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@ -98,7 +98,6 @@ interface IConnectionRecord {
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lockedDomain?: string; // Field to lock this connection to the initial SNI
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connectionClosed: boolean;
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cleanupTimer?: NodeJS.Timeout; // Timer to force cleanup after max lifetime/inactivity
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cleanupInitiated: boolean; // Flag to track if cleanup has been initiated but not completed
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id: string; // Unique identifier for the connection
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lastActivity: number; // Timestamp of last activity on either socket
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}
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@ -174,77 +173,26 @@ export class PortProxy {
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}
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/**
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* Initiates the cleanup process for a connection.
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* Sets the flag to prevent duplicate cleanup attempts and schedules actual cleanup.
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* Cleans up a connection record if not already cleaned up.
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* Destroys both incoming and outgoing sockets, clears timers, and removes the record.
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* Logs the cleanup event.
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*/
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private initiateCleanup(record: IConnectionRecord, reason: string = 'normal'): void {
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if (record.cleanupInitiated) return;
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record.cleanupInitiated = true;
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const remoteIP = record.incoming.remoteAddress || 'unknown';
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console.log(`Initiating cleanup for connection ${record.id} from ${remoteIP} (reason: ${reason})`);
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// Execute cleanup immediately to prevent lingering connections
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this.executeCleanup(record);
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}
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/**
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* Executes the actual cleanup of a connection.
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* Destroys sockets, clears timers, and removes the record.
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*/
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private executeCleanup(record: IConnectionRecord): void {
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if (record.connectionClosed) return;
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record.connectionClosed = true;
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const remoteIP = record.incoming.remoteAddress || 'unknown';
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if (record.cleanupTimer) {
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clearTimeout(record.cleanupTimer);
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record.cleanupTimer = undefined;
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}
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// End the sockets first to allow for graceful closure
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try {
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if (!record.incoming.destroyed) {
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record.incoming.end();
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// Set a safety timeout to force destroy if end doesn't complete
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setTimeout(() => {
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if (!record.incoming.destroyed) {
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console.log(`Forcing destruction of incoming socket for ${remoteIP}`);
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record.incoming.destroy();
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}
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}, 1000);
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private cleanupConnection(record: IConnectionRecord, reason: string = 'normal'): void {
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if (!record.connectionClosed) {
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record.connectionClosed = true;
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if (record.cleanupTimer) {
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clearTimeout(record.cleanupTimer);
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}
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} catch (err) {
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console.error(`Error ending incoming socket for ${remoteIP}:`, err);
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if (!record.incoming.destroyed) {
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record.incoming.destroy();
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}
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}
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try {
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if (record.outgoing && !record.outgoing.destroyed) {
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record.outgoing.end();
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// Set a safety timeout to force destroy if end doesn't complete
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setTimeout(() => {
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if (record.outgoing && !record.outgoing.destroyed) {
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console.log(`Forcing destruction of outgoing socket for ${remoteIP}`);
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record.outgoing.destroy();
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}
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}, 1000);
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}
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} catch (err) {
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console.error(`Error ending outgoing socket for ${remoteIP}:`, err);
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if (record.outgoing && !record.outgoing.destroyed) {
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record.outgoing.destroy();
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}
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}
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// Remove the record after a delay to ensure all events have propagated
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setTimeout(() => {
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this.connectionRecords.delete(record.id);
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console.log(`Connection ${record.id} from ${remoteIP} fully cleaned up. Active connections: ${this.connectionRecords.size}`);
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}, 2000);
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const remoteIP = record.incoming.remoteAddress || 'unknown';
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console.log(`Connection from ${remoteIP} terminated (${reason}). Active connections: ${this.connectionRecords.size}`);
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}
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}
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private getTargetIP(domainConfig: IDomainConfig): string {
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@ -257,25 +205,8 @@ export class PortProxy {
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return this.settings.targetIP!;
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}
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/**
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* Updates the last activity timestamp for a connection record
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*/
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private updateActivity(record: IConnectionRecord): void {
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record.lastActivity = Date.now();
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// Reset the inactivity timer if one is set
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if (this.settings.maxConnectionLifetime && record.cleanupTimer) {
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clearTimeout(record.cleanupTimer);
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// Set a new cleanup timer
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record.cleanupTimer = setTimeout(() => {
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const now = Date.now();
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const inactivityTime = now - record.lastActivity;
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const remoteIP = record.incoming.remoteAddress || 'unknown';
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console.log(`Connection ${record.id} from ${remoteIP} exceeded max lifetime or inactivity period (${inactivityTime}ms), forcing cleanup.`);
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this.initiateCleanup(record, 'timeout');
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}, this.settings.maxConnectionLifetime);
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}
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}
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public async start() {
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@ -313,7 +244,6 @@ export class PortProxy {
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this.initiateCleanup(connectionRecord, reason);
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};
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// Helper to reject an incoming connection.
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const rejectIncomingConnection = (reason: string, logMessage: string) => {
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console.log(logMessage);
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socket.end();
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@ -321,7 +251,7 @@ export class PortProxy {
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incomingTerminationReason = reason;
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this.incrementTerminationStat('incoming', reason);
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}
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initiateCleanupOnce(reason);
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cleanupOnce();
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};
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// IMPORTANT: We won't set any initial timeout for a chained proxy scenario
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@ -369,22 +299,6 @@ export class PortProxy {
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? `(Immediate) Incoming socket error from ${remoteIP}: ${err.message}`
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: `(Premature) Incoming socket error from ${remoteIP} before data received: ${err.message}`;
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console.log(errorMessage);
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// Clear the initial timeout if it exists
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if (initialTimeout) {
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clearTimeout(initialTimeout);
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initialTimeout = null;
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}
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// For premature errors, we need to handle them explicitly
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// since the standard error handlers might not be set up yet
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if (!initialDataReceived) {
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if (incomingTerminationReason === null) {
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incomingTerminationReason = 'premature_error';
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this.incrementTerminationStat('incoming', 'premature_error');
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}
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initiateCleanupOnce('premature_error');
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}
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});
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const handleError = (side: 'incoming' | 'outgoing') => (err: Error) => {
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@ -393,13 +307,9 @@ export class PortProxy {
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if (code === 'ECONNRESET') {
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reason = 'econnreset';
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console.log(`ECONNRESET on ${side} side from ${remoteIP}: ${err.message}`);
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} else if (code === 'ECONNREFUSED') {
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reason = 'econnrefused';
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console.log(`ECONNREFUSED on ${side} side from ${remoteIP}: ${err.message}`);
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} else {
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console.log(`Error on ${side} side from ${remoteIP}: ${err.message}`);
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}
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if (side === 'incoming' && incomingTerminationReason === null) {
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incomingTerminationReason = reason;
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this.incrementTerminationStat('incoming', reason);
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@ -407,13 +317,11 @@ export class PortProxy {
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outgoingTerminationReason = reason;
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this.incrementTerminationStat('outgoing', reason);
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}
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initiateCleanupOnce(reason);
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cleanupOnce();
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};
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const handleClose = (side: 'incoming' | 'outgoing') => () => {
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console.log(`Connection closed on ${side} side from ${remoteIP}`);
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if (side === 'incoming' && incomingTerminationReason === null) {
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incomingTerminationReason = 'normal';
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this.incrementTerminationStat('incoming', 'normal');
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@ -422,24 +330,8 @@ export class PortProxy {
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this.incrementTerminationStat('outgoing', 'normal');
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// Record the time when outgoing socket closed.
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connectionRecord.outgoingClosedTime = Date.now();
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// If incoming is still active but outgoing closed, set a shorter timeout
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if (!connectionRecord.incoming.destroyed) {
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console.log(`Outgoing socket closed but incoming still active for ${remoteIP}. Setting cleanup timeout.`);
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setTimeout(() => {
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if (!connectionRecord.connectionClosed && !connectionRecord.incoming.destroyed) {
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console.log(`Incoming socket still active ${Date.now() - connectionRecord.outgoingClosedTime!}ms after outgoing closed for ${remoteIP}. Cleaning up.`);
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initiateCleanupOnce('outgoing_closed_timeout');
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}
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}, 10000); // 10 second timeout instead of waiting for the next parity check
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}
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}
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// If both sides are closed/destroyed, clean up
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if ((side === 'incoming' && connectionRecord.outgoing?.destroyed) ||
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(side === 'outgoing' && connectionRecord.incoming.destroyed)) {
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initiateCleanupOnce('both_closed');
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}
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cleanupOnce();
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};
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/**
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