BREAKING CHANGE(scope): switch to @pushrocks scope

This commit is contained in:
2018-10-10 16:44:44 +02:00
parent d1744b570d
commit b4d9059f4f
15 changed files with 1236 additions and 539 deletions

View File

@ -1,13 +1,16 @@
# smartrx
smart wrapper for rxjs
## Availabililty
[![npm](https://pushrocks.gitlab.io/assets/repo-button-npm.svg)](https://www.npmjs.com/package/smartrx)
[![git](https://pushrocks.gitlab.io/assets/repo-button-git.svg)](https://GitLab.com/pushrocks/smartrx)
[![git](https://pushrocks.gitlab.io/assets/repo-button-mirror.svg)](https://github.com/pushrocks/smartrx)
[![docs](https://pushrocks.gitlab.io/assets/repo-button-docs.svg)](https://pushrocks.gitlab.io/smartrx/)
## Status for master
[![build status](https://GitLab.com/pushrocks/smartrx/badges/master/build.svg)](https://GitLab.com/pushrocks/smartrx/commits/master)
[![coverage report](https://GitLab.com/pushrocks/smartrx/badges/master/coverage.svg)](https://GitLab.com/pushrocks/smartrx/commits/master)
[![npm downloads per month](https://img.shields.io/npm/dm/smartrx.svg)](https://www.npmjs.com/package/smartrx)
@ -19,11 +22,12 @@ smart wrapper for rxjs
[![JavaScript Style Guide](https://img.shields.io/badge/code%20style-standard-brightgreen.svg)](http://standardjs.com/)
## Usage
Use TypeScript for best in class instellisense.
For further information read the linked docs at the top of this README.
> MIT licensed | **©** [Lossless GmbH](https://lossless.gmbh)
| By using this npm module you agree to our [privacy policy](https://lossless.gmbH/privacy.html)
> | By using this npm module you agree to our [privacy policy](https://lossless.gmbH/privacy.html)
[![repo-footer](https://pushrocks.gitlab.io/assets/repo-footer.svg)](https://push.rocks)

View File

@ -5,4 +5,4 @@ Observables have a smaller footprint and a more manageable subscribe logic.
Observablemap registers only one rxjs observable per event and then continues to reference
the same observable that you can subscribe to.
For further information read the linked docs at the top of this README.
For further information read the linked docs at the top of this README.