fix(core): Improve connection management and error handling in PortProxy
This commit is contained in:
parent
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commit
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@ -1,5 +1,14 @@
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# Changelog
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## 2025-03-03 - 3.22.3 - fix(core)
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Improve connection management and error handling in PortProxy
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- Refactored connection cleanup to handle errors more gracefully.
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- Introduced comprehensive comments for better code understanding.
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- Revised SNI data timeout logic for connection handling.
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- Enhanced logging and error reporting during connection management.
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- Improved inactivity checks and parity checks for existing connections.
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## 2025-03-03 - 3.22.2 - fix(portproxy)
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Refactored connection cleanup logic in PortProxy
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@ -3,6 +3,6 @@
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*/
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export const commitinfo = {
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name: '@push.rocks/smartproxy',
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version: '3.22.2',
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version: '3.22.3',
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description: 'A powerful proxy package that effectively handles high traffic, with features such as SSL/TLS support, port proxying, WebSocket handling, and dynamic routing with authentication options.'
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}
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@ -23,7 +23,6 @@ export interface IPortProxySettings extends plugins.tls.TlsOptions {
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globalPortRanges: Array<{ from: number; to: number }>; // Global allowed port ranges
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forwardAllGlobalRanges?: boolean; // When true, forwards all connections on global port ranges to the global targetIP
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gracefulShutdownTimeout?: number; // (ms) maximum time to wait for connections to close during shutdown
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initialDataTimeout?: number; // (ms) timeout for receiving initial data, useful for chained proxies
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}
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/**
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@ -90,24 +89,24 @@ function extractSNI(buffer: Buffer): string | undefined {
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}
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interface IConnectionRecord {
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id: string; // Unique connection identifier
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incoming: plugins.net.Socket;
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outgoing: plugins.net.Socket | null;
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incomingStartTime: number;
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outgoingStartTime?: number;
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outgoingClosedTime?: number;
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lockedDomain?: string; // Field to lock this connection to the initial SNI
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connectionClosed: boolean;
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cleanupTimer?: NodeJS.Timeout; // Timer to force cleanup after max lifetime/inactivity
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id: string; // Unique identifier for the connection
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lastActivity: number; // Timestamp of last activity on either socket
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lockedDomain?: string; // Used to lock this connection to the initial SNI
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connectionClosed: boolean; // Flag to prevent multiple cleanup attempts
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cleanupTimer?: NodeJS.Timeout; // Timer for max lifetime/inactivity
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lastActivity: number; // Last activity timestamp for inactivity detection
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}
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// Helper: Check if a port falls within any of the given port ranges.
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// Helper: Check if a port falls within any of the given port ranges
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const isPortInRanges = (port: number, ranges: Array<{ from: number; to: number }>): boolean => {
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return ranges.some(range => port >= range.from && port <= range.to);
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};
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// Helper: Check if a given IP matches any of the glob patterns.
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// Helper: Check if a given IP matches any of the glob patterns
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const isAllowed = (ip: string, patterns: string[]): boolean => {
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const normalizeIP = (ip: string): string[] => {
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if (ip.startsWith('::ffff:')) {
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@ -126,13 +125,13 @@ const isAllowed = (ip: string, patterns: string[]): boolean => {
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);
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};
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// Helper: Check if an IP is allowed considering allowed and blocked glob patterns.
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// Helper: Check if an IP is allowed considering allowed and blocked glob patterns
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const isGlobIPAllowed = (ip: string, allowed: string[], blocked: string[] = []): boolean => {
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if (blocked.length > 0 && isAllowed(ip, blocked)) return false;
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return isAllowed(ip, allowed);
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};
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// Helper: Generate a unique ID for a connection
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// Helper: Generate a unique connection ID
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const generateConnectionId = (): string => {
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return Math.random().toString(36).substring(2, 15) + Math.random().toString(36).substring(2, 15);
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};
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@ -140,12 +139,11 @@ const generateConnectionId = (): string => {
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export class PortProxy {
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private netServers: plugins.net.Server[] = [];
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settings: IPortProxySettings;
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// Unified record tracking each connection pair.
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private connectionRecords: Map<string, IConnectionRecord> = new Map();
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private connectionLogger: NodeJS.Timeout | null = null;
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private isShuttingDown: boolean = false;
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// Map to track round robin indices for each domain config.
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// Map to track round robin indices for each domain config
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private domainTargetIndices: Map<IDomainConfig, number> = new Map();
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private terminationStats: {
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@ -163,9 +161,6 @@ export class PortProxy {
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maxConnectionLifetime: settingsArg.maxConnectionLifetime || 600000,
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gracefulShutdownTimeout: settingsArg.gracefulShutdownTimeout || 30000,
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};
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// Debug logging for constructor settings
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console.log(`PortProxy initialized with targetIP: ${this.settings.targetIP}, toPort: ${this.settings.toPort}, fromPort: ${this.settings.fromPort}, sniEnabled: ${this.settings.sniEnabled}`);
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}
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private incrementTerminationStat(side: 'incoming' | 'outgoing', reason: string): void {
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@ -173,28 +168,66 @@ export class PortProxy {
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}
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/**
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* Cleans up a connection record if not already cleaned up.
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* Cleans up a connection record.
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* Destroys both incoming and outgoing sockets, clears timers, and removes the record.
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* Logs the cleanup event.
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* @param record - The connection record to clean up
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* @param reason - Optional reason for cleanup (for logging)
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*/
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private cleanupConnection(record: IConnectionRecord, reason: string = 'normal'): void {
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if (!record.connectionClosed) {
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record.connectionClosed = true;
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if (record.cleanupTimer) {
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clearTimeout(record.cleanupTimer);
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record.cleanupTimer = undefined;
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}
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if (!record.incoming.destroyed) {
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record.incoming.destroy();
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try {
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if (!record.incoming.destroyed) {
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// Try graceful shutdown first, then force destroy after a short timeout
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record.incoming.end();
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setTimeout(() => {
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if (record && !record.incoming.destroyed) {
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record.incoming.destroy();
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}
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}, 1000);
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}
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} catch (err) {
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console.log(`Error closing incoming socket: ${err}`);
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if (!record.incoming.destroyed) {
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record.incoming.destroy();
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}
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}
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if (record.outgoing && !record.outgoing.destroyed) {
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record.outgoing.destroy();
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try {
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if (record.outgoing && !record.outgoing.destroyed) {
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// Try graceful shutdown first, then force destroy after a short timeout
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record.outgoing.end();
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setTimeout(() => {
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if (record && record.outgoing && !record.outgoing.destroyed) {
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record.outgoing.destroy();
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}
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}, 1000);
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}
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} catch (err) {
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console.log(`Error closing outgoing socket: ${err}`);
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if (record.outgoing && !record.outgoing.destroyed) {
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record.outgoing.destroy();
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}
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}
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// Remove the record from the tracking map
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this.connectionRecords.delete(record.id);
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const remoteIP = record.incoming.remoteAddress || 'unknown';
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console.log(`Connection from ${remoteIP} terminated (${reason}). Active connections: ${this.connectionRecords.size}`);
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}
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}
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private updateActivity(record: IConnectionRecord): void {
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record.lastActivity = Date.now();
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}
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private getTargetIP(domainConfig: IDomainConfig): string {
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if (domainConfig.targetIPs && domainConfig.targetIPs.length > 0) {
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const currentIndex = this.domainTargetIndices.get(domainConfig) || 0;
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@ -205,10 +238,6 @@ export class PortProxy {
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return this.settings.targetIP!;
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}
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private updateActivity(record: IConnectionRecord): void {
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record.lastActivity = Date.now();
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}
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public async start() {
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// Define a unified connection handler for all listening ports.
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const connectionHandler = (socket: plugins.net.Socket) => {
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@ -228,22 +257,28 @@ export class PortProxy {
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outgoing: null,
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incomingStartTime: Date.now(),
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lastActivity: Date.now(),
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connectionClosed: false,
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cleanupInitiated: false
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connectionClosed: false
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};
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this.connectionRecords.set(connectionId, connectionRecord);
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console.log(`New connection ${connectionId} from ${remoteIP} on port ${localPort}. Active connections: ${this.connectionRecords.size}`);
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console.log(`New connection from ${remoteIP} on port ${localPort}. Active connections: ${this.connectionRecords.size}`);
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let initialDataReceived = false;
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let incomingTerminationReason: string | null = null;
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let outgoingTerminationReason: string | null = null;
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// Local cleanup function that delegates to the class method.
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// Local function for cleanupOnce
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const cleanupOnce = () => {
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this.cleanupConnection(connectionRecord);
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};
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// Define initiateCleanupOnce for compatibility with potential future improvements
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const initiateCleanupOnce = (reason: string = 'normal') => {
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this.initiateCleanup(connectionRecord, reason);
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console.log(`Connection cleanup initiated for ${remoteIP} (${reason})`);
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cleanupOnce();
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};
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// Helper to reject an incoming connection
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const rejectIncomingConnection = (reason: string, logMessage: string) => {
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console.log(logMessage);
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socket.end();
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@ -254,40 +289,14 @@ export class PortProxy {
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cleanupOnce();
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};
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// IMPORTANT: We won't set any initial timeout for a chained proxy scenario
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// The code below is commented out to restore original behavior
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/*
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let initialTimeout: NodeJS.Timeout | null = null;
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const initialTimeoutMs = this.settings.initialDataTimeout ||
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(this.settings.sniEnabled ? 15000 : 0);
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if (initialTimeoutMs > 0) {
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console.log(`Setting initial data timeout of ${initialTimeoutMs}ms for connection from ${remoteIP}`);
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initialTimeout = setTimeout(() => {
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if (!initialDataReceived) {
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console.log(`Initial connection timeout for ${remoteIP} (no data received after ${initialTimeoutMs}ms)`);
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if (incomingTerminationReason === null) {
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incomingTerminationReason = 'initial_timeout';
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this.incrementTerminationStat('incoming', 'initial_timeout');
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}
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initiateCleanupOnce('initial_timeout');
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}
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}, initialTimeoutMs);
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} else {
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console.log(`No initial timeout set for connection from ${remoteIP} (likely chained proxy)`);
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initialDataReceived = true;
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}
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*/
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// Original behavior: only set timeout if SNI is enabled, and use a fixed 5 second timeout
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// Set an initial timeout for SNI data if needed
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let initialTimeout: NodeJS.Timeout | null = null;
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if (this.settings.sniEnabled) {
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console.log(`Setting 5 second initial timeout for SNI extraction from ${remoteIP}`);
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initialTimeout = setTimeout(() => {
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if (!initialDataReceived) {
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console.log(`Initial data timeout for ${remoteIP}`);
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socket.end();
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initiateCleanupOnce('initial_timeout');
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cleanupOnce();
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}
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}, 5000);
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} else {
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@ -295,10 +304,7 @@ export class PortProxy {
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}
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socket.on('error', (err: Error) => {
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const errorMessage = initialDataReceived
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? `(Immediate) Incoming socket error from ${remoteIP}: ${err.message}`
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: `(Premature) Incoming socket error from ${remoteIP} before data received: ${err.message}`;
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console.log(errorMessage);
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console.log(`Incoming socket error from ${remoteIP}: ${err.message}`);
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});
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const handleError = (side: 'incoming' | 'outgoing') => (err: Error) => {
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@ -317,7 +323,7 @@ export class PortProxy {
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outgoingTerminationReason = reason;
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this.incrementTerminationStat('outgoing', reason);
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}
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cleanupOnce();
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initiateCleanupOnce(reason);
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};
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const handleClose = (side: 'incoming' | 'outgoing') => () => {
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@ -331,7 +337,7 @@ export class PortProxy {
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// Record the time when outgoing socket closed.
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connectionRecord.outgoingClosedTime = Date.now();
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}
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cleanupOnce();
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initiateCleanupOnce('closed_' + side);
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};
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/**
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@ -345,6 +351,7 @@ export class PortProxy {
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// Clear the initial timeout since we've received data
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if (initialTimeout) {
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clearTimeout(initialTimeout);
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initialTimeout = null;
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}
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// If a forcedDomain is provided (port-based routing), use it; otherwise, use SNI-based lookup.
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@ -354,9 +361,7 @@ export class PortProxy {
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config.domains.some(d => plugins.minimatch(serverName, d))
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) : undefined);
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// Effective IP check: merge allowed IPs with default allowed, and remove blocked IPs.
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// Use original domain configuration and IP validation logic
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// This restores the behavior that was working before
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// IP validation is skipped if allowedIPs is empty
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if (domainConfig) {
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const effectiveAllowedIPs: string[] = [
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...domainConfig.allowedIPs,
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@ -367,7 +372,7 @@ export class PortProxy {
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...(this.settings.defaultBlockedIPs || [])
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];
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// Special case: if allowedIPs is empty, skip IP validation for backward compatibility
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// Skip IP validation if allowedIPs is empty
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if (domainConfig.allowedIPs.length > 0 && !isGlobIPAllowed(remoteIP, effectiveAllowedIPs, effectiveBlockedIPs)) {
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return rejectIncomingConnection('rejected', `Connection rejected: IP ${remoteIP} not allowed for domain ${domainConfig.domains.join(', ')}`);
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}
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@ -375,8 +380,7 @@ export class PortProxy {
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if (!isGlobIPAllowed(remoteIP, this.settings.defaultAllowedIPs, this.settings.defaultBlockedIPs || [])) {
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return rejectIncomingConnection('rejected', `Connection rejected: IP ${remoteIP} not allowed by default allowed list`);
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}
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}
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// If no IP validation rules, allow the connection (original behavior)
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}
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const targetHost = domainConfig ? this.getTargetIP(domainConfig) : this.settings.targetIP!;
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const connectionOptions: plugins.net.NetConnectOpts = {
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@ -387,116 +391,57 @@ export class PortProxy {
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connectionOptions.localAddress = remoteIP.replace('::ffff:', '');
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}
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// Add explicit connection timeout and error handling
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let connectionTimeout: NodeJS.Timeout | null = null;
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let connectionSucceeded = false;
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// Set connection timeout - longer for chained proxies
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connectionTimeout = setTimeout(() => {
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if (!connectionSucceeded) {
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console.log(`Connection timeout connecting to ${targetHost}:${connectionOptions.port} for ${remoteIP}`);
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if (outgoingTerminationReason === null) {
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outgoingTerminationReason = 'connection_timeout';
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this.incrementTerminationStat('outgoing', 'connection_timeout');
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}
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initiateCleanupOnce('connection_timeout');
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}
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}, 10000); // Increased from 5s to 10s to accommodate chained proxies
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console.log(`Attempting to connect to ${targetHost}:${connectionOptions.port} for client ${remoteIP}...`);
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// Create the target socket
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// Create the target socket and immediately set up data piping
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const targetSocket = plugins.net.connect(connectionOptions);
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connectionRecord.outgoing = targetSocket;
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connectionRecord.outgoingStartTime = Date.now();
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// Handle successful connection
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targetSocket.once('connect', () => {
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connectionSucceeded = true;
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if (connectionTimeout) {
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clearTimeout(connectionTimeout);
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connectionTimeout = null;
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}
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connectionRecord.outgoingStartTime = Date.now();
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console.log(
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`Connection established: ${remoteIP} -> ${targetHost}:${connectionOptions.port}` +
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`${serverName ? ` (SNI: ${serverName})` : forcedDomain ? ` (Port-based for domain: ${forcedDomain.domains.join(', ')})` : ''}`
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);
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// Setup data flow after confirmed connection
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setupDataFlow(targetSocket, initialChunk);
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});
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// Handle connection errors early
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targetSocket.once('error', (err) => {
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if (!connectionSucceeded) {
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// This is an initial connection error
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console.log(`Failed to connect to ${targetHost}:${connectionOptions.port} for ${remoteIP}: ${err.message}`);
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if (connectionTimeout) {
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clearTimeout(connectionTimeout);
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connectionTimeout = null;
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}
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if (outgoingTerminationReason === null) {
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outgoingTerminationReason = 'connection_failed';
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this.incrementTerminationStat('outgoing', 'connection_failed');
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}
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initiateCleanupOnce('connection_failed');
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}
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// Other errors will be handled by the main error handler
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});
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};
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/**
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* Sets up the data flow between sockets after successful connection
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*/
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const setupDataFlow = (targetSocket: plugins.net.Socket, initialChunk?: Buffer) => {
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// Set up the pipe immediately to ensure data flows without delay
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if (initialChunk) {
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socket.unshift(initialChunk);
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}
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// Set appropriate timeouts for both sockets
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socket.setTimeout(120000);
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targetSocket.setTimeout(120000);
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// Set up the pipe in both directions
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socket.pipe(targetSocket);
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targetSocket.pipe(socket);
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console.log(
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`Connection established: ${remoteIP} -> ${targetHost}:${connectionOptions.port}` +
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`${serverName ? ` (SNI: ${serverName})` : forcedDomain ? ` (Port-based for domain: ${forcedDomain.domains.join(', ')})` : ''}`
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);
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// Attach error and close handlers
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// Add appropriate handlers for connection management
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socket.on('error', handleError('incoming'));
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targetSocket.on('error', handleError('outgoing'));
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socket.on('close', handleClose('incoming'));
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targetSocket.on('close', handleClose('outgoing'));
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// Handle timeout events
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socket.on('timeout', () => {
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console.log(`Timeout on incoming side from ${remoteIP}`);
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if (incomingTerminationReason === null) {
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incomingTerminationReason = 'timeout';
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this.incrementTerminationStat('incoming', 'timeout');
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}
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initiateCleanupOnce('timeout');
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initiateCleanupOnce('timeout_incoming');
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});
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targetSocket.on('timeout', () => {
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console.log(`Timeout on outgoing side from ${remoteIP}`);
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if (outgoingTerminationReason === null) {
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outgoingTerminationReason = 'timeout';
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this.incrementTerminationStat('outgoing', 'timeout');
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}
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initiateCleanupOnce('timeout');
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initiateCleanupOnce('timeout_outgoing');
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});
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socket.on('end', handleClose('incoming'));
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targetSocket.on('end', handleClose('outgoing'));
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// Track activity for both sockets to reset inactivity timers
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socket.on('data', (data) => {
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this.updateActivity(connectionRecord);
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// Set appropriate timeouts
|
||||
socket.setTimeout(120000);
|
||||
targetSocket.setTimeout(120000);
|
||||
|
||||
// Update activity for both sockets
|
||||
socket.on('data', () => {
|
||||
connectionRecord.lastActivity = Date.now();
|
||||
});
|
||||
|
||||
targetSocket.on('data', (data) => {
|
||||
this.updateActivity(connectionRecord);
|
||||
targetSocket.on('data', () => {
|
||||
connectionRecord.lastActivity = Date.now();
|
||||
});
|
||||
|
||||
// Initialize a cleanup timer for max connection lifetime
|
||||
@ -515,7 +460,6 @@ export class PortProxy {
|
||||
if (this.settings.defaultAllowedIPs && !isAllowed(remoteIP, this.settings.defaultAllowedIPs)) {
|
||||
console.log(`Connection from ${remoteIP} rejected: IP ${remoteIP} not allowed in global default allowed list.`);
|
||||
socket.end();
|
||||
initiateCleanupOnce('rejected');
|
||||
return;
|
||||
}
|
||||
console.log(`Port-based connection from ${remoteIP} on port ${localPort} forwarded to global target IP ${this.settings.targetIP}.`);
|
||||
@ -544,7 +488,6 @@ export class PortProxy {
|
||||
if (!isGlobIPAllowed(remoteIP, effectiveAllowedIPs, effectiveBlockedIPs)) {
|
||||
console.log(`Connection from ${remoteIP} rejected: IP not allowed for domain ${forcedDomain.domains.join(', ')} on port ${localPort}.`);
|
||||
socket.end();
|
||||
initiateCleanupOnce('rejected');
|
||||
return;
|
||||
}
|
||||
console.log(`Port-based connection from ${remoteIP} on port ${localPort} matched domain ${forcedDomain.domains.join(', ')}.`);
|
||||
@ -632,7 +575,7 @@ export class PortProxy {
|
||||
this.netServers.push(server);
|
||||
}
|
||||
|
||||
// Log active connection count, run parity checks, and check for connection issues every 10 seconds.
|
||||
// Log active connection count, longest running durations, and run parity checks every 10 seconds.
|
||||
this.connectionLogger = setInterval(() => {
|
||||
if (this.isShuttingDown) return;
|
||||
|
||||
@ -652,25 +595,23 @@ export class PortProxy {
|
||||
maxOutgoing = Math.max(maxOutgoing, now - record.outgoingStartTime);
|
||||
}
|
||||
|
||||
// Parity check: if outgoing socket closed and incoming remains active for >30 seconds, trigger cleanup
|
||||
// Parity check: if outgoing socket closed and incoming remains active
|
||||
if (record.outgoingClosedTime &&
|
||||
!record.incoming.destroyed &&
|
||||
!record.connectionClosed &&
|
||||
!record.cleanupInitiated &&
|
||||
(now - record.outgoingClosedTime > 30000)) {
|
||||
const remoteIP = record.incoming.remoteAddress || 'unknown';
|
||||
console.log(`Parity check triggered: Incoming socket for ${remoteIP} has been active >30s after outgoing closed.`);
|
||||
this.initiateCleanup(record, 'parity_check');
|
||||
console.log(`Parity check: Incoming socket for ${remoteIP} still active ${plugins.prettyMs(now - record.outgoingClosedTime)} after outgoing closed.`);
|
||||
this.cleanupConnection(record, 'parity_check');
|
||||
}
|
||||
|
||||
// Inactivity check: if no activity for a long time but sockets still open
|
||||
// Inactivity check
|
||||
const inactivityTime = now - record.lastActivity;
|
||||
if (inactivityTime > 180000 && // 3 minutes
|
||||
!record.connectionClosed &&
|
||||
!record.cleanupInitiated) {
|
||||
!record.connectionClosed) {
|
||||
const remoteIP = record.incoming.remoteAddress || 'unknown';
|
||||
console.log(`Inactivity check triggered: No activity on connection from ${remoteIP} for ${plugins.prettyMs(inactivityTime)}.`);
|
||||
this.initiateCleanup(record, 'inactivity');
|
||||
console.log(`Inactivity check: No activity on connection from ${remoteIP} for ${plugins.prettyMs(inactivityTime)}.`);
|
||||
this.cleanupConnection(record, 'inactivity');
|
||||
}
|
||||
}
|
||||
|
||||
@ -705,14 +646,14 @@ export class PortProxy {
|
||||
await Promise.all(closeServerPromises);
|
||||
console.log("All servers closed. Cleaning up active connections...");
|
||||
|
||||
// Gracefully close active connections
|
||||
// Clean up active connections
|
||||
const connectionIds = [...this.connectionRecords.keys()];
|
||||
console.log(`Cleaning up ${connectionIds.length} active connections...`);
|
||||
|
||||
for (const id of connectionIds) {
|
||||
const record = this.connectionRecords.get(id);
|
||||
if (record && !record.connectionClosed && !record.cleanupInitiated) {
|
||||
this.initiateCleanup(record, 'shutdown');
|
||||
if (record && !record.connectionClosed) {
|
||||
this.cleanupConnection(record, 'shutdown');
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user