implemented execDelay

This commit is contained in:
Philipp Kunz 2017-07-10 12:42:06 +02:00
parent 01d469960e
commit 3f275ebc08
6 changed files with 108 additions and 45 deletions

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@ -21,10 +21,8 @@ export declare class CycleCounter {
export declare class BufferRunner {
task: Task;
bufferCounter: number;
bufferMax: number;
running: boolean;
constructor(taskArg: Task);
setBufferMax(bufferMaxArg: number): void;
trigger(x: any): Promise<any>;
private _run(x);
}

File diff suppressed because one or more lines are too long

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@ -6,6 +6,8 @@ export declare class Task {
name: string;
taskFunction: ITaskFunction;
buffered: boolean;
bufferMax: number;
execDelay: number;
preTask: Task;
afterTask: Task;
running: boolean;
@ -14,11 +16,34 @@ export declare class Task {
idle: boolean;
private _state;
constructor(optionsArg: {
/**
* the task function to run, must return promise
*/
taskFunction: ITaskFunction;
/**
* any other task to run before
*/
preTask?: Task;
/**
* any other task to run after
*/
afterTask?: Task;
/**
* wether this task should run buffered
*/
buffered?: boolean;
/**
* the maximum buffer
*/
bufferMax?: number;
/**
* the execution delay, before the task is executed
* only makes sense when running in buffered mode
*/
execDelay?: number;
/**
* the name of the task
*/
name?: string;
});
/**

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@ -10,14 +10,14 @@ class Task {
this.cycleCounter = new helpers.CycleCounter(this);
this.idle = true;
this._state = 'ready';
let options = optionsArg;
this.taskFunction = optionsArg.taskFunction;
this.preTask = options.preTask;
this.afterTask = options.afterTask;
this.preTask = optionsArg.preTask;
this.afterTask = optionsArg.afterTask;
this.idle = !this.running;
this.buffered = options.buffered;
this.bufferRunner.setBufferMax(options.bufferMax);
this.name = options.name;
this.buffered = optionsArg.buffered;
this.bufferMax = optionsArg.bufferMax;
this.execDelay = optionsArg.execDelay;
this.name = optionsArg.name;
}
/**
* trigger the task. Will trigger buffered if this.buffered is true
@ -55,4 +55,4 @@ class Task {
}
}
exports.Task = Task;
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@ -28,12 +28,18 @@ export let isTaskTouched = (taskArg: Task, touchedTasksArray: Task[]): boolean =
return result
}
export let runTask = function (taskArg: Task, optionsArg: { x?, touchedTasksArray?: Task[] }) {
export let runTask = async (taskArg: Task, optionsArg: { x?, touchedTasksArray?: Task[] }) => {
let done = plugins.q.defer()
// pay respect to execDelay
if (taskArg.execDelay) {
await plugins.smartdelay.delayFor(taskArg.execDelay)
}
// set running params
taskArg.running = true
done.promise.then(function () { taskArg.running = false })
done.promise.then(async () => { taskArg.running = false })
// handle options
let options = plugins.lodash.merge(
@ -75,7 +81,7 @@ export let runTask = function (taskArg: Task, optionsArg: { x?, touchedTasksArra
console.log(err)
})
localDeferred.resolve()
return done.promise
return await done.promise
}
export interface cycleObject {
@ -116,18 +122,13 @@ export class BufferRunner {
task: Task
// initialze by default
bufferCounter: number = 0
bufferMax: number = 1
running: boolean = false
constructor(taskArg: Task) {
this.task = taskArg
}
setBufferMax (bufferMaxArg: number) {
this.bufferMax = bufferMaxArg
}
trigger (x): Promise<any> {
if (!(this.bufferCounter >= this.bufferMax)) {
if (!(this.bufferCounter >= this.task.bufferMax)) {
this.bufferCounter++
}
let returnPromise: Promise<any> = this.task.cycleCounter.getPromiseForCycle(this.bufferCounter + 1)

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@ -6,9 +6,15 @@ export interface ITaskFunction {
}
export class Task {
// man datory properties
name: string
taskFunction: ITaskFunction
buffered: boolean
bufferMax: number
execDelay: number
// tasks to run before and after
preTask: Task
afterTask: Task
@ -16,31 +22,55 @@ export class Task {
running: boolean = false
bufferRunner = new helpers.BufferRunner(this)
cycleCounter = new helpers.CycleCounter(this)
idle: boolean = true
private _state: string = 'ready'
constructor (optionsArg: {
taskFunction: ITaskFunction,
preTask?: Task,
afterTask?: Task,
buffered?: boolean,
bufferMax?: number,
constructor(optionsArg: {
/**
* the task function to run, must return promise
*/
taskFunction: ITaskFunction
/**
* any other task to run before
*/
preTask?: Task
/**
* any other task to run after
*/
afterTask?: Task
/**
* wether this task should run buffered
*/
buffered?: boolean
/**
* the maximum buffer
*/
bufferMax?: number
/**
* the execution delay, before the task is executed
* only makes sense when running in buffered mode
*/
execDelay?: number
/**
* the name of the task
*/
name?: string
}) {
let options = optionsArg
this.taskFunction = optionsArg.taskFunction
this.preTask = options.preTask
this.afterTask = options.afterTask
this.preTask = optionsArg.preTask
this.afterTask = optionsArg.afterTask
this.idle = !this.running
this.buffered = options.buffered
this.bufferRunner.setBufferMax(options.bufferMax)
this.name = options.name
this.buffered = optionsArg.buffered
this.bufferMax = optionsArg.bufferMax
this.execDelay = optionsArg.execDelay
this.name = optionsArg.name
}
/**
* trigger the task. Will trigger buffered if this.buffered is true
*/
trigger (x?): Promise<any> {
trigger(x?): Promise<any> {
if (this.buffered) {
return this.triggerBuffered(x)
} else {
@ -51,21 +81,22 @@ export class Task {
/**
* trigger task unbuffered.
*/
triggerUnBuffered (x?): Promise<any> {
triggerUnBuffered(x?): Promise<any> {
return helpers.runTask(this, { x: x })
}
/**
* trigger task buffered.
*/
triggerBuffered (x?): Promise<any> {
triggerBuffered(x?): Promise<any> {
return this.bufferRunner.trigger(x)
}
get state (): string {
get state(): string {
return this._state
}
set state (stateArg: string) {
set state(stateArg: string) {
if (stateArg === 'locked') {
this._state = 'locked'
} else {