feat(Task): Tasks can now be blocked by other tasks.
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94e327c722
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@ -12,13 +12,6 @@ tap.test('new Task() should return a new task', async () => {
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expect(testTask).toBeInstanceOf(taskbuffer.Task);
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});
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tap.test('should be able to get the task state', async () => {
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const testTask = new taskbuffer.Task({
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taskFunction: async () => {},
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});
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expect(testTask.state).toEqual('ready');
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});
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tap.test('should have bufferMax set to the provided value', async () => {
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const task2 = new taskbuffer.Task({
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taskFunction: async () => {},
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@ -3,6 +3,6 @@
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*/
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export const commitinfo = {
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name: '@push.rocks/taskbuffer',
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version: '3.0.15',
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version: '3.1.0',
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description: 'flexible task management. TypeScript ready!'
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}
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@ -15,8 +15,9 @@ export interface ITaskSetupFunction<T = undefined> {
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export type TPreOrAfterTaskFunction = () => Task<any>;
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export class Task<T = undefined> {
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// STATIC
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public static extractTask<T = undefined>(preOrAfterTaskArg: Task<T> | TPreOrAfterTaskFunction): Task<T> {
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public static extractTask<T = undefined>(
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preOrAfterTaskArg: Task<T> | TPreOrAfterTaskFunction
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): Task<T> {
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switch (true) {
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case !preOrAfterTaskArg:
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return null;
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@ -44,7 +45,7 @@ export class Task<T = undefined> {
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}
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};
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public static isTaskTouched<T = undefined> (
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public static isTaskTouched<T = undefined>(
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taskArg: Task<T> | TPreOrAfterTaskFunction,
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touchedTasksArray: Task<T>[]
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): boolean {
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@ -56,7 +57,7 @@ export class Task<T = undefined> {
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}
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}
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return result;
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};
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}
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public static runTask = async <T>(
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taskArg: Task<T> | TPreOrAfterTaskFunction,
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@ -65,6 +66,11 @@ export class Task<T = undefined> {
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const taskToRun = Task.extractTask(taskArg);
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const done = plugins.smartpromise.defer();
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// Wait for all blocking tasks to finish
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for (const task of taskToRun.blockingTasks) {
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await task.finished;
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}
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if (!taskToRun.setupValue && taskToRun.taskSetup) {
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taskToRun.setupValue = await taskToRun.taskSetup();
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}
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@ -77,6 +83,14 @@ export class Task<T = undefined> {
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done.promise.then(async () => {
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taskToRun.running = false;
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// When the task has finished running, resolve the finished promise
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taskToRun.resolveFinished();
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// Create a new finished promise for the next run
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taskToRun.finished = new Promise((resolve) => {
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taskToRun.resolveFinished = resolve;
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});
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});
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const options = {
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@ -125,7 +139,6 @@ export class Task<T = undefined> {
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return await done.promise;
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};
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// INSTANCE
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public name: string;
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public version: string;
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public taskFunction: ITaskFunction<T>;
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@ -139,12 +152,20 @@ export class Task<T = undefined> {
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public preTask: Task<T> | TPreOrAfterTaskFunction;
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public afterTask: Task<T> | TPreOrAfterTaskFunction;
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// Add a list to store the blocking tasks
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public blockingTasks: Task[] = [];
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// Add a promise that will resolve when the task has finished
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private finished: Promise<void>;
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private resolveFinished: () => void;
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public running: boolean = false;
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public bufferRunner = new BufferRunner(this);
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public cycleCounter = new CycleCounter(this);
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public idle: boolean = true;
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private _state: string = 'ready';
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public get idle() {
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return !this.running;
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}
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public taskSetup: ITaskSetupFunction<T>;
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public setupValue: T;
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@ -162,12 +183,16 @@ export class Task<T = undefined> {
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this.taskFunction = optionsArg.taskFunction;
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this.preTask = optionsArg.preTask;
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this.afterTask = optionsArg.afterTask;
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this.idle = !this.running;
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this.buffered = optionsArg.buffered;
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this.bufferMax = optionsArg.bufferMax;
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this.execDelay = optionsArg.execDelay;
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this.name = optionsArg.name;
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this.taskSetup = optionsArg.taskSetup;
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// Create the finished promise
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this.finished = new Promise((resolve) => {
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this.resolveFinished = resolve;
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});
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}
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public trigger(x?: any): Promise<any> {
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@ -185,16 +210,4 @@ export class Task<T = undefined> {
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public triggerBuffered(x?: any): Promise<any> {
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return this.bufferRunner.trigger(x);
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}
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get state(): string {
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return this._state;
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}
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set state(stateArg: string) {
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if (stateArg === 'locked') {
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this._state = 'locked';
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} else {
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logger.log('error', `state type ${stateArg} could not be set`);
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}
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}
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}
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