fix(core): update
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import * as plugins from './smartuniverse.plugins';
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import { ClientUniverseChannel } from './smartuniverse.classes.client.universechannel';
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/**
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* a cache for clients
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* keeps track of which messages have already been received
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* good for deduplication in mesh environments
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*/
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export class ClientUniverseCache {
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public channelMap = new plugins.lik.ObjectMap<ClientUniverseChannel>();
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}
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