smartproxy/ts/networkproxy/classes.np.connectionpool.ts

241 lines
7.8 KiB
TypeScript

import * as plugins from '../plugins.js';
import { type INetworkProxyOptions, type IConnectionEntry, type ILogger, createLogger } from './classes.np.types.js';
/**
* Manages a pool of backend connections for efficient reuse
*/
export class ConnectionPool {
private connectionPool: Map<string, Array<IConnectionEntry>> = new Map();
private roundRobinPositions: Map<string, number> = new Map();
private logger: ILogger;
constructor(private options: INetworkProxyOptions) {
this.logger = createLogger(options.logLevel || 'info');
}
/**
* Get a connection from the pool or create a new one
*/
public getConnection(host: string, port: number): Promise<plugins.net.Socket> {
return new Promise((resolve, reject) => {
const poolKey = `${host}:${port}`;
const connectionList = this.connectionPool.get(poolKey) || [];
// Look for an idle connection
const idleConnectionIndex = connectionList.findIndex(c => c.isIdle);
if (idleConnectionIndex >= 0) {
// Get existing connection from pool
const connection = connectionList[idleConnectionIndex];
connection.isIdle = false;
connection.lastUsed = Date.now();
this.logger.debug(`Reusing connection from pool for ${poolKey}`);
// Update the pool
this.connectionPool.set(poolKey, connectionList);
resolve(connection.socket);
return;
}
// No idle connection available, create a new one if pool isn't full
const poolSize = this.options.connectionPoolSize || 50;
if (connectionList.length < poolSize) {
this.logger.debug(`Creating new connection to ${host}:${port}`);
try {
const socket = plugins.net.connect({
host,
port,
keepAlive: true,
keepAliveInitialDelay: 30000 // 30 seconds
});
socket.once('connect', () => {
// Add to connection pool
const connection = {
socket,
lastUsed: Date.now(),
isIdle: false
};
connectionList.push(connection);
this.connectionPool.set(poolKey, connectionList);
// Setup cleanup when the connection is closed
socket.once('close', () => {
const idx = connectionList.findIndex(c => c.socket === socket);
if (idx >= 0) {
connectionList.splice(idx, 1);
this.connectionPool.set(poolKey, connectionList);
this.logger.debug(`Removed closed connection from pool for ${poolKey}`);
}
});
resolve(socket);
});
socket.once('error', (err) => {
this.logger.error(`Error creating connection to ${host}:${port}`, err);
reject(err);
});
} catch (err) {
this.logger.error(`Failed to create connection to ${host}:${port}`, err);
reject(err);
}
} else {
// Pool is full, wait for an idle connection or reject
this.logger.warn(`Connection pool for ${poolKey} is full (${connectionList.length})`);
reject(new Error(`Connection pool for ${poolKey} is full`));
}
});
}
/**
* Return a connection to the pool for reuse
*/
public returnConnection(socket: plugins.net.Socket, host: string, port: number): void {
const poolKey = `${host}:${port}`;
const connectionList = this.connectionPool.get(poolKey) || [];
// Find this connection in the pool
const connectionIndex = connectionList.findIndex(c => c.socket === socket);
if (connectionIndex >= 0) {
// Mark as idle and update last used time
connectionList[connectionIndex].isIdle = true;
connectionList[connectionIndex].lastUsed = Date.now();
this.logger.debug(`Returned connection to pool for ${poolKey}`);
} else {
this.logger.warn(`Attempted to return unknown connection to pool for ${poolKey}`);
}
}
/**
* Cleanup the connection pool by removing idle connections
* or reducing pool size if it exceeds the configured maximum
*/
public cleanupConnectionPool(): void {
const now = Date.now();
const idleTimeout = this.options.keepAliveTimeout || 120000; // 2 minutes default
for (const [host, connections] of this.connectionPool.entries()) {
// Sort by last used time (oldest first)
connections.sort((a, b) => a.lastUsed - b.lastUsed);
// Remove idle connections older than the idle timeout
let removed = 0;
while (connections.length > 0) {
const connection = connections[0];
// Remove if idle and exceeds timeout, or if pool is too large
if ((connection.isIdle && now - connection.lastUsed > idleTimeout) ||
connections.length > (this.options.connectionPoolSize || 50)) {
try {
if (!connection.socket.destroyed) {
connection.socket.end();
connection.socket.destroy();
}
} catch (err) {
this.logger.error(`Error destroying pooled connection to ${host}`, err);
}
connections.shift(); // Remove from pool
removed++;
} else {
break; // Stop removing if we've reached active or recent connections
}
}
if (removed > 0) {
this.logger.debug(`Removed ${removed} idle connections from pool for ${host}, ${connections.length} remaining`);
}
// Update the pool with the remaining connections
if (connections.length === 0) {
this.connectionPool.delete(host);
} else {
this.connectionPool.set(host, connections);
}
}
}
/**
* Close all connections in the pool
*/
public closeAllConnections(): void {
for (const [host, connections] of this.connectionPool.entries()) {
this.logger.debug(`Closing ${connections.length} connections to ${host}`);
for (const connection of connections) {
try {
if (!connection.socket.destroyed) {
connection.socket.end();
connection.socket.destroy();
}
} catch (error) {
this.logger.error(`Error closing connection to ${host}:`, error);
}
}
}
this.connectionPool.clear();
this.roundRobinPositions.clear();
}
/**
* Get load balancing target using round-robin
*/
public getNextTarget(targets: string[], port: number): { host: string, port: number } {
const targetKey = targets.join(',');
// Initialize position if not exists
if (!this.roundRobinPositions.has(targetKey)) {
this.roundRobinPositions.set(targetKey, 0);
}
// Get current position and increment for next time
const currentPosition = this.roundRobinPositions.get(targetKey)!;
const nextPosition = (currentPosition + 1) % targets.length;
this.roundRobinPositions.set(targetKey, nextPosition);
// Return the selected target
return {
host: targets[currentPosition],
port
};
}
/**
* Gets the connection pool status
*/
public getPoolStatus(): Record<string, { total: number, idle: number }> {
return Object.fromEntries(
Array.from(this.connectionPool.entries()).map(([host, connections]) => [
host,
{
total: connections.length,
idle: connections.filter(c => c.isIdle).length
}
])
);
}
/**
* Setup a periodic cleanup task
*/
public setupPeriodicCleanup(interval: number = 60000): NodeJS.Timeout {
const timer = setInterval(() => {
this.cleanupConnectionPool();
}, interval);
// Don't prevent process exit
if (timer.unref) {
timer.unref();
}
return timer;
}
}