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Author SHA1 Message Date
23898c1577 19.5.14
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2025-06-01 13:58:30 +00:00
2d240671ab Improve error handling and logging for outgoing connections in RouteConnectionHandler 2025-06-01 13:58:20 +00:00
705a59413d 19.5.13
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2025-06-01 13:43:46 +00:00
e9723a8af9 19.5.12
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2025-06-01 13:43:05 +00:00
300ab1a077 Fix connection leak in route-connection-handler by using safe socket creation
The previous fix only addressed ForwardingHandler classes but missed the critical setupDirectConnection() method in route-connection-handler.ts where SmartProxy actually handles connections. This caused active connections to rise indefinitely on ECONNREFUSED errors.

Changes:
- Import createSocketWithErrorHandler in route-connection-handler.ts
- Replace net.connect() with createSocketWithErrorHandler() in setupDirectConnection()
- Properly clean up connection records when server connection fails
- Add connectionFailed flag to prevent setup of failed connections

This ensures connection records are cleaned up immediately when backend connections fail, preventing memory leaks.
2025-06-01 13:42:46 +00:00
900942a263 19.5.11
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2025-06-01 13:32:16 +00:00
d45485985a Fix socket error handling to prevent server crashes on ECONNREFUSED
This commit addresses critical issues where unhandled socket connection errors (ECONNREFUSED) would crash the server and cause memory leaks with rising connection counts.

Changes:
- Add createSocketWithErrorHandler() utility that attaches error handlers immediately upon socket creation
- Update https-passthrough-handler to use safe socket creation and clean up client sockets on server connection failure
- Update https-terminate-to-http-handler to use safe socket creation
- Ensure proper connection cleanup when server connections fail
- Document the fix in readme.hints.md and create implementation plan in readme.plan.md

The fix prevents race conditions where sockets could emit errors before handlers were attached, and ensures failed connections are properly cleaned up to prevent memory leaks.
2025-06-01 13:30:06 +00:00
9fdc2d5069 Refactor socket handling plan to address server crashes, memory leaks, and race conditions 2025-06-01 13:01:24 +00:00
8 changed files with 454 additions and 604 deletions

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@ -1,6 +1,6 @@
{
"name": "@push.rocks/smartproxy",
"version": "19.5.10",
"version": "19.5.14",
"private": false,
"description": "A powerful proxy package with unified route-based configuration for high traffic management. Features include SSL/TLS support, flexible routing patterns, WebSocket handling, advanced security options, and automatic ACME certificate management.",
"main": "dist_ts/index.js",

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@ -413,4 +413,55 @@ const routes: IRouteConfig[] = [{
### 7. Next Steps (Remaining Work)
- **Phase 2 (cont)**: Migrate components to use LifecycleComponent
- **Phase 3**: Add worker threads for CPU-intensive operations
- **Phase 4**: Performance monitoring dashboard
- **Phase 4**: Performance monitoring dashboard
## Socket Error Handling Fix (v19.5.11+)
### Issue
Server crashed with unhandled 'error' event when backend connections failed (ECONNREFUSED). Also caused memory leak with rising active connection count as failed connections weren't cleaned up properly.
### Root Cause
1. **Race Condition**: In forwarding handlers, sockets were created with `net.connect()` but error handlers were attached later, creating a window where errors could crash the server
2. **Incomplete Cleanup**: When server connections failed, client sockets weren't properly cleaned up, leaving connection records in memory
### Solution
Created `createSocketWithErrorHandler()` utility that attaches error handlers immediately:
```typescript
// Before (race condition):
const socket = net.connect(port, host);
// ... other code ...
socket.on('error', handler); // Too late!
// After (safe):
const socket = createSocketWithErrorHandler({
port, host,
onError: (error) => {
// Handle error immediately
clientSocket.destroy();
},
onConnect: () => {
// Set up forwarding
}
});
```
### Changes Made
1. **New Utility**: `ts/core/utils/socket-utils.ts` - Added `createSocketWithErrorHandler()`
2. **Updated Handlers**:
- `https-passthrough-handler.ts` - Uses safe socket creation
- `https-terminate-to-http-handler.ts` - Uses safe socket creation
3. **Connection Cleanup**: Client sockets destroyed immediately on server connection failure
### Test Coverage
- `test/test.socket-error-handling.node.ts` - Verifies server doesn't crash on ECONNREFUSED
- `test/test.forwarding-error-fix.node.ts` - Tests forwarding handlers handle errors gracefully
### Configuration
No configuration changes needed. The fix is transparent to users.
### Important Note
The fix was applied in two places:
1. **ForwardingHandler classes** (`https-passthrough-handler.ts`, etc.) - These are standalone forwarding utilities
2. **SmartProxy route-connection-handler** (`route-connection-handler.ts`) - This is where the actual SmartProxy connection handling happens
The critical fix for SmartProxy was in `setupDirectConnection()` method in route-connection-handler.ts, which now uses `createSocketWithErrorHandler()` to properly handle connection failures and clean up connection records.

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@ -1,337 +0,0 @@
# SmartProxy Socket Cleanup Fix Plan
## Problem Summary
The current socket cleanup implementation is too aggressive and closes long-lived connections prematurely. This affects:
- WebSocket connections in HTTPS passthrough
- Long-lived HTTP connections (SSE, streaming)
- Database connections
- Any connection that should remain open for hours
## Root Causes
### 1. **Bilateral Socket Cleanup**
When one socket closes, both sockets are immediately destroyed:
```typescript
// In createSocketCleanupHandler
cleanupSocket(clientSocket, 'client');
cleanupSocket(serverSocket, 'server'); // Both destroyed together!
```
### 2. **Aggressive Timeout Handling**
Timeout events immediately trigger connection cleanup:
```typescript
socket.on('timeout', () => {
handleClose(`${prefix}_timeout`); // Destroys both sockets!
});
```
### 3. **Parity Check Forces Closure**
If one socket closes but the other remains open for >2 minutes, connection is forcefully terminated:
```typescript
if (record.outgoingClosedTime &&
!record.incoming.destroyed &&
now - record.outgoingClosedTime > 120000) {
this.cleanupConnection(record, 'parity_check');
}
```
### 4. **No Half-Open Connection Support**
The proxy doesn't support TCP half-open connections where one side closes while the other continues sending.
## Fix Implementation Plan
### Phase 1: Fix Socket Cleanup (Prevent Premature Closure)
#### 1.1 Modify `cleanupSocket()` to support graceful shutdown
```typescript
export interface CleanupOptions {
immediate?: boolean; // Force immediate destruction
allowDrain?: boolean; // Allow write buffer to drain
gracePeriod?: number; // Ms to wait before force close
}
export function cleanupSocket(
socket: Socket | TLSSocket | null,
socketName?: string,
options: CleanupOptions = {}
): Promise<void> {
if (!socket || socket.destroyed) return Promise.resolve();
return new Promise<void>((resolve) => {
const cleanup = () => {
socket.removeAllListeners();
if (!socket.destroyed) {
socket.destroy();
}
resolve();
};
if (options.immediate) {
cleanup();
} else if (options.allowDrain && socket.writable) {
// Allow pending writes to complete
socket.end(() => cleanup());
// Force cleanup after grace period
if (options.gracePeriod) {
setTimeout(cleanup, options.gracePeriod);
}
} else {
cleanup();
}
});
}
```
#### 1.2 Implement Independent Socket Tracking
```typescript
export function createIndependentSocketHandlers(
clientSocket: Socket,
serverSocket: Socket,
onBothClosed: (reason: string) => void
): { cleanupClient: () => void, cleanupServer: () => void } {
let clientClosed = false;
let serverClosed = false;
let clientReason = '';
let serverReason = '';
const checkBothClosed = () => {
if (clientClosed && serverClosed) {
onBothClosed(`client: ${clientReason}, server: ${serverReason}`);
}
};
const cleanupClient = async (reason: string) => {
if (clientClosed) return;
clientClosed = true;
clientReason = reason;
// Allow server to continue if still active
if (!serverClosed && serverSocket.writable) {
// Half-close: stop reading from client, let server finish
clientSocket.pause();
clientSocket.unpipe(serverSocket);
await cleanupSocket(clientSocket, 'client', { allowDrain: true });
} else {
await cleanupSocket(clientSocket, 'client');
}
checkBothClosed();
};
const cleanupServer = async (reason: string) => {
if (serverClosed) return;
serverClosed = true;
serverReason = reason;
// Allow client to continue if still active
if (!clientClosed && clientSocket.writable) {
// Half-close: stop reading from server, let client finish
serverSocket.pause();
serverSocket.unpipe(clientSocket);
await cleanupSocket(serverSocket, 'server', { allowDrain: true });
} else {
await cleanupSocket(serverSocket, 'server');
}
checkBothClosed();
};
return { cleanupClient, cleanupServer };
}
```
### Phase 2: Fix Timeout Handling
#### 2.1 Separate timeout handling from connection closure
```typescript
export function setupSocketHandlers(
socket: Socket | TLSSocket,
handleClose: (reason: string) => void,
handleTimeout?: (socket: Socket) => void, // New optional handler
errorPrefix?: string
): void {
socket.on('error', (error) => {
const prefix = errorPrefix || 'Socket';
handleClose(`${prefix}_error: ${error.message}`);
});
socket.on('close', () => {
const prefix = errorPrefix || 'socket';
handleClose(`${prefix}_closed`);
});
socket.on('timeout', () => {
if (handleTimeout) {
handleTimeout(socket); // Custom timeout handling
} else {
// Default: just log, don't close
console.warn(`Socket timeout: ${errorPrefix || 'socket'}`);
}
});
}
```
#### 2.2 Update HTTPS passthrough handler
```typescript
// In https-passthrough-handler.ts
const { cleanupClient, cleanupServer } = createIndependentSocketHandlers(
clientSocket,
serverSocket,
(reason) => {
this.emit(ForwardingHandlerEvents.DISCONNECTED, {
remoteAddress,
bytesSent,
bytesReceived,
reason
});
}
);
// Setup handlers with custom timeout handling
setupSocketHandlers(clientSocket, cleanupClient, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'client');
setupSocketHandlers(serverSocket, cleanupServer, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'server');
```
### Phase 3: Fix Connection Manager
#### 3.1 Remove aggressive parity check
```typescript
// Remove or significantly increase the parity check timeout
// From 2 minutes to 30 minutes for long-lived connections
if (record.outgoingClosedTime &&
!record.incoming.destroyed &&
!record.connectionClosed &&
now - record.outgoingClosedTime > 1800000) { // 30 minutes
// Only close if no data activity
if (now - record.lastActivity > 600000) { // 10 minutes of inactivity
this.cleanupConnection(record, 'parity_check');
}
}
```
#### 3.2 Update cleanupConnection to check socket states
```typescript
public cleanupConnection(record: IConnectionRecord, reason: string = 'normal'): void {
if (!record.connectionClosed) {
record.connectionClosed = true;
// Only cleanup sockets that are actually closed or inactive
if (record.incoming && (!record.incoming.writable || record.incoming.destroyed)) {
cleanupSocket(record.incoming, `${record.id}-incoming`, { immediate: true });
}
if (record.outgoing && (!record.outgoing.writable || record.outgoing.destroyed)) {
cleanupSocket(record.outgoing, `${record.id}-outgoing`, { immediate: true });
}
// If either socket is still active, don't remove the record yet
if ((record.incoming && record.incoming.writable) ||
(record.outgoing && record.outgoing.writable)) {
record.connectionClosed = false; // Reset flag
return; // Don't finish cleanup
}
// Continue with full cleanup...
}
}
```
### Phase 4: Testing and Validation
#### 4.1 Test Cases to Implement
1. WebSocket connection should stay open for >1 hour
2. HTTP streaming response should continue after request closes
3. Half-open connections should work correctly
4. Verify no socket leaks with long-running connections
5. Test graceful shutdown with pending data
#### 4.2 Socket Leak Prevention
- Ensure all event listeners are tracked and removed
- Use WeakMap for socket metadata to prevent memory leaks
- Implement connection count monitoring
- Add periodic health checks for orphaned sockets
## Implementation Order
1. **Day 1**: Implement graceful `cleanupSocket()` and independent socket handlers
2. **Day 2**: Update all handlers to use new cleanup mechanism
3. **Day 3**: Fix timeout handling to not close connections
4. **Day 4**: Update connection manager parity check and cleanup logic
5. **Day 5**: Comprehensive testing and leak detection
## Configuration Changes
Add new options to SmartProxyOptions:
```typescript
interface ISmartProxyOptions {
// Existing options...
// New options for long-lived connections
socketCleanupGracePeriod?: number; // Default: 5000ms
allowHalfOpenConnections?: boolean; // Default: true
parityCheckTimeout?: number; // Default: 1800000ms (30 min)
timeoutBehavior?: 'close' | 'reset' | 'ignore'; // Default: 'reset'
}
```
## Success Metrics
1. WebSocket connections remain stable for 24+ hours
2. No premature connection closures reported
3. Memory usage remains stable (no socket leaks)
4. Half-open connections work correctly
5. Graceful shutdown completes within grace period
## Implementation Status: COMPLETED ✅
### Implemented Changes
1. **Modified `cleanupSocket()` in `socket-utils.ts`**
- Added `CleanupOptions` interface with `immediate`, `allowDrain`, and `gracePeriod` options
- Implemented graceful shutdown support with write buffer draining
2. **Created `createIndependentSocketHandlers()` in `socket-utils.ts`**
- Tracks socket states independently
- Supports half-open connections where one side can close while the other remains open
- Only triggers full cleanup when both sockets are closed
3. **Updated `setupSocketHandlers()` in `socket-utils.ts`**
- Added optional `handleTimeout` parameter to customize timeout behavior
- Prevents automatic connection closure on timeout events
4. **Updated HTTPS Passthrough Handler**
- Now uses `createIndependentSocketHandlers` for half-open support
- Custom timeout handling that resets timer instead of closing connection
- Manual data forwarding with backpressure handling
5. **Updated Connection Manager**
- Extended parity check from 2 minutes to 30 minutes
- Added activity check before closing (10 minutes of inactivity required)
- Modified cleanup to check socket states before destroying
6. **Updated Basic Forwarding in Route Connection Handler**
- Replaced simple `pipe()` with independent socket handlers
- Added manual data forwarding with backpressure support
- Removed bilateral close handlers to prevent premature cleanup
### Test Results
All tests passing:
- ✅ Long-lived connection test: Connection stayed open for 61+ seconds with periodic keep-alive
- ✅ Half-open connection test: One side closed while the other continued to send data
- ✅ No socket leaks or premature closures
### Notes
- The fix maintains backward compatibility
- No configuration changes required for existing deployments
- Long-lived connections now work correctly in both HTTPS passthrough and basic forwarding modes

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@ -6,6 +6,14 @@ export interface CleanupOptions {
gracePeriod?: number; // Ms to wait before force close
}
export interface SafeSocketOptions {
port: number;
host: string;
onError?: (error: Error) => void;
onConnect?: () => void;
timeout?: number;
}
/**
* Safely cleanup a socket by removing all listeners and destroying it
* @param socket The socket to cleanup
@ -197,4 +205,39 @@ export function pipeSockets(
): void {
socket1.pipe(socket2);
socket2.pipe(socket1);
}
/**
* Create a socket with immediate error handling to prevent crashes
* @param options Socket creation options
* @returns The created socket
*/
export function createSocketWithErrorHandler(options: SafeSocketOptions): plugins.net.Socket {
const { port, host, onError, onConnect, timeout } = options;
// Create socket with immediate error handler attachment
const socket = new plugins.net.Socket();
// Attach error handler BEFORE connecting to catch immediate errors
socket.on('error', (error) => {
console.error(`Socket connection error to ${host}:${port}: ${error.message}`);
if (onError) {
onError(error);
}
});
// Attach connect handler if provided
if (onConnect) {
socket.on('connect', onConnect);
}
// Set timeout if provided
if (timeout) {
socket.setTimeout(timeout);
}
// Now attempt to connect - any immediate errors will be caught
socket.connect(port, host);
return socket;
}

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@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
import { ForwardingHandler } from './base-handler.js';
import type { IForwardConfig } from '../config/forwarding-types.js';
import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
import { createIndependentSocketHandlers, setupSocketHandlers } from '../../core/utils/socket-utils.js';
import { createIndependentSocketHandlers, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
/**
* Handler for HTTPS passthrough (SNI forwarding without termination)
@ -48,91 +48,122 @@ export class HttpsPassthroughHandler extends ForwardingHandler {
target: `${target.host}:${target.port}`
});
// Create a connection to the target server
const serverSocket = plugins.net.connect(target.port, target.host);
// Track data transfer for logging
let bytesSent = 0;
let bytesReceived = 0;
let serverSocket: plugins.net.Socket | null = null;
let cleanupClient: ((reason: string) => Promise<void>) | null = null;
let cleanupServer: ((reason: string) => Promise<void>) | null = null;
// Create independent handlers for half-open connection support
const { cleanupClient, cleanupServer } = createIndependentSocketHandlers(
clientSocket,
serverSocket,
(reason) => {
// Create a connection to the target server with immediate error handling
serverSocket = createSocketWithErrorHandler({
port: target.port,
host: target.host,
onError: async (error) => {
// Server connection failed - clean up client socket immediately
this.emit(ForwardingHandlerEvents.ERROR, {
error: error.message,
code: (error as any).code || 'UNKNOWN',
remoteAddress,
target: `${target.host}:${target.port}`
});
// Clean up the client socket since we can't forward
if (!clientSocket.destroyed) {
clientSocket.destroy();
}
this.emit(ForwardingHandlerEvents.DISCONNECTED, {
remoteAddress,
bytesSent,
bytesReceived,
reason
bytesSent: 0,
bytesReceived: 0,
reason: `server_connection_failed: ${error.message}`
});
}
);
// Setup handlers with custom timeout handling that doesn't close connections
const timeout = this.getTimeout();
setupSocketHandlers(clientSocket, cleanupClient, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'client');
setupSocketHandlers(serverSocket, cleanupServer, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'server');
// Forward data from client to server
clientSocket.on('data', (data) => {
bytesSent += data.length;
// Check if server socket is writable
if (serverSocket.writable) {
const flushed = serverSocket.write(data);
},
onConnect: () => {
// Connection successful - set up forwarding handlers
const handlers = createIndependentSocketHandlers(
clientSocket,
serverSocket!,
(reason) => {
this.emit(ForwardingHandlerEvents.DISCONNECTED, {
remoteAddress,
bytesSent,
bytesReceived,
reason
});
}
);
// Handle backpressure
if (!flushed) {
clientSocket.pause();
serverSocket.once('drain', () => {
clientSocket.resume();
});
}
}
this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
direction: 'outbound',
bytes: data.length,
total: bytesSent
});
});
// Forward data from server to client
serverSocket.on('data', (data) => {
bytesReceived += data.length;
// Check if client socket is writable
if (clientSocket.writable) {
const flushed = clientSocket.write(data);
cleanupClient = handlers.cleanupClient;
cleanupServer = handlers.cleanupServer;
// Handle backpressure
if (!flushed) {
serverSocket.pause();
clientSocket.once('drain', () => {
serverSocket.resume();
// Setup handlers with custom timeout handling that doesn't close connections
const timeout = this.getTimeout();
setupSocketHandlers(clientSocket, cleanupClient, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'client');
setupSocketHandlers(serverSocket!, cleanupServer, (socket) => {
// Just reset timeout, don't close
socket.setTimeout(timeout);
}, 'server');
// Forward data from client to server
clientSocket.on('data', (data) => {
bytesSent += data.length;
// Check if server socket is writable
if (serverSocket && serverSocket.writable) {
const flushed = serverSocket.write(data);
// Handle backpressure
if (!flushed) {
clientSocket.pause();
serverSocket.once('drain', () => {
clientSocket.resume();
});
}
}
this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
direction: 'outbound',
bytes: data.length,
total: bytesSent
});
}
});
// Forward data from server to client
serverSocket!.on('data', (data) => {
bytesReceived += data.length;
// Check if client socket is writable
if (clientSocket.writable) {
const flushed = clientSocket.write(data);
// Handle backpressure
if (!flushed) {
serverSocket!.pause();
clientSocket.once('drain', () => {
serverSocket!.resume();
});
}
}
this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
direction: 'inbound',
bytes: data.length,
total: bytesReceived
});
});
// Set initial timeouts - they will be reset on each timeout event
clientSocket.setTimeout(timeout);
serverSocket!.setTimeout(timeout);
}
this.emit(ForwardingHandlerEvents.DATA_FORWARDED, {
direction: 'inbound',
bytes: data.length,
total: bytesReceived
});
});
// Set initial timeouts - they will be reset on each timeout event
clientSocket.setTimeout(timeout);
serverSocket.setTimeout(timeout);
}
/**

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@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
import { ForwardingHandler } from './base-handler.js';
import type { IForwardConfig } from '../config/forwarding-types.js';
import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
import { createSocketCleanupHandler, setupSocketHandlers } from '../../core/utils/socket-utils.js';
import { createSocketCleanupHandler, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
/**
* Handler for HTTPS termination with HTTP backend
@ -141,19 +141,41 @@ export class HttpsTerminateToHttpHandler extends ForwardingHandler {
if (dataBuffer.includes(Buffer.from('\r\n\r\n')) && !connectionEstablished) {
const target = this.getTargetFromConfig();
// Create backend connection
backendSocket = plugins.net.connect(target.port, target.host, () => {
connectionEstablished = true;
// Send buffered data
if (dataBuffer.length > 0) {
backendSocket!.write(dataBuffer);
dataBuffer = Buffer.alloc(0);
// Create backend connection with immediate error handling
backendSocket = createSocketWithErrorHandler({
port: target.port,
host: target.host,
onError: (error) => {
this.emit(ForwardingHandlerEvents.ERROR, {
error: error.message,
code: (error as any).code || 'UNKNOWN',
remoteAddress,
target: `${target.host}:${target.port}`
});
// Clean up the TLS socket since we can't forward
if (!tlsSocket.destroyed) {
tlsSocket.destroy();
}
this.emit(ForwardingHandlerEvents.DISCONNECTED, {
remoteAddress,
reason: `backend_connection_failed: ${error.message}`
});
},
onConnect: () => {
connectionEstablished = true;
// Send buffered data
if (dataBuffer.length > 0) {
backendSocket!.write(dataBuffer);
dataBuffer = Buffer.alloc(0);
}
// Set up bidirectional data flow
tlsSocket.pipe(backendSocket!);
backendSocket!.pipe(tlsSocket);
}
// Set up bidirectional data flow
tlsSocket.pipe(backendSocket!);
backendSocket!.pipe(tlsSocket);
});
// Update the cleanup handler with the backend socket

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@ -2,7 +2,7 @@ import * as plugins from '../../plugins.js';
import { ForwardingHandler } from './base-handler.js';
import type { IForwardConfig } from '../config/forwarding-types.js';
import { ForwardingHandlerEvents } from '../config/forwarding-types.js';
import { createSocketCleanupHandler, setupSocketHandlers } from '../../core/utils/socket-utils.js';
import { createSocketCleanupHandler, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
/**
* Handler for HTTPS termination with HTTPS backend

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@ -9,7 +9,7 @@ import { TlsManager } from './tls-manager.js';
import { HttpProxyBridge } from './http-proxy-bridge.js';
import { TimeoutManager } from './timeout-manager.js';
import { RouteManager } from './route-manager.js';
import { cleanupSocket, createIndependentSocketHandlers, setupSocketHandlers } from '../../core/utils/socket-utils.js';
import { cleanupSocket, createIndependentSocketHandlers, setupSocketHandlers, createSocketWithErrorHandler } from '../../core/utils/socket-utils.js';
/**
* Handles new connection processing and setup logic with support for route-based configuration
@ -1073,8 +1073,221 @@ export class RouteConnectionHandler {
record.pendingDataSize = initialChunk.length;
}
// Create the target socket
const targetSocket = plugins.net.connect(connectionOptions);
// Create the target socket with immediate error handling
let connectionEstablished = false;
const targetSocket = createSocketWithErrorHandler({
port: finalTargetPort,
host: finalTargetHost,
onError: (error) => {
// Connection failed - clean up everything immediately
logger.log('error',
`Connection setup error for ${connectionId} to ${finalTargetHost}:${finalTargetPort}: ${error.message} (${(error as any).code})`,
{
connectionId,
targetHost: finalTargetHost,
targetPort: finalTargetPort,
errorMessage: error.message,
errorCode: (error as any).code,
component: 'route-handler'
}
);
// Log specific error types for easier debugging
if ((error as any).code === 'ECONNREFUSED') {
logger.log('error',
`Connection ${connectionId}: Target ${finalTargetHost}:${finalTargetPort} refused connection. Check if the target service is running and listening on that port.`,
{
connectionId,
targetHost: finalTargetHost,
targetPort: finalTargetPort,
recommendation: 'Check if the target service is running and listening on that port.',
component: 'route-handler'
}
);
}
// Resume the incoming socket to prevent it from hanging
socket.resume();
// Clean up the incoming socket
if (!socket.destroyed) {
socket.destroy();
}
// Clean up the connection record - this is critical!
this.connectionManager.cleanupConnection(record, `connection_failed_${(error as any).code || 'unknown'}`);
},
onConnect: () => {
connectionEstablished = true;
if (this.settings.enableDetailedLogging) {
logger.log('info', `Connection ${connectionId} established to target ${finalTargetHost}:${finalTargetPort}`, {
connectionId,
targetHost: finalTargetHost,
targetPort: finalTargetPort,
component: 'route-handler'
});
}
// Clear any error listeners added by createSocketWithErrorHandler
targetSocket.removeAllListeners('error');
// Add the normal error handler for established connections
targetSocket.on('error', this.connectionManager.handleError('outgoing', record));
// Flush any pending data to target
if (record.pendingData.length > 0) {
const combinedData = Buffer.concat(record.pendingData);
if (this.settings.enableDetailedLogging) {
console.log(
`[${connectionId}] Forwarding ${combinedData.length} bytes of initial data to target`
);
}
// Write pending data immediately
targetSocket.write(combinedData, (err) => {
if (err) {
logger.log('error', `Error writing pending data to target for connection ${connectionId}: ${err.message}`, {
connectionId,
error: err.message,
component: 'route-handler'
});
return this.connectionManager.initiateCleanupOnce(record, 'write_error');
}
});
// Clear the buffer now that we've processed it
record.pendingData = [];
record.pendingDataSize = 0;
}
// Set up independent socket handlers for half-open connection support
const { cleanupClient, cleanupServer } = createIndependentSocketHandlers(
socket,
targetSocket,
(reason) => {
this.connectionManager.initiateCleanupOnce(record, reason);
}
);
// Setup socket handlers with custom timeout handling
setupSocketHandlers(socket, cleanupClient, (sock) => {
// Don't close on timeout for keep-alive connections
if (record.hasKeepAlive) {
sock.setTimeout(this.settings.socketTimeout || 3600000);
}
}, 'client');
setupSocketHandlers(targetSocket, cleanupServer, (sock) => {
// Don't close on timeout for keep-alive connections
if (record.hasKeepAlive) {
sock.setTimeout(this.settings.socketTimeout || 3600000);
}
}, 'server');
// Forward data from client to target with backpressure handling
socket.on('data', (chunk: Buffer) => {
record.bytesReceived += chunk.length;
this.timeoutManager.updateActivity(record);
if (targetSocket.writable) {
const flushed = targetSocket.write(chunk);
// Handle backpressure
if (!flushed) {
socket.pause();
targetSocket.once('drain', () => {
socket.resume();
});
}
}
});
// Forward data from target to client with backpressure handling
targetSocket.on('data', (chunk: Buffer) => {
record.bytesSent += chunk.length;
this.timeoutManager.updateActivity(record);
if (socket.writable) {
const flushed = socket.write(chunk);
// Handle backpressure
if (!flushed) {
targetSocket.pause();
socket.once('drain', () => {
targetSocket.resume();
});
}
}
});
// Log successful connection
logger.log('info',
`Connection established: ${record.remoteIP} -> ${finalTargetHost}:${finalTargetPort}` +
`${serverName ? ` (SNI: ${serverName})` : record.lockedDomain ? ` (Domain: ${record.lockedDomain})` : ''}`,
{
remoteIP: record.remoteIP,
targetHost: finalTargetHost,
targetPort: finalTargetPort,
sni: serverName || undefined,
domain: !serverName && record.lockedDomain ? record.lockedDomain : undefined,
component: 'route-handler'
}
);
// Add TLS renegotiation handler if needed
if (serverName) {
// Create connection info object for the existing connection
const connInfo = {
sourceIp: record.remoteIP,
sourcePort: record.incoming.remotePort || 0,
destIp: record.incoming.localAddress || '',
destPort: record.incoming.localPort || 0,
};
// Create a renegotiation handler function
const renegotiationHandler = this.tlsManager.createRenegotiationHandler(
connectionId,
serverName,
connInfo,
(_connectionId, reason) => this.connectionManager.initiateCleanupOnce(record, reason)
);
// Store the handler in the connection record so we can remove it during cleanup
record.renegotiationHandler = renegotiationHandler;
// Add the handler to the socket
socket.on('data', renegotiationHandler);
if (this.settings.enableDetailedLogging) {
logger.log('info', `TLS renegotiation handler installed for connection ${connectionId} with SNI ${serverName}`, {
connectionId,
serverName,
component: 'route-handler'
});
}
}
// Set connection timeout
record.cleanupTimer = this.timeoutManager.setupConnectionTimeout(record, (record, reason) => {
logger.log('warn', `Connection ${connectionId} from ${record.remoteIP} exceeded max lifetime, forcing cleanup`, {
connectionId,
remoteIP: record.remoteIP,
component: 'route-handler'
});
this.connectionManager.initiateCleanupOnce(record, reason);
});
// Mark TLS handshake as complete for TLS connections
if (record.isTLS) {
record.tlsHandshakeComplete = true;
}
}
});
// Only set up basic properties - everything else happens in onConnect
record.outgoing = targetSocket;
record.outgoingStartTime = Date.now();
@ -1107,12 +1320,6 @@ export class RouteConnectionHandler {
}
}
// Setup improved error handling for outgoing connection
this.setupOutgoingErrorHandler(connectionId, targetSocket, record, socket, finalTargetHost, finalTargetPort);
// Note: Close handlers are managed by independent socket handlers above
// We don't register handleClose here to avoid bilateral cleanup
// Setup error handlers for incoming socket
socket.on('error', this.connectionManager.handleError('incoming', record));
@ -1174,177 +1381,10 @@ export class RouteConnectionHandler {
// Apply socket timeouts
this.timeoutManager.applySocketTimeouts(record);
// Track outgoing data for bytes counting
// Track outgoing data for bytes counting (moved from the duplicate connect handler)
targetSocket.on('data', (chunk: Buffer) => {
record.bytesSent += chunk.length;
this.timeoutManager.updateActivity(record);
});
// Wait for the outgoing connection to be ready before setting up piping
targetSocket.once('connect', () => {
if (this.settings.enableDetailedLogging) {
logger.log('info', `Connection ${connectionId} established to target ${finalTargetHost}:${finalTargetPort}`, {
connectionId,
targetHost: finalTargetHost,
targetPort: finalTargetPort,
component: 'route-handler'
});
}
// Clear the initial connection error handler
targetSocket.removeAllListeners('error');
// Add the normal error handler for established connections
targetSocket.on('error', this.connectionManager.handleError('outgoing', record));
// Flush any pending data to target
if (record.pendingData.length > 0) {
const combinedData = Buffer.concat(record.pendingData);
if (this.settings.enableDetailedLogging) {
console.log(
`[${connectionId}] Forwarding ${combinedData.length} bytes of initial data to target`
);
}
// Write pending data immediately
targetSocket.write(combinedData, (err) => {
if (err) {
logger.log('error', `Error writing pending data to target for connection ${connectionId}: ${err.message}`, {
connectionId,
error: err.message,
component: 'route-handler'
});
return this.connectionManager.initiateCleanupOnce(record, 'write_error');
}
});
// Clear the buffer now that we've processed it
record.pendingData = [];
record.pendingDataSize = 0;
}
// Set up independent socket handlers for half-open connection support
const { cleanupClient, cleanupServer } = createIndependentSocketHandlers(
socket,
targetSocket,
(reason) => {
this.connectionManager.initiateCleanupOnce(record, reason);
}
);
// Setup socket handlers with custom timeout handling
setupSocketHandlers(socket, cleanupClient, (sock) => {
// Don't close on timeout for keep-alive connections
if (record.hasKeepAlive) {
sock.setTimeout(this.settings.socketTimeout || 3600000);
}
}, 'client');
setupSocketHandlers(targetSocket, cleanupServer, (sock) => {
// Don't close on timeout for keep-alive connections
if (record.hasKeepAlive) {
sock.setTimeout(this.settings.socketTimeout || 3600000);
}
}, 'server');
// Forward data from client to target with backpressure handling
socket.on('data', (chunk: Buffer) => {
record.bytesReceived += chunk.length;
this.timeoutManager.updateActivity(record);
if (targetSocket.writable) {
const flushed = targetSocket.write(chunk);
// Handle backpressure
if (!flushed) {
socket.pause();
targetSocket.once('drain', () => {
socket.resume();
});
}
}
});
// Forward data from target to client with backpressure handling
targetSocket.on('data', (chunk: Buffer) => {
record.bytesSent += chunk.length;
this.timeoutManager.updateActivity(record);
if (socket.writable) {
const flushed = socket.write(chunk);
// Handle backpressure
if (!flushed) {
targetSocket.pause();
socket.once('drain', () => {
targetSocket.resume();
});
}
}
});
// Log successful connection
logger.log('info',
`Connection established: ${record.remoteIP} -> ${finalTargetHost}:${finalTargetPort}` +
`${serverName ? ` (SNI: ${serverName})` : record.lockedDomain ? ` (Domain: ${record.lockedDomain})` : ''}`,
{
remoteIP: record.remoteIP,
targetHost: finalTargetHost,
targetPort: finalTargetPort,
sni: serverName || undefined,
domain: !serverName && record.lockedDomain ? record.lockedDomain : undefined,
component: 'route-handler'
}
);
// Add TLS renegotiation handler if needed
if (serverName) {
// Create connection info object for the existing connection
const connInfo = {
sourceIp: record.remoteIP,
sourcePort: record.incoming.remotePort || 0,
destIp: record.incoming.localAddress || '',
destPort: record.incoming.localPort || 0,
};
// Create a renegotiation handler function
const renegotiationHandler = this.tlsManager.createRenegotiationHandler(
connectionId,
serverName,
connInfo,
(_connectionId, reason) => this.connectionManager.initiateCleanupOnce(record, reason)
);
// Store the handler in the connection record so we can remove it during cleanup
record.renegotiationHandler = renegotiationHandler;
// Add the handler to the socket
socket.on('data', renegotiationHandler);
if (this.settings.enableDetailedLogging) {
logger.log('info', `TLS renegotiation handler installed for connection ${connectionId} with SNI ${serverName}`, {
connectionId,
serverName,
component: 'route-handler'
});
}
}
// Set connection timeout
record.cleanupTimer = this.timeoutManager.setupConnectionTimeout(record, (record, reason) => {
logger.log('warn', `Connection ${connectionId} from ${record.remoteIP} exceeded max lifetime, forcing cleanup`, {
connectionId,
remoteIP: record.remoteIP,
component: 'route-handler'
});
this.connectionManager.initiateCleanupOnce(record, reason);
});
// Mark TLS handshake as complete for TLS connections
if (record.isTLS) {
record.tlsHandshakeComplete = true;
}
});
}
}