgoing = targetSocket;
connectionRecord.outgoingStartTime = Date.now();
// Handle successful connection
targetSocket.once('connect', () => {
connectionSucceeded = true;
if (connectionTimeout) {
clearTimeout(connectionTimeout);
connectionTimeout = null;
}
connectionRecord.outgoingStartTime = Date.now();
console.log(
`Connection established: ${remoteIP} -> ${targetHost}:${connectionOptions.port}` +
`${serverName ? ` (SNI: ${serverName})` : forcedDomain ? ` (Port-based for domain: ${forcedDomain.domains.join(', ')})` : ''}`
);
console.log(
`Connection established: ${remoteIP} -> ${targetHost}:${connectionOptions.port}` +
`${serverName ? ` (SNI: ${serverName})` : forcedDomain ? ` (Port-based for domain: ${forcedDomain.domains.join(', ')})` : ''}`
);
// Setup data flow after confirmed connection
setupDataFlow(targetSocket, initialChunk);
});
// Handle connection errors early
targetSocket.once('error', (err) => {
if (!connectionSucceeded) {
// This is an initial connection error
console.log(`Failed to connect to ${targetHost}:${connectionOptions.port} for ${remoteIP}: ${err.message}`);
if (connectionTimeout) {
clearTimeout(connectionTimeout);
connectionTimeout = null;
}
if (outgoingTerminationReason === null) {
outgoingTerminationReason = 'connection_failed';
this.incrementTerminationStat('outgoing', 'connection_failed');
}
initiateCleanupOnce('connection_failed');
}
// Other errors will be handled by the main error handler
});
};
/**
* Sets up the data flow between sockets after successful connection
*/
const setupDataFlow = (targetSocket: plugins.net.Socket, initialChunk?: Buffer) => {
if (initialChunk) {
socket.unshift(initialChunk);
}
// Set appropriate timeouts for both sockets
socket.setTimeout(120000);
targetSocket.setTimeout(120000);
// Set up the pipe in both directions
socket.pipe(targetSocket);
targetSocket.pipe(socket);
// Attach error and close handlers.
// Attach error and close handlers
socket.on('error', handleError('incoming'));
targetSocket.on('error', handleError('outgoing'));
socket.on('close', handleClose('incoming'));
targetSocket.on('close', handleClose('outgoing'));
// Handle timeout events
socket.on('timeout', () => {
console.log(`Timeout on incoming side from ${remoteIP}`);
if (incomingTerminationReason === null) {
incomingTerminationReason = 'timeout';
this.incrementTerminationStat('incoming', 'timeout');
}
cleanupOnce();
initiateCleanupOnce('timeout');
});
targetSocket.on('timeout', () => {
console.log(`Timeout on outgoing side from ${remoteIP}`);
if (outgoingTerminationReason === null) {
outgoingTerminationReason = 'timeout';
this.incrementTerminationStat('outgoing', 'timeout');
}
cleanupOnce();
initiateCleanupOnce('timeout');
});
socket.on('end', handleClose('incoming'));
targetSocket.on('end', handleClose('outgoing'));
// Initialize a cleanup timer for max connection lifetime.
// Track activity for both sockets to reset inactivity timers
socket.on('data', (data) => {
this.updateActivity(connectionRecord);
});
targetSocket.on('data', (data) => {
this.updateActivity(connectionRecord);
});
// Initialize a cleanup timer for max connection lifetime
if (this.settings.maxConnectionLifetime) {
// Flags to track if data was seen from each side.
let incomingActive = false;
let outgoingActive = false;
const resetCleanupTimer = () => {
if (this.settings.maxConnectionLifetime) {
if (connectionRecord.cleanupTimer) {
clearTimeout(connectionRecord.cleanupTimer);
}
connectionRecord.cleanupTimer = setTimeout(() => {
console.log(`Connection from ${remoteIP} exceeded max lifetime with inactivity (${this.settings.maxConnectionLifetime}ms), forcing cleanup.`);
cleanupOnce();
}, this.settings.maxConnectionLifetime);
}
};
resetCleanupTimer();
// Only reset the timer if outgoing socket is still active.
socket.on('data', () => {
incomingActive = true;
// Check if outgoing has not been closed before resetting timer.
if (!connectionRecord.outgoingClosedTime && incomingActive && outgoingActive) {
resetCleanupTimer();
incomingActive = false;
outgoingActive = false;
}
});
targetSocket.on('data', () => {
// If outgoing is closed, do not set outgoingActive.
if (connectionRecord.outgoingClosedTime) return;
outgoingActive = true;
if (incomingActive && outgoingActive) {
resetCleanupTimer();
incomingActive = false;
outgoingActive = false;
}
});
connectionRecord.cleanupTimer = setTimeout(() => {
console.log(`Connection from ${remoteIP} exceeded max lifetime (${this.settings.maxConnectionLifetime}ms), forcing cleanup.`);
initiateCleanupOnce('max_lifetime');
}, this.settings.maxConnectionLifetime);
}
};
@ -401,6 +578,7 @@ export class PortProxy {
if (this.settings.defaultAllowedIPs && !isAllowed(remoteIP, this.settings.defaultAllowedIPs)) {
console.log(`Connection from ${remoteIP} rejected: IP ${remoteIP} not allowed in global default allowed list.`);
socket.end();
initiateCleanupOnce('rejected');
return;
}
console.log(`Port-based connection from ${remoteIP} on port ${localPort} forwarded to global target IP ${this.settings.targetIP}.`);
@ -429,6 +607,7 @@ export class PortProxy {
if (!isGlobIPAllowed(remoteIP, effectiveAllowedIPs, effectiveBlockedIPs)) {
console.log(`Connection from ${remoteIP} rejected: IP not allowed for domain ${forcedDomain.domains.join(', ')} on port ${localPort}.`);
socket.end();
initiateCleanupOnce('rejected');
return;
}
console.log(`Port-based connection from ${remoteIP} on port ${localPort} matched domain ${forcedDomain.domains.join(', ')}.`);
@ -441,32 +620,36 @@ export class PortProxy {
// --- FALLBACK: SNI-BASED HANDLING (or default when SNI is disabled) ---
if (this.settings.sniEnabled) {
socket.setTimeout(5000, () => {
console.log(`Initial data timeout for ${remoteIP}`);
socket.end();
cleanupOnce();
});
initialDataReceived = false;
socket.once('data', (chunk: Buffer) => {
socket.setTimeout(0);
initialDataReceived = true;
const serverName = extractSNI(chunk) || '';
// Lock the connection to the negotiated SNI.
connectionRecord.lockedDomain = serverName;
console.log(`Received connection from ${remoteIP} with SNI: ${serverName}`);
// Delay adding the renegotiation listener until the next tick,
// so the initial ClientHello is not reprocessed.
setImmediate(() => {
socket.on('data', (renegChunk: Buffer) => {
if (renegChunk.length > 0 && renegChunk.readUInt8(0) === 22) {
const newSNI = extractSNI(renegChunk);
if (newSNI && newSNI !== connectionRecord.lockedDomain) {
console.log(`Rehandshake detected with different SNI: ${newSNI} vs locked ${connectionRecord.lockedDomain}. Terminating connection.`);
cleanupOnce();
try {
// Try to extract SNI from potential renegotiation
const newSNI = extractSNI(renegChunk);
if (newSNI && newSNI !== connectionRecord.lockedDomain) {
console.log(`Rehandshake detected with different SNI: ${newSNI} vs locked ${connectionRecord.lockedDomain}. Terminating connection.`);
initiateCleanupOnce('sni_mismatch');
} else if (newSNI) {
console.log(`Rehandshake detected with same SNI: ${newSNI}. Allowing.`);
}
} catch (err) {
console.log(`Error processing potential renegotiation: ${err}. Allowing connection to continue.`);
}
}
});
});
setupConnection(serverName, chunk);
});
} else {
@ -507,23 +690,48 @@ export class PortProxy {
this.netServers.push(server);
}
// Log active connection count, longest running durations, and run parity checks every 10 seconds.
// Log active connection count, run parity checks, and check for connection issues every 10 seconds.
this.connectionLogger = setInterval(() => {
if (this.isShuttingDown) return;
const now = Date.now();
let maxIncoming = 0;
let maxOutgoing = 0;
for (const record of this.connectionRecords) {
// Create a copy of the keys to avoid modification during iteration
const connectionIds = [...this.connectionRecords.keys()];
for (const id of connectionIds) {
const record = this.connectionRecords.get(id);
if (!record) continue;
maxIncoming = Math.max(maxIncoming, now - record.incomingStartTime);
if (record.outgoingStartTime) {
maxOutgoing = Math.max(maxOutgoing, now - record.outgoingStartTime);
}
// Parity check: if outgoing socket closed and incoming remains active for >1 minute, trigger special cleanup.
if (record.outgoingClosedTime && !record.incoming.destroyed && (now - record.outgoingClosedTime > 60000)) {
// Parity check: if outgoing socket closed and incoming remains active for >30 seconds, trigger cleanup
if (record.outgoingClosedTime &&
!record.incoming.destroyed &&
!record.connectionClosed &&
!record.cleanupInitiated &&
(now - record.outgoingClosedTime > 30000)) {
const remoteIP = record.incoming.remoteAddress || 'unknown';
console.log(`Parity check triggered: Incoming socket for ${remoteIP} has been active >1 minute after outgoing closed.`);
this.cleanupConnection(record, true);
console.log(`Parity check triggered: Incoming socket for ${remoteIP} has been active >30s after outgoing closed.`);
this.initiateCleanup(record, 'parity_check');
}
// Inactivity check: if no activity for a long time but sockets still open
const inactivityTime = now - record.lastActivity;
if (inactivityTime > 180000 && // 3 minutes
!record.connectionClosed &&
!record.cleanupInitiated) {
const remoteIP = record.incoming.remoteAddress || 'unknown';
console.log(`Inactivity check triggered: No activity on connection from ${remoteIP} for ${plugins.prettyMs(inactivityTime)}.`);
this.initiateCleanup(record, 'inactivity');
}
}
console.log(
`(Interval Log) Active connections: ${this.connectionRecords.size}. ` +
`Longest running incoming: ${plugins.prettyMs(maxIncoming)}, outgoing: ${plugins.prettyMs(maxOutgoing)}. ` +
@ -534,17 +742,69 @@ export class PortProxy {
}
public async stop() {
// Close all servers.
const closePromises: Promise<void>[] = this.netServers.map(
console.log("PortProxy shutting down...");
this.isShuttingDown = true;
// Stop accepting new connections
const closeServerPromises: Promise<void>[] = this.netServers.map(
server =>
new Promise<void>((resolve) => {
server.close(() => resolve());
})
);
// Stop the connection logger
if (this.connectionLogger) {
clearInterval(this.connectionLogger);
this.connectionLogger = null;
}
await Promise.all(closePromises);
// Wait for servers to close
await Promise.all(closeServerPromises);
console.log("All servers closed. Cleaning up active connections...");
// Gracefully close active connections
const connectionIds = [...this.connectionRecords.keys()];
console.log(`Cleaning up ${connectionIds.length} active connections...`);
for (const id of connectionIds) {
const record = this.connectionRecords.get(id);
if (record && !record.connectionClosed && !record.cleanupInitiated) {
this.initiateCleanup(record, 'shutdown');
}
}
// Wait for graceful shutdown or timeout
const shutdownTimeout = this.settings.gracefulShutdownTimeout || 30000;
await new Promise<void>((resolve) => {
const checkInterval = setInterval(() => {
if (this.connectionRecords.size === 0) {
clearInterval(checkInterval);
resolve();
}
}, 1000);
// Force resolve after timeout
setTimeout(() => {
clearInterval(checkInterval);
if (this.connectionRecords.size > 0) {
console.log(`Forcing shutdown with ${this.connectionRecords.size} connections still active`);
// Force destroy any remaining connections
for (const record of this.connectionRecords.values()) {
if (!record.incoming.destroyed) {
record.incoming.destroy();
}
if (record.outgoing && !record.outgoing.destroyed) {
record.outgoing.destroy();
}
}
this.connectionRecords.clear();
}
resolve();
}, shutdownTimeout);
});
console.log("PortProxy shutdown complete.");
}
}