fix(core): update

This commit is contained in:
Philipp Kunz 2020-11-29 23:33:55 +00:00
parent 9413c5bcdc
commit 29f0307ef8

View File

@ -9,10 +9,19 @@ export class Smartstate<StatePartNameType> {
constructor() {} constructor() {}
/**
* Allows getting and initializing a new statepart
* initMode === 'soft' it will allow existing stateparts
* initMode === 'mandatory' will fail if there is an exiting statepart
* initMode === 'force' will overwrite any existing statepart
* @param statePartNameArg
* @param initialArg
* @param initMode
*/
public getStatePart<PayloadType>( public getStatePart<PayloadType>(
statePartNameArg: string & StatePartNameType, statePartNameArg: string & StatePartNameType,
initialArg?: PayloadType, initialArg?: PayloadType,
initMode?: 'soft' | 'mandatory' initMode?: 'soft' | 'mandatory' | 'force'
): StatePart<StatePartNameType, PayloadType> { ): StatePart<StatePartNameType, PayloadType> {
if (this.statePartMap[statePartNameArg as any]) { if (this.statePartMap[statePartNameArg as any]) {
if (initialArg && (!initMode || initMode !== 'soft')) { if (initialArg && (!initMode || initMode !== 'soft')) {